add readanimation
This commit is contained in:
@@ -14,9 +14,11 @@ namespace SpineViewer.Spine.Implementations.SkeletonConverter
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class SkeletonConverter38 : SpineViewer.Spine.SkeletonConverter
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{
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private SkeletonReader reader = null;
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private bool nonessential = false;
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private JsonObject root = null;
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private bool nonessential = false;
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private List<JsonObject> idx2Event = [];
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protected override JsonObject ReadBinary(string binPath)
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{
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using var input = File.OpenRead(binPath);
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@@ -32,7 +34,7 @@ namespace SpineViewer.Spine.Implementations.SkeletonConverter
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root["path"] = ReadPath();
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root["skins"] = ReadSkins();
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root["events"] = ReadEvents();
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root["aimations"] = ReadAnimations();
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root["animations"] = ReadAnimations();
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reader = null;
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nonessential = false;
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@@ -204,13 +206,13 @@ namespace SpineViewer.Spine.Implementations.SkeletonConverter
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private JsonObject? ReadSkin(bool isDefault = false)
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{
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JsonObject skin = [];
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int count;
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int slotCount;
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if (isDefault)
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{
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// 这里固定有一个给 default 的 count 值, 算是占位符, 如果是 0 则表示没有 default 的 skin
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skin["name"] = "default";
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count = reader.ReadVarInt();
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if (count <= 0) return null;
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slotCount = reader.ReadVarInt();
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if (slotCount <= 0) return null;
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}
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else
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{
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@@ -219,22 +221,22 @@ namespace SpineViewer.Spine.Implementations.SkeletonConverter
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skin["ik"] = ReadNames(root["ik"].AsArray());
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skin["transform"] = ReadNames(root["transform"].AsArray()); ;
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skin["path"] = ReadNames(root["path"].AsArray()); ;
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count = reader.ReadVarInt();
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slotCount = reader.ReadVarInt();
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}
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JsonArray slots = root["slots"].AsArray();
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JsonObject attachments = [];
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while (count-- > 0)
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JsonObject skinAttachments = [];
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while (slotCount-- > 0)
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{
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JsonObject data = [];
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attachments[slots[reader.ReadVarInt()]["name"].GetValue<string>()] = data;
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for (int n = reader.ReadVarInt(); n > 0; n--)
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JsonObject slotAttachments = [];
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skinAttachments[slots[reader.ReadVarInt()]["name"].GetValue<string>()] = slotAttachments;
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for (int attachmentCount = reader.ReadVarInt(); attachmentCount > 0; attachmentCount--)
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{
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var attachmentName = reader.ReadStringRef();
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data[attachmentName] = ReadAttachment(attachmentName);
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var attachmentKey = reader.ReadStringRef();
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slotAttachments[attachmentKey] = ReadAttachment(attachmentKey);
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}
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}
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skin["attachments"] = attachments;
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skin["attachments"] = skinAttachments;
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return skin;
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}
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@@ -244,6 +246,7 @@ namespace SpineViewer.Spine.Implementations.SkeletonConverter
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JsonArray slots = root["slots"].AsArray();
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JsonObject attachment = [];
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int vertexCount;
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string path;
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string name = reader.ReadStringRef() ?? keyName;
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var type = (AttachmentType)reader.ReadByte();
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@@ -252,7 +255,8 @@ namespace SpineViewer.Spine.Implementations.SkeletonConverter
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switch (type)
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{
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case AttachmentType.Region:
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attachment["path"] = reader.ReadStringRef();
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path = reader.ReadStringRef();
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if (path is not null) attachment["path"] = path;
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attachment["rotation"] = reader.ReadFloat();
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attachment["x"] = reader.ReadFloat();
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attachment["y"] = reader.ReadFloat();
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@@ -269,10 +273,11 @@ namespace SpineViewer.Spine.Implementations.SkeletonConverter
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if (nonessential) reader.ReadInt();
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break;
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case AttachmentType.Mesh:
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attachment["path"] = reader.ReadStringRef();
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path = reader.ReadStringRef();
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if (path is not null) attachment["path"] = path;
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attachment["color"] = reader.ReadInt().ToString("x8");
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vertexCount = reader.ReadVarInt();
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attachment["uvs"] = ReadFloatArray(vertexCount << 1);
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attachment["uvs"] = ReadFloatArray(vertexCount << 1); // vertexCount = uvs.Length
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attachment["triangles"] = ReadShortArray();
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attachment["vertices"] = ReadVertices(vertexCount);
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attachment["hull"] = reader.ReadVarInt();
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@@ -284,7 +289,8 @@ namespace SpineViewer.Spine.Implementations.SkeletonConverter
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}
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break;
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case AttachmentType.Linkedmesh:
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attachment["path"] = reader.ReadStringRef();
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path = reader.ReadStringRef();
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if (path is not null) attachment["path"] = path;
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attachment["color"] = reader.ReadInt().ToString("x8");
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attachment["skin"] = reader.ReadStringRef();
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attachment["parent"] = reader.ReadStringRef();
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@@ -329,11 +335,14 @@ namespace SpineViewer.Spine.Implementations.SkeletonConverter
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private JsonObject ReadEvents()
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{
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idx2Event.Clear();
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JsonObject events = [];
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for (int n = reader.ReadVarInt(); n > 0; n--)
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{
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JsonObject data = [];
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events[reader.ReadStringRef()] = data;
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var name = reader.ReadStringRef();
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events[name] = data;
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data["name"] = name; // 额外增加的, 方便后面查找
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data["int"] = reader.ReadVarInt(false);
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data["float"] = reader.ReadFloat();
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data["string"] = reader.ReadString();
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@@ -344,6 +353,7 @@ namespace SpineViewer.Spine.Implementations.SkeletonConverter
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data["volume"] = reader.ReadFloat();
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data["balance"] = reader.ReadFloat();
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}
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idx2Event.Add(data);
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}
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return events;
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}
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@@ -355,38 +365,39 @@ namespace SpineViewer.Spine.Implementations.SkeletonConverter
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{
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JsonObject data = [];
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animations[reader.ReadString()] = data;
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data["slots"] = ReadSlotTimelines();
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data["bones"] = ReadBoneTimelines();
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data["ik"] = ReadIKTimelines();
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//data["transform"] = ReadTransformTimelines();
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//data["path"] = ReadPathTimelines();
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//data["deform"] = ReadDrawOrderTimelines();
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//data["events"] = ReadEventTimelines();
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if (ReadSlotTimelines() is JsonObject slots) data["slots"] = slots;
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if (ReadBoneTimelines() is JsonObject bones) data["bones"] = bones;
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if (ReadIKTimelines() is JsonObject ik) data["ik"] = ik;
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if (ReadTransformTimelines() is JsonObject transform) data["transform"] = transform;
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if (ReadPathTimelines() is JsonObject path) data["path"] = path;
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if (ReadDeformTimelines() is JsonObject deform) data["deform"] = deform;
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if (ReadDrawOrderTimelines() is JsonArray draworder) data["drawOrder"] = draworder;
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if (ReadEventTimelines() is JsonArray events) data["events"] = events;
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}
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return animations;
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}
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private JsonObject ReadSlotTimelines()
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private JsonObject? ReadSlotTimelines()
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{
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JsonArray slots = root["slots"].AsArray();
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JsonObject slotTimelines = [];
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for (int count = reader.ReadVarInt(); count > 0; count--)
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for (int slotCount = reader.ReadVarInt(); slotCount > 0; slotCount--)
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{
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JsonObject timeline = [];
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slotTimelines[slots[reader.ReadVarInt()]["name"].GetValue<string>()] = timeline;
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for (int n = reader.ReadVarInt(); n > 0; n--)
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for (int timelineCount = reader.ReadVarInt(); timelineCount > 0; timelineCount--)
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{
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JsonArray data = [];
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JsonArray frames = [];
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var type = reader.ReadByte();
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var frameCount = reader.ReadVarInt();
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switch (type)
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{
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case SkeletonBinary.SLOT_ATTACHMENT:
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timeline["attachment"] = data;
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timeline["attachment"] = frames;
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while (frameCount-- > 0)
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{
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data.Add(new JsonObject()
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frames.Add(new JsonObject()
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{
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["time"] = reader.ReadFloat(),
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["name"] = reader.ReadStringRef(),
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@@ -394,7 +405,7 @@ namespace SpineViewer.Spine.Implementations.SkeletonConverter
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}
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break;
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case SkeletonBinary.SLOT_COLOR:
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timeline["color"] = data;
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timeline["color"] = frames;
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while (frameCount-- > 0)
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{
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var o = new JsonObject()
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@@ -403,11 +414,11 @@ namespace SpineViewer.Spine.Implementations.SkeletonConverter
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["color"] = reader.ReadInt().ToString("x8"),
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};
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if (frameCount > 0) ReadCurve(o);
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data.Add(o);
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frames.Add(o);
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}
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break;
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case SkeletonBinary.SLOT_TWO_COLOR:
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timeline["twoColor"] = data;
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timeline["twoColor"] = frames;
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while (frameCount-- > 0)
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{
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var o = new JsonObject()
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@@ -417,7 +428,7 @@ namespace SpineViewer.Spine.Implementations.SkeletonConverter
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["dark"] = reader.ReadInt().ToString("x6"),
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};
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if (frameCount > 0) ReadCurve(o);
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data.Add(o);
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frames.Add(o);
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}
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break;
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default:
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@@ -426,27 +437,27 @@ namespace SpineViewer.Spine.Implementations.SkeletonConverter
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}
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}
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return slotTimelines;
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return slotTimelines.Count > 0 ? slotTimelines : null;
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}
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private JsonObject ReadBoneTimelines()
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private JsonObject? ReadBoneTimelines()
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{
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JsonArray bones = root["bones"].AsArray();
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JsonObject boneTimelines = [];
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for (int count = reader.ReadVarInt(); count > 0; count--)
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for (int boneCount = reader.ReadVarInt(); boneCount > 0; boneCount--)
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{
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JsonObject timeline = [];
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boneTimelines[bones[reader.ReadVarInt()]["name"].GetValue<string>()] = timeline;
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for (int n = reader.ReadVarInt(); n > 0; n--)
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for (int timelineCount = reader.ReadVarInt(); timelineCount > 0; timelineCount--)
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{
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JsonArray data = [];
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JsonArray frames = [];
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var type = reader.ReadByte();
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var frameCount = reader.ReadVarInt();
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switch (type)
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{
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case SkeletonBinary.BONE_ROTATE:
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timeline["rotate"] = data;
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timeline["rotate"] = frames;
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while (frameCount-- > 0)
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{
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var o = new JsonObject()
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@@ -455,11 +466,11 @@ namespace SpineViewer.Spine.Implementations.SkeletonConverter
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["angle"] = reader.ReadFloat(),
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};
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if (frameCount > 0) ReadCurve(o);
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data.Add(o);
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frames.Add(o);
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}
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break;
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case SkeletonBinary.BONE_TRANSLATE:
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timeline["translate"] = data;
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timeline["translate"] = frames;
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while (frameCount-- > 0)
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{
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var o = new JsonObject()
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@@ -469,11 +480,11 @@ namespace SpineViewer.Spine.Implementations.SkeletonConverter
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["y"] = reader.ReadFloat(),
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};
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if (frameCount > 0) ReadCurve(o);
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data.Add(o);
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frames.Add(o);
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}
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break;
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case SkeletonBinary.BONE_SCALE:
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timeline["scale"] = data;
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timeline["scale"] = frames;
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while (frameCount-- > 0)
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{
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var o = new JsonObject()
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@@ -483,11 +494,11 @@ namespace SpineViewer.Spine.Implementations.SkeletonConverter
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["y"] = reader.ReadFloat(),
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};
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if (frameCount > 0) ReadCurve(o);
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data.Add(o);
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frames.Add(o);
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}
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break;
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case SkeletonBinary.BONE_SHEAR:
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timeline["shear"] = data;
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timeline["shear"] = frames;
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while (frameCount-- > 0)
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{
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var o = new JsonObject()
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@@ -497,7 +508,7 @@ namespace SpineViewer.Spine.Implementations.SkeletonConverter
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["y"] = reader.ReadFloat(),
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};
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if (frameCount > 0) ReadCurve(o);
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data.Add(o);
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frames.Add(o);
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}
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break;
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default:
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@@ -506,18 +517,18 @@ namespace SpineViewer.Spine.Implementations.SkeletonConverter
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}
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}
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return boneTimelines;
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return boneTimelines.Count > 0 ? boneTimelines : null;
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}
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private JsonObject ReadIKTimelines()
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private JsonObject? ReadIKTimelines()
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{
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JsonArray ik = root["ik"].AsArray();
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JsonObject ikTimelines = [];
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for (int count = reader.ReadVarInt(); count > 0; count--)
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for (int ikCount = reader.ReadVarInt(); ikCount > 0; ikCount--)
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{
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JsonArray data = [];
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ikTimelines[ik[reader.ReadVarInt()]["name"].GetValue<string>()] = data;
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JsonArray frames = [];
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ikTimelines[ik[reader.ReadVarInt()]["name"].GetValue<string>()] = frames;
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for (int frameCount = reader.ReadVarInt(); frameCount > 0; frameCount--)
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{
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var o = new JsonObject()
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@@ -530,14 +541,193 @@ namespace SpineViewer.Spine.Implementations.SkeletonConverter
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["stretch"] = reader.ReadBoolean(),
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};
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if (frameCount > 1) ReadCurve(o);
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data.Add(o);
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frames.Add(o);
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}
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}
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return ikTimelines;
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return ikTimelines.Count > 0 ? ikTimelines : null;
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}
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private JsonObject? ReadTransformTimelines()
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{
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JsonArray transform = root["transform"].AsArray();
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JsonObject transformTimelines = [];
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for (int transformCount = reader.ReadVarInt(); transformCount > 0; transformCount--)
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{
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JsonArray frames = [];
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transformTimelines[transform[reader.ReadVarInt()]["name"].GetValue<string>()] = frames;
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for (int frameCount = reader.ReadVarInt(); frameCount > 0; frameCount--)
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{
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var o = new JsonObject()
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{
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["time"] = reader.ReadFloat(),
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["rotateMix"] = reader.ReadFloat(),
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["translateMix"] = reader.ReadFloat(),
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["scaleMix"] = reader.ReadFloat(),
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["shearMix"] = reader.ReadFloat(),
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};
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if (frameCount > 1) ReadCurve(o);
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frames.Add(o);
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}
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}
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return transformTimelines.Count > 0 ? transformTimelines : null;
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}
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private JsonObject? ReadPathTimelines()
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{
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JsonArray path = root["path"].AsArray();
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JsonObject pathTimelines = [];
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for (int pathCount = reader.ReadVarInt(); pathCount > 0; pathCount--)
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{
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JsonObject timeline = [];
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pathTimelines[path[reader.ReadVarInt()]["name"].GetValue<string>()] = timeline;
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for (int timelineCount = reader.ReadVarInt(); timelineCount > 0; timelineCount--)
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{
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JsonArray frames = [];
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var type = reader.ReadByte();
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var frameCount = reader.ReadVarInt();
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switch (type)
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{
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case SkeletonBinary.PATH_POSITION:
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timeline["position"] = frames;
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while (frameCount-- > 0)
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{
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frames.Add(new JsonObject()
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{
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["time"] = reader.ReadFloat(),
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["position"] = reader.ReadFloat(),
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});
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}
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break;
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case SkeletonBinary.PATH_SPACING:
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timeline["spacing"] = frames;
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while (frameCount-- > 0)
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{
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var o = new JsonObject()
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{
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["time"] = reader.ReadFloat(),
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["spacing"] = reader.ReadFloat(),
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};
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if (frameCount > 0) ReadCurve(o);
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frames.Add(o);
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}
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break;
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case SkeletonBinary.PATH_MIX:
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timeline["mix"] = frames;
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while (frameCount-- > 0)
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{
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var o = new JsonObject()
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{
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["time"] = reader.ReadFloat(),
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["rotateMix"] = reader.ReadFloat(),
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["translateMix"] = reader.ReadFloat(),
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};
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if (frameCount > 0) ReadCurve(o);
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frames.Add(o);
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}
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break;
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default:
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throw new ArgumentException($"Invalid path timeline type: {type}");
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}
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}
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}
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return pathTimelines.Count > 0 ? pathTimelines : null;
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}
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private JsonObject? ReadDeformTimelines()
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{
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JsonArray slots = root["slots"].AsArray();
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JsonArray skins = root["skins"].AsArray();
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JsonObject deformTimelines = [];
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for (int skinCount = reader.ReadVarInt(); skinCount > 0; skinCount--)
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{
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JsonObject skinValue = [];
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deformTimelines[skins[reader.ReadVarInt()]["name"].GetValue<string>()] = skinValue;
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for (int slotCount = reader.ReadVarInt(); slotCount > 0; slotCount--)
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{
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JsonObject slotValue = [];
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skinValue[slots[reader.ReadVarInt()]["name"].GetValue<string>()] = slotValue;
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for (int attachmentCount = reader.ReadVarInt(); attachmentCount > 0; attachmentCount--)
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{
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JsonArray frames = [];
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slotValue[reader.ReadStringRef()] = frames;
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var frameCount = reader.ReadVarInt();
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while (frameCount-- > 0)
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{
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var o = new JsonObject()
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{
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["time"] = reader.ReadFloat(),
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};
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var end = reader.ReadVarInt();
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if (end > 0)
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{
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var start = reader.ReadVarInt();
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o["offset"] = start;
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o["vertices"] = ReadFloatArray(end - start);
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}
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if (frameCount > 0) ReadCurve(o);
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frames.Add(o);
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}
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}
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}
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}
|
||||
return deformTimelines.Count > 0 ? deformTimelines : null;
|
||||
}
|
||||
|
||||
private JsonArray? ReadDrawOrderTimelines()
|
||||
{
|
||||
JsonArray slots = root["slots"].AsArray();
|
||||
JsonArray drawOrderTimelines = [];
|
||||
|
||||
for (int drawOrderCount = reader.ReadVarInt(); drawOrderCount > 0; drawOrderCount--)
|
||||
{
|
||||
JsonObject data = new()
|
||||
{
|
||||
["time"] = reader.ReadFloat()
|
||||
};
|
||||
JsonArray offsets = [];
|
||||
data["offsets"] = offsets;
|
||||
for (int offsetCount = reader.ReadVarInt(); offsetCount > 0; offsetCount--)
|
||||
{
|
||||
offsets.Add(new JsonObject()
|
||||
{
|
||||
["slot"] = slots[reader.ReadVarInt()]["name"].GetValue<string>(),
|
||||
["offset"] = reader.ReadVarInt(),
|
||||
});
|
||||
}
|
||||
drawOrderTimelines.Add(data);
|
||||
}
|
||||
|
||||
return drawOrderTimelines.Count > 0 ? drawOrderTimelines : null;
|
||||
}
|
||||
|
||||
private JsonArray? ReadEventTimelines()
|
||||
{
|
||||
JsonArray eventTimelines = [];
|
||||
for (int eventCount = reader.ReadVarInt(); eventCount > 0; eventCount--)
|
||||
{
|
||||
JsonObject data = [];
|
||||
data["time"] = reader.ReadFloat();
|
||||
JsonObject eventData = idx2Event[reader.ReadVarInt()].AsObject();
|
||||
data["name"] = eventData["name"].GetValue<string>();
|
||||
data["int"] = reader.ReadVarInt();
|
||||
data["float"] = reader.ReadFloat();
|
||||
data["string"] = reader.ReadBoolean() ? reader.ReadString() : eventData["string"].GetValue<string>();
|
||||
if (eventData.ContainsKey("audio"))
|
||||
{
|
||||
data["volume"] = eventData["volume"].GetValue<string>();
|
||||
data["balance"] = eventData["balance"].GetValue<string>();
|
||||
}
|
||||
eventTimelines.Add(data);
|
||||
}
|
||||
|
||||
return eventTimelines.Count > 0 ? eventTimelines : null;
|
||||
}
|
||||
|
||||
private JsonArray ReadNames(JsonArray array)
|
||||
{
|
||||
@@ -590,10 +780,10 @@ namespace SpineViewer.Spine.Implementations.SkeletonConverter
|
||||
switch (type)
|
||||
{
|
||||
case SkeletonBinary.CURVE_LINEAR:
|
||||
obj["curve"] = 0f;
|
||||
obj["c2"] = 0f;
|
||||
obj["c3"] = 1f;
|
||||
obj["c4"] = 1f;
|
||||
obj["curve"] = 1 / 3f;
|
||||
obj["c2"] = 1 / 3f;
|
||||
obj["c3"] = 2 / 3f;
|
||||
obj["c4"] = 2 / 3f;
|
||||
break;
|
||||
case SkeletonBinary.CURVE_STEPPED:
|
||||
obj["curve"] = "stepped";
|
||||
|
||||
Reference in New Issue
Block a user