修改文件编码

This commit is contained in:
ww-rm
2025-03-06 00:00:56 +08:00
parent eb44c1271e
commit e4377436a7
2 changed files with 13 additions and 13 deletions

View File

@@ -1,4 +1,4 @@
using NLog;
using NLog;
using SpineViewer.Spine;
using System.ComponentModel;
using System.Diagnostics;
@@ -14,11 +14,11 @@ namespace SpineViewer
}
/// <summary>
/// <EFBFBD><EFBFBD>ʼ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>־<EFBFBD><EFBFBD>
/// 初始化窗口日志器
/// </summary>
private void InitializeLogConfiguration()
{
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>־
// 窗口日志
var rtbTarget = new NLog.Windows.Forms.RichTextBoxTarget
{
Name = "rtbTarget",
@@ -54,7 +54,7 @@ namespace SpineViewer
var tex = new SFML.Graphics.RenderTexture((uint)resolution.Width, (uint)resolution.Height);
tex.SetView(spinePreviewer.View);
var delta = 1f / fps;
var frameCount = 1 + (int)(duration / delta); // <EFBFBD><EFBFBD>֡<EFBFBD><EFBFBD>ʼ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
var frameCount = 1 + (int)(duration / delta); // 零帧开始导出
spinePreviewer.StopPreview();
@@ -62,7 +62,7 @@ namespace SpineViewer
{
var spinesReverse = spineListView.Spines.Reverse();
// <EFBFBD><EFBFBD><EFBFBD>ö<EFBFBD><EFBFBD><EFBFBD>ʱ<EFBFBD><EFBFBD>
// 重置动画时间
foreach (var spine in spinesReverse)
spine.CurrentAnimation = spine.CurrentAnimation;
@@ -71,9 +71,9 @@ namespace SpineViewer
[outputDir, duration, fps, spinesReverse.Count()]
);
// <EFBFBD><EFBFBD>֡<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// 逐帧导出
var success = 0;
worker.ReportProgress(0, $"<EFBFBD>Ѵ<EFBFBD><EFBFBD><EFBFBD> 0/{frameCount}");
worker.ReportProgress(0, $"已处理 0/{frameCount}");
for (int frameIndex = 0; frameIndex < frameCount; frameIndex++)
{
if (worker.CancellationPending)
@@ -94,7 +94,7 @@ namespace SpineViewer
}
success++;
worker.ReportProgress((int)((frameIndex + 1) * 100.0) / frameCount, $"<EFBFBD>Ѵ<EFBFBD><EFBFBD><EFBFBD> {frameIndex + 1}/{frameCount}");
worker.ReportProgress((int)((frameIndex + 1) * 100.0) / frameCount, $"已处理 {frameIndex + 1}/{frameCount}");
}
Program.Logger.Info("Exporting done: {}/{}", success, frameCount);
@@ -129,7 +129,7 @@ namespace SpineViewer
{
if (spineListView.Spines.Count <= 0)
{
MessageBox.Show("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ٴ<EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD>", "<EFBFBD><EFBFBD>ʾ<EFBFBD><EFBFBD>Ϣ", MessageBoxButtons.OK, MessageBoxIcon.Information);
MessageBox.Show("请至少打开一个骨骼文件", "提示信息", MessageBoxButtons.OK, MessageBoxIcon.Information);
return;
}
}

View File

@@ -1,4 +1,4 @@
using NLog;
using NLog;
using System.Diagnostics;
namespace SpineViewer
@@ -28,18 +28,18 @@ namespace SpineViewer
catch (Exception ex)
{
Logger.Fatal(ex.ToString());
MessageBox.Show(ex.ToString(), "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѱ<EFBFBD><EFBFBD><EFBFBD>", MessageBoxButtons.OK, MessageBoxIcon.Stop);
MessageBox.Show(ex.ToString(), "程序已崩溃", MessageBoxButtons.OK, MessageBoxIcon.Stop);
}
}
/// <summary>
/// <EFBFBD><EFBFBD>ʼ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>־<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// 初始化日志配置
/// </summary>
private static void InitializeLogConfiguration()
{
var config = new NLog.Config.LoggingConfiguration();
// <EFBFBD>ļ<EFBFBD><EFBFBD><EFBFBD>־
// 文件日志
var fileTarget = new NLog.Targets.FileTarget("fileTarget")
{
Encoding = System.Text.Encoding.UTF8,