修复3.4的附件残留问题

This commit is contained in:
ww-rm
2025-09-30 14:47:00 +08:00
parent c4a6fd9d86
commit dd504d32ca
3 changed files with 13 additions and 0 deletions

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@@ -181,6 +181,7 @@ namespace Spine
_skinLoadStatus = other._skinLoadStatus.ToDictionary();
ReloadSkins();
// XXX(#105): 部分 3.4 模型此处可能导致预期外的插槽附件残留
// 拷贝插槽属性值
for (int i = 0; i < other._skeleton.Slots.Length; i++)
{