Merge pull request #139 from ww-rm/dev/wpf

v0.16.10
This commit is contained in:
ww-rm
2025-10-29 20:45:24 +08:00
committed by GitHub
17 changed files with 90 additions and 40 deletions

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@@ -11,6 +11,10 @@ jobs:
build-release:
if: ${{ github.event.pull_request.merged == true }}
runs-on: windows-latest
outputs:
version: ${{ steps.extract_version.outputs.version }}
upload_url: ${{ steps.create_release.outputs.upload_url }}
env:
PROJECT_NAME: SpineViewer
PROJ_CLI_NAME: SpineViewerCLI
@@ -27,21 +31,15 @@ jobs:
dotnet-version: "8.0.x"
- name: Extract version from csproj
id: extract_version
shell: pwsh
run: |
[xml]$proj = Get-Content "$env:PROJECT_NAME\$env:PROJECT_NAME.csproj"
$VERSION_NUM = $proj.Project.PropertyGroup.Version
$VERSION_TAG = "v$VERSION_NUM".Trim()
"VERSION=$VERSION_TAG" >> $env:GITHUB_ENV
- name: Check Version Tag
shell: pwsh
run: |
if (-not $env:VERSION) {
Write-Error "Version tag not found in csproj file."
exit 1
}
Write-Host "Version tag found: $env:VERSION"
echo "Version tag found: $VERSION_TAG"
echo "version=$VERSION_TAG" >> $env:GITHUB_OUTPUT
echo "VERSION=$VERSION_TAG" >> $env:GITHUB_ENV
- name: Tag merge commit
shell: pwsh
@@ -63,19 +61,11 @@ jobs:
dotnet publish "$env:PROJECT_NAME\$env:PROJECT_NAME.csproj" -c Release -r win-x64 --sc true -o "publish\$env:PROJECT_NAME-$env:VERSION-SelfContained"
dotnet publish "$env:PROJ_CLI_NAME\$env:PROJ_CLI_NAME.csproj" -c Release -r win-x64 --sc true -o "publish\$env:PROJECT_NAME-$env:VERSION-SelfContained"
- name: Create release directory
- name: Compress Windows builds
shell: pwsh
run: |
New-Item -ItemType Directory -Path release -Force | Out-Null
- name: Compress FrameworkDependent version
shell: pwsh
run: |
Compress-Archive -Path "publish\$env:PROJECT_NAME-$env:VERSION\*" -DestinationPath "release\$env:PROJECT_NAME-$env:VERSION.zip" -Force
- name: Compress SelfContained version
shell: pwsh
run: |
Compress-Archive -Path "publish\$env:PROJECT_NAME-$env:VERSION-SelfContained\*" -DestinationPath "release\$env:PROJECT_NAME-$env:VERSION-SelfContained.zip" -Force
- name: Create GitHub Release
@@ -89,7 +79,7 @@ jobs:
draft: false
prerelease: false
- name: Upload FrameworkDependent zip
- name: Upload Windows FrameworkDependent zip
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
@@ -99,7 +89,7 @@ jobs:
asset_name: ${{ env.PROJECT_NAME }}-${{ env.VERSION }}.zip
asset_content_type: application/zip
- name: Upload SelfContained zip
- name: Upload Windows SelfContained zip
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
@@ -108,3 +98,42 @@ jobs:
asset_path: release/${{ env.PROJECT_NAME }}-${{ env.VERSION }}-SelfContained.zip
asset_name: ${{ env.PROJECT_NAME }}-${{ env.VERSION }}-SelfContained.zip
asset_content_type: application/zip
build-release-linux:
needs: build-release
if: ${{ github.event.pull_request.merged == true }}
runs-on: ubuntu-latest
env:
PROJ_CLI_NAME: SpineViewerCLI
VERSION: ${{ needs.build-release.outputs.version }}
steps:
- name: Checkout code
uses: actions/checkout@v3
with:
fetch-tags: true
- name: Setup .NET SDK
uses: actions/setup-dotnet@v3
with:
dotnet-version: "8.0.x"
- name: Publish Linux SelfContained version
run: |
dotnet publish "$PROJ_CLI_NAME/$PROJ_CLI_NAME.csproj" -c Release -r linux-x64 --sc true -o "publish/${PROJ_CLI_NAME}-${VERSION}-Linux-SelfContained"
- name: Compress Linux build
run: |
mkdir -p release
zip -r "release/${PROJ_CLI_NAME}-${VERSION}-Linux-SelfContained.zip" "publish/${PROJ_CLI_NAME}-${VERSION}-Linux-SelfContained"
- name: Upload Linux zip to GitHub Release
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.build-release.outputs.upload_url }}
asset_path: release/${{ env.PROJ_CLI_NAME }}-${{ env.VERSION }}-Linux-SelfContained.zip
asset_name: ${{ env.PROJ_CLI_NAME }}-${{ env.VERSION }}-Linux-SelfContained.zip
asset_content_type: application/zip

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@@ -1,5 +1,9 @@
# CHANGELOG
## v0.16.10
- 增加 Linux 平台 CLI 工具构建
## v0.16.9
- 重构 CLI 工具

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@@ -4,6 +4,7 @@
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<Platforms>x64</Platforms>
<PlatformTarget>x64</PlatformTarget>
<TargetFramework>net8.0-windows</TargetFramework>
<BaseOutputPath>$(SolutionDir)out</BaseOutputPath>
<IncludeSourceRevisionInInformationalVersion>false</IncludeSourceRevisionInInformationalVersion>

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@@ -4,6 +4,7 @@
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<Platforms>x64</Platforms>
<PlatformTarget>x64</PlatformTarget>
<TargetFramework>net8.0-windows</TargetFramework>
<BaseOutputPath>$(SolutionDir)out</BaseOutputPath>
<IncludeSourceRevisionInInformationalVersion>false</IncludeSourceRevisionInInformationalVersion>

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@@ -4,10 +4,11 @@
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<Platforms>x64</Platforms>
<TargetFramework>net8.0-windows</TargetFramework>
<PlatformTarget>x64</PlatformTarget>
<TargetFramework>net8.0</TargetFramework>
<BaseOutputPath>$(SolutionDir)out</BaseOutputPath>
<IncludeSourceRevisionInInformationalVersion>false</IncludeSourceRevisionInInformationalVersion>
<Version>0.16.9</Version>
<Version>0.16.10</Version>
</PropertyGroup>
<PropertyGroup>
@@ -21,6 +22,10 @@
<PackageReference Include="SkiaSharp" Version="3.119.0" />
</ItemGroup>
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64' Or '$(RuntimeIdentifier)' == 'linux-arm64'">
<PackageReference Include="SkiaSharp.NativeAssets.Linux" Version="3.119.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\SpineRuntimes\SpineRuntime21\SpineRuntime21.csproj" />
<ProjectReference Include="..\SpineRuntimes\SpineRuntime34\SpineRuntime34.csproj" />

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@@ -14,7 +14,7 @@ namespace Spine.Utils
/// </summary>
private const string FRAGMENT_VertexAlpha =
"uniform sampler2D t;" +
"void main() { vec4 p = texture(t, gl_TexCoord[0].xy);" +
"void main() { vec4 p = texture2D(t, gl_TexCoord[0].xy);" +
"p.rgb *= p.a * gl_Color.a;" +
"gl_FragColor = gl_Color * p; }"
;
@@ -24,7 +24,7 @@ namespace Spine.Utils
/// </summary>
private const string FRAGMENT_VertexAlphaPma =
"uniform sampler2D t;" +
"void main() { vec4 p = texture(t, gl_TexCoord[0].xy);" +
"void main() { vec4 p = texture2D(t, gl_TexCoord[0].xy);" +
"p.rgb *= gl_Color.a;" +
"gl_FragColor = gl_Color * p; }"
;
@@ -34,8 +34,8 @@ namespace Spine.Utils
/// </summary>
private const string FRAGMENT_InvPma =
"uniform sampler2D t;" +
"void main() { vec4 p = texture(t, gl_TexCoord[0].xy);" +
"if (p.a > 0) p.rgb /= max(max(max(p.r, p.g), p.b), p.a);" +
"void main() { vec4 p = texture2D(t, gl_TexCoord[0].xy);" +
"if (p.a > 0.0) p.rgb /= max(max(max(p.r, p.g), p.b), p.a);" +
"gl_FragColor = p; }"
;

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@@ -4,7 +4,8 @@
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<Platforms>x64</Platforms>
<TargetFramework>net8.0-windows</TargetFramework>
<PlatformTarget>x64</PlatformTarget>
<TargetFramework>net8.0</TargetFramework>
<BaseOutputPath>$(SolutionDir)out</BaseOutputPath>
<IncludeSourceRevisionInInformationalVersion>false</IncludeSourceRevisionInInformationalVersion>
<Version>2.1.25</Version>

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@@ -4,7 +4,8 @@
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<Platforms>x64</Platforms>
<TargetFramework>net8.0-windows</TargetFramework>
<PlatformTarget>x64</PlatformTarget>
<TargetFramework>net8.0</TargetFramework>
<BaseOutputPath>$(SolutionDir)out</BaseOutputPath>
<IncludeSourceRevisionInInformationalVersion>false</IncludeSourceRevisionInInformationalVersion>
<Version>3.4.2</Version>

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@@ -4,7 +4,8 @@
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<Platforms>x64</Platforms>
<TargetFramework>net8.0-windows</TargetFramework>
<PlatformTarget>x64</PlatformTarget>
<TargetFramework>net8.0</TargetFramework>
<BaseOutputPath>$(SolutionDir)out</BaseOutputPath>
<IncludeSourceRevisionInInformationalVersion>false</IncludeSourceRevisionInInformationalVersion>
<Version>3.5.51</Version>

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@@ -4,7 +4,8 @@
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<Platforms>x64</Platforms>
<TargetFramework>net8.0-windows</TargetFramework>
<PlatformTarget>x64</PlatformTarget>
<TargetFramework>net8.0</TargetFramework>
<BaseOutputPath>$(SolutionDir)out</BaseOutputPath>
<IncludeSourceRevisionInInformationalVersion>false</IncludeSourceRevisionInInformationalVersion>
<Version>3.6.53</Version>

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@@ -4,7 +4,8 @@
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<Platforms>x64</Platforms>
<TargetFramework>net8.0-windows</TargetFramework>
<PlatformTarget>x64</PlatformTarget>
<TargetFramework>net8.0</TargetFramework>
<BaseOutputPath>$(SolutionDir)out</BaseOutputPath>
<IncludeSourceRevisionInInformationalVersion>false</IncludeSourceRevisionInInformationalVersion>
<Version>3.7.94</Version>

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@@ -4,7 +4,8 @@
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<Platforms>x64</Platforms>
<TargetFramework>net8.0-windows</TargetFramework>
<PlatformTarget>x64</PlatformTarget>
<TargetFramework>net8.0</TargetFramework>
<BaseOutputPath>$(SolutionDir)out</BaseOutputPath>
<IncludeSourceRevisionInInformationalVersion>false</IncludeSourceRevisionInInformationalVersion>
<Version>3.8.99</Version>

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@@ -4,7 +4,8 @@
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<Platforms>x64</Platforms>
<TargetFramework>net8.0-windows</TargetFramework>
<PlatformTarget>x64</PlatformTarget>
<TargetFramework>net8.0</TargetFramework>
<BaseOutputPath>$(SolutionDir)out</BaseOutputPath>
<IncludeSourceRevisionInInformationalVersion>false</IncludeSourceRevisionInInformationalVersion>
<Version>4.0.64</Version>

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@@ -4,7 +4,8 @@
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<Platforms>x64</Platforms>
<TargetFramework>net8.0-windows</TargetFramework>
<PlatformTarget>x64</PlatformTarget>
<TargetFramework>net8.0</TargetFramework>
<BaseOutputPath>$(SolutionDir)out</BaseOutputPath>
<IncludeSourceRevisionInInformationalVersion>false</IncludeSourceRevisionInInformationalVersion>
<Version>4.1.54</Version>

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@@ -4,7 +4,8 @@
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<Platforms>x64</Platforms>
<TargetFramework>net8.0-windows</TargetFramework>
<PlatformTarget>x64</PlatformTarget>
<TargetFramework>net8.0</TargetFramework>
<BaseOutputPath>$(SolutionDir)out</BaseOutputPath>
<IncludeSourceRevisionInInformationalVersion>false</IncludeSourceRevisionInInformationalVersion>
<Version>4.2.74</Version>

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@@ -4,10 +4,11 @@
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<Platforms>x64</Platforms>
<PlatformTarget>x64</PlatformTarget>
<TargetFramework>net8.0-windows</TargetFramework>
<BaseOutputPath>$(SolutionDir)out</BaseOutputPath>
<IncludeSourceRevisionInInformationalVersion>false</IncludeSourceRevisionInInformationalVersion>
<Version>0.16.9</Version>
<Version>0.16.10</Version>
<OutputType>WinExe</OutputType>
<UseWPF>true</UseWPF>
</PropertyGroup>

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@@ -4,10 +4,11 @@
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<Platforms>x64</Platforms>
<TargetFramework>net8.0-windows</TargetFramework>
<PlatformTarget>x64</PlatformTarget>
<TargetFramework>net8.0</TargetFramework>
<BaseOutputPath>$(SolutionDir)out</BaseOutputPath>
<IncludeSourceRevisionInInformationalVersion>false</IncludeSourceRevisionInInformationalVersion>
<Version>0.16.9</Version>
<Version>0.16.10</Version>
<OutputType>Exe</OutputType>
</PropertyGroup>
@@ -22,7 +23,6 @@
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\SFMLRenderer\SFMLRenderer.csproj" />
<ProjectReference Include="..\Spine\Spine.csproj" />
</ItemGroup>