补充v2.1的一些实现,与v3.x版本一致
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@@ -119,7 +119,7 @@ namespace SpineRuntime21 {
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BoneData parent = null;
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int parentIndex = ReadInt(input, true) - 1;
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if (parentIndex != -1) parent = skeletonData.bones[parentIndex];
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BoneData boneData = new BoneData(name, parent);
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BoneData boneData = new BoneData(i, name, parent);
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boneData.x = ReadFloat(input) * scale;
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boneData.y = ReadFloat(input) * scale;
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boneData.scaleX = ReadFloat(input);
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@@ -149,7 +149,7 @@ namespace SpineRuntime21 {
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for (int i = 0, n = ReadInt(input, true); i < n; i++) {
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String slotName = ReadString(input);
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BoneData boneData = skeletonData.bones[ReadInt(input, true)];
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SlotData slotData = new SlotData(slotName, boneData);
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SlotData slotData = new SlotData(i, slotName, boneData);
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int color = ReadInt(input);
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slotData.r = ((color & 0xff000000) >> 24) / 255f;
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slotData.g = ((color & 0x00ff0000) >> 16) / 255f;
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