增加 export 命令

This commit is contained in:
ww-rm
2025-10-26 16:16:43 +08:00
parent d3b5814c6f
commit 9d9edb8bc4
5 changed files with 677 additions and 337 deletions

View File

@@ -0,0 +1,463 @@
using NLog;
using SFML.Graphics;
using Spine;
using Spine.Exporters;
using System;
using System.Collections.Generic;
using System.CommandLine;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
namespace SpineViewerCLI
{
public enum ExportFormat
{
Png = 0x0100,
Jpg = 0x0101,
Webp = 0x0102,
Bmp = 0x0103,
Frames = 0x0200,
Gif = 0x0300,
Webpa = 0x0301,
Apng = 0x0302,
Mp4 = 0x0303,
Webm = 0x0304,
Mkv = 0x0305,
Mov = 0x0306,
Custom = 0x0400,
}
public class ExportCommand : Command
{
private static readonly Logger _logger = LogManager.GetCurrentClassLogger();
private static readonly string _name = "export";
private static readonly string _desc = "Export single model";
#region >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
public Argument<FileInfo> ArgSkel { get; } = new("skel")
{
Description = "Path of skel file.",
};
public Option<ExportFormat> OptFormat { get; } = new("--format", "-f")
{
Description = "Export format.",
Required = true,
};
public Option<string> OptOutput { get; } = new("--output", "-o")
{
Description = "Output file or directory. Use a directory for frame sequence export.",
Required = true,
};
public Option<string[]> OptAnimations { get; } = new("--animations", "-a")
{
Description = "Animations to export. Supports multiple entries, placed in order on tracks starting from 0。",
Required = true,
Arity = ArgumentArity.OneOrMore,
AllowMultipleArgumentsPerToken = true,
};
public Option<FileInfo> OptAtlas { get; } = new("--atlas")
{
Description = "Path to the atlas file that matches the skel file.",
};
public Option<float> OptScale { get; } = new("--scale")
{
Description = "Scale factor of the model.",
DefaultValueFactory = _ => 1f,
};
public Option<bool> OptPma { get; } = new("--pma")
{
Description = "Specifies whether the texture uses PMA (premultiplied alpha) format.",
};
public Option<string[]> OptSkins { get; } = new("--skins")
{
Description = "Skins to export. Multiple skins can be specified.",
Arity = ArgumentArity.OneOrMore,
AllowMultipleArgumentsPerToken = true,
};
public Option<string[]> OptDisableSlots { get; } = new("--disable-slots")
{
Description = "Slots to disable during export. Multiple slots can be specified.",
Arity = ArgumentArity.OneOrMore,
AllowMultipleArgumentsPerToken = true,
};
public Option<float> OptWarmUp { get; } = new("--warm-up")
{
Description = "Warm-up duration of the animation, used to stabilize physics effects. A negative value will automatically warm up for the maximum duration among all animations.",
DefaultValueFactory = _ => 0f,
};
public Option<bool> OptNoProgress { get; } = new("--no-progress")
{
Description = "Do not display real-time progress.",
};
#endregion
#region >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
public Option<Color> OptColor { get; } = new("--color")
{
Description = "Background color of content.",
//DefaultValueFactory = ...
CustomParser = Utils.ParseColor
};
public Option<uint> OptMargin { get; } = new("--margin")
{
Description = "Size of the margin (in pixels) around the content.",
DefaultValueFactory = _ => 0u,
};
public Option<uint> OptMaxResolution { get; } = new("--max-resolution")
{
Description = "Maximum width or height (in pixels) for exported images.",
DefaultValueFactory = _ => 2048u,
};
public Option<float> OptTime { get; } = new("--time")
{
Description = "Start time offset of the animation.",
DefaultValueFactory = _ => 0f,
};
public Option<float> OptDuration { get; } = new("--duration")
{
Description = "Export duration. Negative values indicate automatic duration calculation.",
DefaultValueFactory = _ => -1f,
};
public Option<uint> OptFps { get; } = new("--fps")
{
Description = "Frame rate for export.",
DefaultValueFactory = _ => 30u,
};
public Option<float> OptSpeed { get; } = new("--speed")
{
Description = "Speed factor for the exported animation.",
DefaultValueFactory = _ => 1f,
};
public Option<bool> OptDropLastFrame { get; } = new("--drop-last-frame")
{
Description = "Whether to drop the incomplete last frame.",
};
#endregion
#region >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
public Option<uint> OptQuality { get; } = new("--quality")
{
Description = "Image quality.",
DefaultValueFactory = _ => 80u,
};
public Option<bool> OptLoop { get; } = new("--loop")
{
Description = "Whether the animation should loop.",
};
public Option<bool> OptLossless { get; } = new("--lossless")
{
Description = "Whether to encode the WebP animation losslessly.",
};
public Option<FFmpegVideoExporter.ApngPredMethod> OptApngPredMethod { get; } = new("--apng-pred")
{
Description = "Prediction method used for APNG animations.",
DefaultValueFactory = _ => FFmpegVideoExporter.ApngPredMethod.Mixed,
};
public Option<uint> OptCrf { get; } = new("--crf")
{
Description = "CRF (Constant Rate Factor) value for encoding.",
DefaultValueFactory = _ => 23u,
};
public Option<FFmpegVideoExporter.MovProfile> OptMovProfile { get; } = new("--mov-profile")
{
Description = "Profile setting for MOV format export.",
DefaultValueFactory = _ => FFmpegVideoExporter.MovProfile.Yuv4444Extreme,
};
#endregion
#region >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
public Option<string> OptFFFormat { get; } = new("--ff-format")
{
Description = "format option of ffmpeg",
};
public Option<string> OptFFCodec { get; } = new("--ff-codec")
{
Description = "codec option of ffmpeg",
};
public Option<string> OptFFPixelFormat { get; } = new("--ff-pixfmt")
{
Description = "pixel format option of ffmpeg",
};
public Option<string> OptFFBitrate { get; } = new("--ff-bitrate")
{
Description = "bitrate option of ffmpeg",
};
public Option<string> OptFFFilter { get; } = new("--ff-filter")
{
Description = "filter option of ffmpeg",
};
public Option<string> OptFFArgs { get; } = new("--ff-args")
{
Description = "other arguments of ffmpeg",
};
#endregion
public ExportCommand() : base(_name, _desc)
{
OptColor.DefaultValueFactory = r =>
{
var defVal = Color.Black;
try
{
switch (r.GetValue(OptFormat))
{
case ExportFormat.Png:
case ExportFormat.Webp:
case ExportFormat.Frames:
case ExportFormat.Gif:
case ExportFormat.Webpa:
case ExportFormat.Apng:
case ExportFormat.Webm:
defVal = Color.Transparent;
break;
}
}
catch (InvalidOperationException) { } // 未提供 OptFormat 的时候 GetValue 会报错
return defVal;
};
OptScale.Validators.Add(r =>
{
if (r.Tokens.Count > 0 && float.TryParse(r.Tokens[0].Value, out var val) && val < 0)
r.AddError($"{OptScale.Name} must be non-negative.");
});
OptTime.Validators.Add(r =>
{
if (r.Tokens.Count > 0 && float.TryParse(r.Tokens[0].Value, out var val) && val < 0)
r.AddError($"{OptTime.Name} must be non-negative.");
});
// 用反射查找自己所有的公开属性是 Argument 或者 Option 的
foreach (var prop in GetType().GetProperties(BindingFlags.Public | BindingFlags.Instance))
{
var value = prop.GetValue(this);
if (value is Argument arg) Add(arg);
else if (value is Option opt) Add(opt);
}
SetAction(ExportAction);
}
private void ExportAction(ParseResult result)
{
// 读取模型
using var spine = new SpineObject(result.GetValue(ArgSkel)!.FullName, result.GetValue(OptAtlas)?.FullName);
// 设置模型参数
spine.Skeleton.ScaleX = spine.Skeleton.ScaleY = result.GetValue(OptScale);
spine.UsePma = result.GetValue(OptPma);
// 设置要导出的动画
int trackIdx = 0;
foreach (var name in result.GetValue(OptAnimations))
{
if (!spine.Data.AnimationsByName.ContainsKey(name))
{
_logger.Warn("No animation named '{0}', skip it", name);
continue;
}
spine.AnimationState.SetAnimation(trackIdx, name, true);
trackIdx++;
}
// 设置需要启用的皮肤
foreach (var name in result.GetValue(OptSkins))
{
if (!spine.SetSkinStatus(name, true))
{
_logger.Warn("Failed to enable skin '{0}'", name);
}
}
// 设置需要屏蔽的插槽
foreach (var name in result.GetValue(OptDisableSlots))
{
if (!spine.SetSlotVisible(name, false))
{
_logger.Warn("Failed to disable slot '{0}'", name);
}
}
// TODO: 设置要启用的插槽
// 时间轴处理
spine.Update(result.GetValue(OptTime));
var warmup = result.GetValue(OptWarmUp);
spine.Update(warmup < 0 ? spine.GetAnimationMaxDuration() : warmup);
var exporter = GetExporterFilledWithArgs(result, spine);
// 创建输出目录
string output = result.GetValue(OptOutput);
Directory.CreateDirectory(exporter is FrameSequenceExporter ? output : Path.GetDirectoryName(output));
// 挂载进度报告函数
if (!result.GetValue(OptNoProgress))
{
exporter.ProgressReporter = (total, done, text) =>
{
Console.Write($"\r{text}");
if (total == done) Console.WriteLine("");
};
}
// 导出
exporter.Export(output, spine);
}
private BaseExporter GetExporterFilledWithArgs(ParseResult result, SpineObject spine)
{
var formatType = (int)result.GetValue(OptFormat) >> 8;
// 根据模型获取自动分辨率和视区参数
var maxResolution = result.GetValue(OptMaxResolution);
var margin = result.GetValue(OptMargin);
var bounds = formatType == 0x01 ? spine.GetCurrentBounds() : spine.GetAnimationBounds(result.GetValue(OptFps));
var resolution = new SFML.System.Vector2u((uint)bounds.Size.X, (uint)bounds.Size.Y);
if (resolution.X >= maxResolution || resolution.Y >= maxResolution)
{
// 缩小到最大像素限制
var scale = Math.Min(maxResolution / bounds.Width, maxResolution / bounds.Height);
resolution.X = (uint)(bounds.Width * scale);
resolution.Y = (uint)(bounds.Height * scale);
}
var viewBounds = bounds.GetCanvasBounds(resolution, margin);
var duration = result.GetValue(OptDuration);
if (duration < 0) duration = spine.GetAnimationMaxDuration();
if (formatType == 0x01)
{
return new FrameExporter(resolution.X + margin * 2, resolution.Y + margin * 2)
{
Size = new(viewBounds.Width, -viewBounds.Height),
Center = viewBounds.Position + viewBounds.Size / 2,
Rotation = 0,
BackgroundColor = result.GetValue(OptColor),
Format = result.GetValue(OptFormat) switch
{
ExportFormat.Png => SkiaSharp.SKEncodedImageFormat.Png,
ExportFormat.Jpg => SkiaSharp.SKEncodedImageFormat.Jpeg,
ExportFormat.Webp => SkiaSharp.SKEncodedImageFormat.Webp,
ExportFormat.Bmp => SkiaSharp.SKEncodedImageFormat.Bmp,
var v => throw new InvalidOperationException($"{v}"),
},
Quality = (int)result.GetValue(OptQuality),
};
}
else if (formatType == 0x02)
{
return new FrameSequenceExporter(resolution.X + margin * 2, resolution.Y + margin * 2)
{
Size = new(viewBounds.Width, -viewBounds.Height),
Center = viewBounds.Position + viewBounds.Size / 2,
Rotation = 0,
BackgroundColor = result.GetValue(OptColor),
Fps = result.GetValue(OptFps),
Speed = result.GetValue(OptSpeed),
KeepLast = !result.GetValue(OptDropLastFrame),
Duration = duration,
};
}
else if (formatType == 0x03)
{
return new FFmpegVideoExporter(resolution.X + margin * 2, resolution.Y + margin * 2)
{
Size = new(viewBounds.Width, -viewBounds.Height),
Center = viewBounds.Position + viewBounds.Size / 2,
Rotation = 0,
BackgroundColor = result.GetValue(OptColor),
Fps = result.GetValue(OptFps),
Speed = result.GetValue(OptSpeed),
KeepLast = !result.GetValue(OptDropLastFrame),
Duration = duration,
Format = result.GetValue(OptFormat) switch
{
ExportFormat.Gif => FFmpegVideoExporter.VideoFormat.Gif,
ExportFormat.Webpa => FFmpegVideoExporter.VideoFormat.Webp,
ExportFormat.Apng => FFmpegVideoExporter.VideoFormat.Apng,
ExportFormat.Mp4 => FFmpegVideoExporter.VideoFormat.Mp4,
ExportFormat.Webm => FFmpegVideoExporter.VideoFormat.Webm,
ExportFormat.Mkv => FFmpegVideoExporter.VideoFormat.Mkv,
ExportFormat.Mov => FFmpegVideoExporter.VideoFormat.Mov,
var v => throw new InvalidOperationException($"{v}"),
},
Quality = (int)result.GetValue(OptQuality),
Loop = result.GetValue(OptLoop),
Lossless = result.GetValue(OptLossless),
PredMethod = result.GetValue(OptApngPredMethod),
Crf = (int)result.GetValue(OptCrf),
Profile = result.GetValue(OptMovProfile),
}
;
}
else if (formatType == 0x04)
{
return new CustomFFmpegExporter(resolution.X + margin * 2, resolution.Y + margin * 2)
{
Size = new(viewBounds.Width, -viewBounds.Height),
Center = viewBounds.Position + viewBounds.Size / 2,
Rotation = 0,
BackgroundColor = result.GetValue(OptColor),
Fps = result.GetValue(OptFps),
Speed = result.GetValue(OptSpeed),
KeepLast = !result.GetValue(OptDropLastFrame),
Duration = duration,
Format = result.GetValue(OptFFFormat),
Codec = result.GetValue(OptFFCodec),
PixelFormat = result.GetValue(OptFFPixelFormat),
Bitrate = result.GetValue(OptFFBitrate),
Filter = result.GetValue(OptFFFilter),
CustomArgs = result.GetValue(OptFFArgs),
};
}
else
{
throw new ArgumentOutOfRangeException($"Unknown format type {formatType}");
}
}
}
}

View File

@@ -0,0 +1,88 @@
using SFML.Graphics;
using SFML.System;
using Spine;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SpineViewerCLI
{
public static class Extension
{
/// <summary>
/// 获取一个对象副本, 继承所有状态
/// </summary>
public static SpineObject Copy(this SpineObject self, bool keepTrackTime = false)
{
var spineObject = new SpineObject(self, true);
// 拷贝轨道动画, 但是仅拷贝第一个条目
foreach (var tr in self.AnimationState.IterTracks().Where(t => t is not null))
{
var t = spineObject.AnimationState.SetAnimation(tr!.TrackIndex, tr.Animation, tr.Loop);
t.TimeScale = tr.TimeScale;
t.Alpha = tr.Alpha;
if (keepTrackTime)
t.TrackTime = tr.TrackTime;
}
// XXX(#105): 部分 3.4.02 版本模型在设置动画后出现附件残留, 因此强制进行一次 Setup
if (spineObject.Version == SpineVersion.V34)
{
spineObject.Skeleton.SetSlotsToSetupPose();
}
spineObject.Update(0);
return spineObject;
}
/// <summary>
/// 获取当前状态包围盒
/// </summary>
public static FloatRect GetCurrentBounds(this SpineObject self)
{
self.Skeleton.GetBounds(out var x, out var y, out var w, out var h);
return new(x, y, Math.Max(w, 1e-6f), Math.Max(h, 1e-6f));
}
/// <summary>
/// 计算所有轨道第一个条目的动画时长最大值
/// </summary>
/// <param name="self"></param>
/// <returns></returns>
public static float GetAnimationMaxDuration(this SpineObject self)
{
return self.AnimationState.IterTracks().Select(t => t?.Animation.Duration ?? 0).DefaultIfEmpty(0).Max();
}
/// <summary>
/// 合并另一个矩形
/// </summary>
public static FloatRect Union(this FloatRect self, FloatRect rect)
{
float left = Math.Min(self.Left, rect.Left);
float top = Math.Min(self.Top, rect.Top);
float right = Math.Max(self.Left + self.Width, rect.Left + rect.Width);
float bottom = Math.Max(self.Top + self.Height, rect.Top + rect.Height);
return new(left, top, right - left, bottom - top);
}
/// <summary>
/// 按给定的帧率获取所有轨道第一个条目动画全时长包围盒大小, 是一个耗时操作, 如果可能的话最好缓存结果
/// </summary>
public static FloatRect GetAnimationBounds(this SpineObject self, float fps = 30)
{
using var copy = self.Copy();
var bounds = copy.GetCurrentBounds();
var maxDuration = copy.GetAnimationMaxDuration();
for (float tick = 0, delta = 1 / fps; tick < maxDuration; tick += delta)
{
bounds = bounds.Union(copy.GetCurrentBounds());
copy.Update(delta);
}
return bounds;
}
}
}

View File

@@ -1,364 +1,85 @@
using System.Globalization; using NLog;
using SFML.Graphics; using SFML.Graphics;
using SFML.System; using SFML.System;
using SkiaSharp;
using Spine; using Spine;
using Spine.Exporters; using Spine.Exporters;
using SkiaSharp; using System.CommandLine;
using System.Globalization;
namespace SpineViewerCLI namespace SpineViewerCLI
{ {
public class CLI public static class SpineViewerCLI
{ {
const string USAGE = @" public static Option<bool> OptQuiet { get; } = new("--quiet", "-q")
usage: SpineViewerCLI.exe [--skel PATH] [--atlas PATH] [--output PATH] [--animation STR] [--skin STR] [--hide-slot STR] [--pma] [--fps INT] [--loop] [--crf INT] [--time FLOAT] [--quality INT] [--width INT] [--height INT] [--centerx INT] [--centery INT] [--zoom FLOAT] [--speed FLOAT] [--color HEX] [--quiet]
options:
--skel PATH Path to the .skel file
--atlas PATH Path to the .atlas file, default searches in the skel file directory
--output PATH Output file path. Extension determines export type (.mp4, .webm for video; .png, .jpg for frame)
--animation STR Animation name
--skin STR Skin name to apply. Can be used multiple times to stack skins.
--hide-slot STR Slot name to hide. Can be used multiple times.
--pma Use premultiplied alpha, default false
--fps INT Frames per second (for video), default 24
--loop Whether to loop the animation (for video), default false
--crf INT Constant Rate Factor (for video), from 0 (lossless) to 51 (worst), default 23
--time FLOAT Time in seconds to export a single frame. Providing this argument forces frame export mode.
--quality INT Quality for lossy image formats (jpg, webp), from 0 to 100, default 80
--width INT Output width, default 512
--height INT Output height, default 512
--centerx INT Center X offset, default automatically finds bounds
--centery INT Center Y offset, default automatically finds bounds
--zoom FLOAT Zoom level, default 1.0
--speed FLOAT Speed of animation (for video), default 1.0
--color HEX Background color as a hex RGBA color, default 000000ff (opaque black)
--quiet Removes console progress log, default false
--warmup INT Warm Up Physics, default 2 loops before export
";
public static void Main(string[] args)
{ {
string? skelPath = null; Description = "Suppress console logging (quiet mode).",
string? atlasPath = null; Recursive = true,
string? output = null; };
string? animation = null;
var skins = new List<string>();
var hideSlots = new List<string>();
bool pma = false;
uint fps = 24;
bool loop = false;
int crf = 23;
float? time = null;
int quality = 80;
uint? width = null;
uint? height = null;
int? centerx = null;
int? centery = null;
float zoom = 1;
float speed = 1;
Color backgroundColor = Color.Black;
bool quiet = false;
bool warmup = false;
int warmUpLoops = 2;
for (int i = 0; i < args.Length; i++) public static int Main(string[] args)
{
InitializeFileLog();
var cmdExport = new ExportCommand();
var cmdRoot = new RootCommand("Root Command")
{ {
switch (args[i]) OptQuiet,
{ cmdExport,
case "--help": };
Console.Write(USAGE);
Environment.Exit(0);
break;
case "--skel":
skelPath = args[++i];
break;
case "--atlas":
atlasPath = args[++i];
break;
case "--output":
output = args[++i];
break;
case "--animation":
animation = args[++i];
break;
case "--skin":
skins.Add(args[++i]);
break;
case "--hide-slot":
hideSlots.Add(args[++i]);
break;
case "--pma":
pma = true;
break;
case "--fps":
fps = uint.Parse(args[++i]);
break;
case "--loop":
loop = true;
break;
case "--crf":
crf = int.Parse(args[++i]);
break;
case "--time":
time = float.Parse(args[++i]);
break;
case "--quality":
quality = int.Parse(args[++i]);
break;
case "--width":
width = uint.Parse(args[++i]);
break;
case "--height":
height = uint.Parse(args[++i]);
break;
case "--centerx":
centerx = int.Parse(args[++i]);
break;
case "--centery":
centery = int.Parse(args[++i]);
break;
case "--zoom":
zoom = float.Parse(args[++i]);
break;
case "--speed":
speed = float.Parse(args[++i]);
break;
case "--color":
backgroundColor = new Color(uint.Parse(args[++i], NumberStyles.HexNumber));
break;
case "--quiet":
quiet = true;
break;
case "--warmup":
warmUpLoops = int.Parse(args[++i]);
warmup = true;
break;
default:
Console.Error.WriteLine($"Unknown argument: {args[i]}");
Environment.Exit(2);
break;
}
}
if (string.IsNullOrEmpty(skelPath)) var result = cmdRoot.Parse(args);
{
Console.Error.WriteLine("Missing --skel");
Environment.Exit(2);
}
if (string.IsNullOrEmpty(output))
{
Console.Error.WriteLine("Missing --output");
Environment.Exit(2);
}
var outputExtension = Path.GetExtension(output).TrimStart('.').ToLowerInvariant();
var sp = new SpineObject(skelPath, atlasPath); if (!result.GetValue(OptQuiet))
sp.UsePma = pma; InitializeConsoleLog();
foreach (var skinName in skins) return result.Invoke();
{
if (!sp.SetSkinStatus(skinName, true))
{
var availableSkins = string.Join(", ", sp.Data.Skins.Select(s => s.Name));
Console.Error.WriteLine($"Error: Skin '{skinName}' not found. Available skins: {availableSkins}");
Environment.Exit(2);
}
}
if (string.IsNullOrEmpty(animation))
{
var availableAnimations = string.Join(", ", sp.Data.Animations.Select(a => a.Name));
Console.Error.WriteLine($"Missing --animation. Available animations for {sp.Name}: {availableAnimations}");
Environment.Exit(2);
}
var trackEntry = sp.AnimationState.SetAnimation(0, animation, loop);
if (time.HasValue)
{
trackEntry.TrackTime = time.Value;
}
sp.Update(0);
if (warmup)
{
sp.Update(trackEntry.Animation.Duration * warmUpLoops);
}
foreach (var slotName in hideSlots)
{
if (!sp.SetSlotVisible(slotName, false))
{
if (!quiet) Console.WriteLine($"Warning: Slot '{slotName}' not found, cannot hide.");
}
}
if (time.HasValue)
{
if (TryGetImageFormat(outputExtension, out var imageFormat))
{
if (!quiet) Console.WriteLine($"Exporting single frame at {time.Value:F2}s to {output}...");
FrameExporter exporter;
if (width is uint w && height is uint h && centerx is int cx && centery is int cy)
{
exporter = new FrameExporter(w, h)
{
Center = (cx, cy),
Size = (w / zoom, -h / zoom),
};
}
else
{
var frameBounds = GetSpineObjectBounds(sp);
var bounds = GetFloatRectCanvasBounds(frameBounds, new(width ?? 512, height ?? 512));
exporter = new FrameExporter(width ?? (uint)Math.Ceiling(bounds.Width), height ?? (uint)Math.Ceiling(bounds.Height))
{
Center = bounds.Position + bounds.Size / 2,
Size = (bounds.Width, -bounds.Height),
};
}
exporter.Format = imageFormat;
exporter.Quality = quality;
exporter.BackgroundColor = backgroundColor;
exporter.Export(output, sp);
if (!quiet)
Console.WriteLine("Frame export complete.");
}
else
{
var validImageExtensions = "png, jpg, jpeg, webp, bmp";
Console.Error.WriteLine($"Error: --time argument requires a valid image format extension. Supported formats are: {validImageExtensions}.");
Environment.Exit(2);
}
}
else if (Enum.TryParse<FFmpegVideoExporter.VideoFormat>(outputExtension, true, out var videoFormat))
{
FFmpegVideoExporter exporter;
if (width is uint w && height is uint h && centerx is int cx && centery is int cy)
{
exporter = new FFmpegVideoExporter(w, h)
{
Center = (cx, cy),
Size = (w / zoom, -h / zoom),
};
}
else
{
var bounds = GetFloatRectCanvasBounds(GetSpineObjectAnimationBounds(sp, fps), new(width ?? 512, height ?? 512));
exporter = new FFmpegVideoExporter(width ?? (uint)Math.Ceiling(bounds.Width), height ?? (uint)Math.Ceiling(bounds.Height))
{
Center = bounds.Position + bounds.Size / 2,
Size = (bounds.Width, -bounds.Height),
};
}
exporter.Duration = trackEntry.Animation.Duration;
exporter.Fps = fps;
exporter.Format = videoFormat;
exporter.Loop = loop;
exporter.Crf = crf;
exporter.Speed = speed;
exporter.BackgroundColor = backgroundColor;
if (!quiet)
exporter.ProgressReporter = (total, done, text) => Console.Write($"\r{text}");
using var cts = new CancellationTokenSource();
exporter.Export(output, cts.Token, sp);
if (!quiet)
Console.WriteLine("\nVideo export complete.");
}
else
{
var validVideoExtensions = string.Join(", ", Enum.GetNames(typeof(FFmpegVideoExporter.VideoFormat)));
var validImageExtensions = "png, jpg, jpeg, webp, bmp";
Console.Error.WriteLine($"Invalid output extension or missing --time for image export. Supported video formats are: {validVideoExtensions}. Supported image formats (with --time) are: {validImageExtensions}.");
Environment.Exit(2);
}
Environment.Exit(0);
} }
private static bool TryGetImageFormat(string extension, out SKEncodedImageFormat format) private static void InitializeFileLog()
{ {
switch (extension) var config = new NLog.Config.LoggingConfiguration();
var fileTarget = new NLog.Targets.FileTarget("fileTarget")
{ {
case "png": Encoding = System.Text.Encoding.UTF8,
format = SKEncodedImageFormat.Png; Layout = "${date:format=yyyy-MM-dd HH\\:mm\\:ss} - ${level:uppercase=true} - ${processid} - ${callsite-filename:includeSourcePath=false}:${callsite-linenumber} - ${message}",
return true; AutoFlush = true,
case "jpg": FileName = "${basedir}/logs/cli.log",
case "jpeg": ArchiveFileName = "${basedir}/logs/cli.{#}.log",
format = SKEncodedImageFormat.Jpeg; ArchiveNumbering = NLog.Targets.ArchiveNumberingMode.Rolling,
return true; ArchiveAboveSize = 1048576,
case "webp": MaxArchiveFiles = 5,
format = SKEncodedImageFormat.Webp; ConcurrentWrites = true,
return true; KeepFileOpen = false,
case "bmp": };
format = SKEncodedImageFormat.Bmp;
return true; config.AddTarget(fileTarget);
default: config.AddRule(LogLevel.Trace, LogLevel.Fatal, fileTarget);
format = default; LogManager.Configuration = config;
return false;
}
} }
public static SpineObject CopySpineObject(SpineObject sp) private static void InitializeConsoleLog()
{ {
var spineObject = new SpineObject(sp, true); var config = new NLog.Config.LoggingConfiguration();
foreach (var tr in sp.AnimationState.IterTracks().Where(t => t is not null)) var consoleTarget = new NLog.Targets.ColoredConsoleTarget("consoleTarget")
{ {
var t = spineObject.AnimationState.SetAnimation(tr!.TrackIndex, tr.Animation, tr.Loop); Encoding = System.Text.Encoding.UTF8,
} Layout = "[${level:format=OneLetter}]${date:format=yyyy-MM-dd HH\\:mm\\:ss} - ${message}",
spineObject.Update(0); AutoFlush = true,
return spineObject; DetectConsoleAvailable = true,
} StdErr = true,
DetectOutputRedirected = true,
};
static FloatRect GetSpineObjectBounds(SpineObject sp) consoleTarget.RowHighlightingRules.Add(new("level == LogLevel.Info", NLog.Targets.ConsoleOutputColor.DarkGray, NLog.Targets.ConsoleOutputColor.NoChange));
{ consoleTarget.RowHighlightingRules.Add(new("level == LogLevel.Warn", NLog.Targets.ConsoleOutputColor.DarkYellow, NLog.Targets.ConsoleOutputColor.NoChange));
sp.Skeleton.GetBounds(out var x, out var y, out var w, out var h); consoleTarget.RowHighlightingRules.Add(new("level == LogLevel.Error", NLog.Targets.ConsoleOutputColor.Red, NLog.Targets.ConsoleOutputColor.NoChange));
return new(x, y, Math.Max(w, 1e-6f), Math.Max(h, 1e-6f)); consoleTarget.RowHighlightingRules.Add(new("level == LogLevel.Fatal", NLog.Targets.ConsoleOutputColor.White, NLog.Targets.ConsoleOutputColor.DarkRed));
}
static FloatRect FloatRectUnion(FloatRect a, FloatRect b)
{
float left = Math.Min(a.Left, b.Left);
float top = Math.Min(a.Top, b.Top);
float right = Math.Max(a.Left + a.Width, b.Left + b.Width);
float bottom = Math.Max(a.Top + a.Height, b.Top + b.Height);
return new FloatRect(left, top, right - left, bottom - top);
}
static FloatRect GetSpineObjectAnimationBounds(SpineObject sp, float fps = 10)
{
sp = CopySpineObject(sp);
var bounds = GetSpineObjectBounds(sp);
var maxDuration = sp.AnimationState.IterTracks().Select(t => t?.Animation.Duration ?? 0).DefaultIfEmpty(0).Max();
sp.Update(0);
for (float tick = 0, delta = 1 / fps; tick < maxDuration; tick += delta)
{
bounds = FloatRectUnion(bounds, GetSpineObjectBounds(sp));
sp.Update(delta);
}
return bounds;
}
static FloatRect GetFloatRectCanvasBounds(FloatRect rect, Vector2u resolution)
{
float sizeW = rect.Width;
float sizeH = rect.Height;
float innerW = resolution.X;
float innerH = resolution.Y;
var scale = Math.Max(Math.Abs(sizeW / innerW), Math.Abs(sizeH / innerH));
var scaleW = scale * Math.Sign(sizeW);
var scaleH = scale * Math.Sign(sizeH);
innerW *= scaleW; config.AddTarget(consoleTarget);
innerH *= scaleH; config.AddRule(LogLevel.Info, LogLevel.Fatal, consoleTarget);
LogManager.Configuration = config;
var x = rect.Left - (innerW - sizeW) / 2;
var y = rect.Top - (innerH - sizeH) / 2;
var w = resolution.X * scaleW;
var h = resolution.Y * scaleH;
return new(x, y, w, h);
} }
} }
} }

View File

@@ -16,6 +16,7 @@
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="NLog" Version="5.4.0" />
<PackageReference Include="System.CommandLine" Version="2.0.0-rc.2.25502.107" /> <PackageReference Include="System.CommandLine" Version="2.0.0-rc.2.25502.107" />
</ItemGroup> </ItemGroup>

67
SpineViewerCLI/Utils.cs Normal file
View File

@@ -0,0 +1,67 @@
using SFML.Graphics;
using System;
using System.Collections.Generic;
using System.CommandLine.Parsing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SpineViewerCLI
{
public static class Utils
{
public static Color ParseColor(ArgumentResult result)
{
var token = result.Tokens.Count > 0 ? result.Tokens[0].Value : null;
if (string.IsNullOrWhiteSpace(token))
return Color.Black;
try
{
// 去掉开头的 #
var hex = token.Trim().TrimStart('#');
// 支持格式: RGB / ARGB / RRGGBB / AARRGGBB
if (hex.Length == 3)
{
// #RGB → #RRGGBB
var r = hex[0];
var g = hex[1];
var b = hex[2];
hex = $"{r}{r}{g}{g}{b}{b}";
hex = "FF" + hex; // 加上不透明 alpha
}
else if (hex.Length == 4)
{
// #ARGB → #AARRGGBB
var a = hex[0];
var r = hex[1];
var g = hex[2];
var b = hex[3];
hex = $"{a}{a}{r}{r}{g}{g}{b}{b}";
}
else if (hex.Length == 6)
{
// #RRGGBB → #AARRGGBB
hex = "FF" + hex;
}
else if (hex.Length != 8)
{
result.AddError("Invalid color format. Use #RGB, #ARGB, #RRGGBB, or #AARRGGBB.");
return Color.Black;
}
var aVal = Convert.ToByte(hex[..2], 16);
var rVal = Convert.ToByte(hex.Substring(2, 2), 16);
var gVal = Convert.ToByte(hex.Substring(4, 2), 16);
var bVal = Convert.ToByte(hex.Substring(6, 2), 16);
return new(rVal, gVal, bVal, aVal);
}
catch
{
result.AddError("Invalid color format.");
return Color.Black;
}
}
}
}