重构
This commit is contained in:
@@ -13,25 +13,91 @@ namespace SpineViewer
|
|||||||
{
|
{
|
||||||
public partial class SpinePreviewer : UserControl
|
public partial class SpinePreviewer : UserControl
|
||||||
{
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// 包装类, 用于 PropertyGrid 显示
|
||||||
|
/// </summary>
|
||||||
private class PreviewerProperty
|
private class PreviewerProperty
|
||||||
{
|
{
|
||||||
public const float ZOOM_MAX = 1000f;
|
private readonly SpinePreviewer previewer;
|
||||||
public const float ZOOM_MIN = 0.001f;
|
|
||||||
|
|
||||||
private readonly SFML.Graphics.RenderWindow RenderWindow;
|
public PreviewerProperty(SpinePreviewer previewer) { this.previewer = previewer; }
|
||||||
private readonly Control ContainerControl;
|
|
||||||
|
|
||||||
public PreviewerProperty(SpinePreviewer previewer)
|
|
||||||
{
|
|
||||||
RenderWindow = previewer.RenderWindow;
|
|
||||||
ContainerControl = previewer;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 导出画面分辨率
|
/// 导出画面分辨率
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[TypeConverter(typeof(SizeTypeConverter))]
|
[TypeConverter(typeof(SizeTypeConverter))]
|
||||||
[Category("属性"), DisplayName("分辨率")]
|
[Category("属性"), DisplayName("分辨率")]
|
||||||
|
public Size Resolution { get => previewer.Resolution; set => previewer.Resolution = value; }
|
||||||
|
|
||||||
|
[TypeConverter(typeof(PointFTypeConverter))]
|
||||||
|
[Category("属性"), DisplayName("画面中心点")]
|
||||||
|
public PointF Center { get => previewer.Center; set => previewer.Center = value; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 画面缩放
|
||||||
|
/// </summary>
|
||||||
|
[Category("属性"), DisplayName("缩放")]
|
||||||
|
public float Zoom { get => previewer.Zoom; set => previewer.Zoom = value; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 画面旋转
|
||||||
|
/// </summary>
|
||||||
|
[Category("属性"), DisplayName("旋转")]
|
||||||
|
public float Rotation { get => previewer.Rotation; set => previewer.Rotation = value; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 画面旋转
|
||||||
|
/// </summary>
|
||||||
|
[Category("属性"), DisplayName("水平翻转")]
|
||||||
|
public bool FlipX { get => previewer.FlipX; set => previewer.FlipX = value; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 画面旋转
|
||||||
|
/// </summary>
|
||||||
|
[Category("属性"), DisplayName("垂直翻转")]
|
||||||
|
public bool FlipY { get => previewer.FlipY; set => previewer.FlipY = value; }
|
||||||
|
}
|
||||||
|
|
||||||
|
[Category("自定义"), Description("用于显示画面属性的属性页")]
|
||||||
|
public PropertyGrid? PropertyGrid
|
||||||
|
{
|
||||||
|
get => propertyGrid;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
propertyGrid = value;
|
||||||
|
if (propertyGrid is not null)
|
||||||
|
propertyGrid.SelectedObject = new PreviewerProperty(this);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
private PropertyGrid? propertyGrid;
|
||||||
|
|
||||||
|
[Category("自定义"), Description("帧渲染事件")]
|
||||||
|
public event EventHandler<RenderFrameEventArgs>? RenderFrame;
|
||||||
|
private void OnRenderFrame(float delta) { RenderFrame?.Invoke(this, new(RenderWindow, delta)); }
|
||||||
|
|
||||||
|
private readonly SFML.Graphics.RenderWindow RenderWindow;
|
||||||
|
private readonly SFML.System.Clock Clock = new();
|
||||||
|
private readonly SFML.Graphics.Color BackgroundColor = SFML.Graphics.Color.Green;
|
||||||
|
|
||||||
|
public SpinePreviewer()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
RenderWindow = new(panel.Handle);
|
||||||
|
RenderWindow.SetFramerateLimit(30);
|
||||||
|
RenderWindow.SetActive(false);
|
||||||
|
Resolution = new(1280, 720);
|
||||||
|
Center = new(0, 0);
|
||||||
|
FlipY = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public const float ZOOM_MAX = 1000f;
|
||||||
|
public const float ZOOM_MIN = 0.001f;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 分辨率
|
||||||
|
/// </summary>
|
||||||
|
[DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
|
||||||
|
[Browsable(false)]
|
||||||
public Size Resolution
|
public Size Resolution
|
||||||
{
|
{
|
||||||
get => resolution;
|
get => resolution;
|
||||||
@@ -40,8 +106,8 @@ namespace SpineViewer
|
|||||||
if (value.Width <= 0) value.Width = 100;
|
if (value.Width <= 0) value.Width = 100;
|
||||||
if (value.Height <= 0) value.Height = 100;
|
if (value.Height <= 0) value.Height = 100;
|
||||||
|
|
||||||
float parentX = ContainerControl.Width;
|
float parentX = Width;
|
||||||
float parentY = ContainerControl.Height;
|
float parentY = Height;
|
||||||
float sizeX = value.Width;
|
float sizeX = value.Width;
|
||||||
float sizeY = value.Height;
|
float sizeY = value.Height;
|
||||||
|
|
||||||
@@ -74,8 +140,11 @@ namespace SpineViewer
|
|||||||
}
|
}
|
||||||
private Size resolution = new(0, 0);
|
private Size resolution = new(0, 0);
|
||||||
|
|
||||||
[TypeConverter(typeof(PointFTypeConverter))]
|
/// <summary>
|
||||||
[Category("属性"), DisplayName("画面中心点")]
|
/// 画面中心点
|
||||||
|
/// </summary>
|
||||||
|
[DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
|
||||||
|
[Browsable(false)]
|
||||||
public PointF Center
|
public PointF Center
|
||||||
{
|
{
|
||||||
get
|
get
|
||||||
@@ -94,7 +163,8 @@ namespace SpineViewer
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// 画面缩放
|
/// 画面缩放
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Category("属性"), DisplayName("缩放")]
|
[DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
|
||||||
|
[Browsable(false)]
|
||||||
public float Zoom
|
public float Zoom
|
||||||
{
|
{
|
||||||
get => resolution.Width / Math.Abs(RenderWindow.GetView().Size.X);
|
get => resolution.Width / Math.Abs(RenderWindow.GetView().Size.X);
|
||||||
@@ -112,7 +182,8 @@ namespace SpineViewer
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// 画面旋转
|
/// 画面旋转
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Category("属性"), DisplayName("旋转")]
|
[Browsable(false)]
|
||||||
|
[DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
|
||||||
public float Rotation
|
public float Rotation
|
||||||
{
|
{
|
||||||
get => RenderWindow.GetView().Rotation;
|
get => RenderWindow.GetView().Rotation;
|
||||||
@@ -125,9 +196,10 @@ namespace SpineViewer
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 画面旋转
|
/// 水平翻转
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Category("属性"), DisplayName("水平翻转")]
|
[DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
|
||||||
|
[Browsable(false)]
|
||||||
public bool FlipX
|
public bool FlipX
|
||||||
{
|
{
|
||||||
get => RenderWindow.GetView().Size.X < 0;
|
get => RenderWindow.GetView().Size.X < 0;
|
||||||
@@ -143,9 +215,10 @@ namespace SpineViewer
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 画面旋转
|
/// 垂直翻转
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Category("属性"), DisplayName("垂直翻转")]
|
[DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
|
||||||
|
[Browsable(false)]
|
||||||
public bool FlipY
|
public bool FlipY
|
||||||
{
|
{
|
||||||
get => RenderWindow.GetView().Size.Y < 0;
|
get => RenderWindow.GetView().Size.Y < 0;
|
||||||
@@ -159,43 +232,6 @@ namespace SpineViewer
|
|||||||
RenderWindow.SetView(view);
|
RenderWindow.SetView(view);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
[Category("自定义"), Description("用于显示画面属性的属性页")]
|
|
||||||
public PropertyGrid? PropertyGrid
|
|
||||||
{
|
|
||||||
get => propertyGrid;
|
|
||||||
set
|
|
||||||
{
|
|
||||||
propertyGrid = value;
|
|
||||||
if (propertyGrid is not null)
|
|
||||||
propertyGrid.SelectedObject = Property;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
private PropertyGrid? propertyGrid;
|
|
||||||
|
|
||||||
[Category("自定义"), Description("帧渲染事件")]
|
|
||||||
public event EventHandler<RenderFrameEventArgs>? RenderFrame;
|
|
||||||
private void OnRenderFrame(float delta) { RenderFrame?.Invoke(this, new(RenderWindow, delta)); }
|
|
||||||
|
|
||||||
private readonly SFML.Graphics.RenderWindow RenderWindow;
|
|
||||||
private readonly SFML.System.Clock Clock = new();
|
|
||||||
private readonly SFML.Graphics.Color BackgroundColor = SFML.Graphics.Color.Green;
|
|
||||||
private readonly PreviewerProperty Property;
|
|
||||||
|
|
||||||
public SpinePreviewer()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
RenderWindow = new(panel.Handle);
|
|
||||||
RenderWindow.SetFramerateLimit(30);
|
|
||||||
RenderWindow.SetActive(false);
|
|
||||||
Property = new(this)
|
|
||||||
{
|
|
||||||
Resolution = new(1280, 720),
|
|
||||||
Center = new(0, 0),
|
|
||||||
FlipY = true
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
public void StartPreview()
|
public void StartPreview()
|
||||||
{
|
{
|
||||||
@@ -254,7 +290,7 @@ namespace SpineViewer
|
|||||||
|
|
||||||
private void panel_MouseWheel(object sender, MouseEventArgs e)
|
private void panel_MouseWheel(object sender, MouseEventArgs e)
|
||||||
{
|
{
|
||||||
Property.Zoom *= (e.Delta > 0 ? 1.1f : 0.9f);
|
Zoom *= (e.Delta > 0 ? 1.1f : 0.9f);
|
||||||
PropertyGrid?.Refresh();
|
PropertyGrid?.Refresh();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user