增加png导出
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@@ -43,7 +43,64 @@ namespace SpineViewer
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private void ExportPng_Work(object? sender, DoWorkEventArgs e)
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{
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var worker = sender as BackgroundWorker;
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var arguments = e.Argument as Dialogs.ExportPngDialog;
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var outputDir = arguments.OutputDir;
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var duration = arguments.Duration;
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var fps = arguments.Fps;
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var timestamp = DateTime.Now.ToString("yyMMddHHmmss");
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var resolution = spinePreviewer.Resolution;
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var tex = new SFML.Graphics.RenderTexture((uint)resolution.Width, (uint)resolution.Height);
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tex.SetView(spinePreviewer.View);
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var delta = 1f / fps;
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var frameCount = 1 + (int)(duration / delta); // <20><>֡<EFBFBD><D6A1>ʼ<EFBFBD><CABC><EFBFBD><EFBFBD>
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spinePreviewer.StopPreview();
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lock (spineListView.Spines)
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{
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var spinesReverse = spineListView.Spines.Reverse();
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// <20><><EFBFBD>ö<EFBFBD><C3B6><EFBFBD>ʱ<EFBFBD><CAB1>
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foreach (var spine in spinesReverse)
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spine.CurrentAnimation = spine.CurrentAnimation;
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Program.Logger.Info(
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"Begin exporting png frames to output dir {}, duration: {}, fps: {}, totally {} spines",
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[outputDir, duration, fps, spinesReverse.Count()]
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);
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// <20><>֡<EFBFBD><D6A1><EFBFBD><EFBFBD>
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var success = 0;
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worker.ReportProgress(0, $"<22>Ѵ<EFBFBD><D1B4><EFBFBD> 0/{frameCount}");
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for (int frameIndex = 0; frameIndex < frameCount; frameIndex++)
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{
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if (worker.CancellationPending)
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break;
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tex.Clear(SFML.Graphics.Color.Transparent);
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foreach(var spine in spinesReverse)
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{
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tex.Draw(spine);
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spine.Update(delta);
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}
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tex.Display();
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using (var img = tex.Texture.CopyToImage())
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{
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img.SaveToFile(Path.Combine(outputDir, $"{timestamp}_{fps}_{frameIndex:d6}.png"));
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}
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success++;
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worker.ReportProgress((int)((frameIndex + 1) * 100.0) / frameCount, $"<22>Ѵ<EFBFBD><D1B4><EFBFBD> {frameIndex + 1}/{frameCount}");
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}
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Program.Logger.Info("Exporting done: {}/{}", success, frameCount);
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}
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spinePreviewer.StartPreview();
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}
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private void MainForm_Load(object sender, EventArgs e)
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@@ -77,14 +134,14 @@ namespace SpineViewer
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}
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}
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//var openDialog = new BatchOpenSpineDialog();
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//if (openDialog.ShowDialog() != DialogResult.OK)
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// return;
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var exportDialog = new Dialogs.ExportPngDialog();
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if (exportDialog.ShowDialog() != DialogResult.OK)
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return;
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//var progressDialog = new ProgressDialog();
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//progressDialog.DoWork += ExportPng_Work;
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//progressDialog.RunWorkerAsync(new { openDialog.SkelPaths, openDialog.Version });
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//progressDialog.ShowDialog();
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var progressDialog = new Dialogs.ProgressDialog();
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progressDialog.DoWork += ExportPng_Work;
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progressDialog.RunWorkerAsync(exportDialog);
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progressDialog.ShowDialog();
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}
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private void toolStripMenuItem_Exit_Click(object sender, EventArgs e)
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