diff --git a/SpineViewer/Spine/Spine.cs b/SpineViewer/Spine/Spine.cs
index 5fd964f..436ac60 100644
--- a/SpineViewer/Spine/Spine.cs
+++ b/SpineViewer/Spine/Spine.cs
@@ -230,6 +230,8 @@ namespace SpineViewer.Spine
public void Dispose() { Dispose(true); GC.SuppressFinalize(this); }
protected virtual void Dispose(bool disposing) { preview?.Dispose(); }
+ #region 属性 | 基本信息
+
///
/// 获取所属版本
///
@@ -267,6 +269,10 @@ namespace SpineViewer.Spine
[Category("基本信息"), DisplayName("文件版本")]
public abstract string FileVersion { get; }
+ #endregion
+
+ #region 属性 | 变换
+
///
/// 缩放比例
///
@@ -292,12 +298,18 @@ namespace SpineViewer.Spine
[Category("变换"), DisplayName("垂直翻转")]
public abstract bool FlipY { get; set; }
+ #endregion
+
+ #region 属性 | 画面
+
///
/// 是否使用预乘Alpha
///
[Category("画面"), DisplayName("预乘Alpha通道")]
public bool UsePremultipliedAlpha { get; set; } = true;
+ #endregion
+
///
/// 包含的所有动画名称
///
@@ -311,6 +323,8 @@ namespace SpineViewer.Spine
[Browsable(false)]
public string DefaultAnimationName { get => animationNames.Last(); }
+ #region 属性 | 动画
+
///
/// 当前动画名称, 如果设置的动画不存在则忽略
///
@@ -324,6 +338,8 @@ namespace SpineViewer.Spine
[Category("动画"), DisplayName("当前动画时长")]
public float CurrentAnimationDuration { get => GetAnimationDuration(CurrentAnimation); }
+ #endregion
+
///
/// 骨骼包围盒
///