拆分双渲染线程
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@@ -61,6 +61,7 @@ namespace SpineViewer.ViewModels.MainWindow
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/// 渲染任务
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/// </summary>
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private Task? _renderTask = null;
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private Task? _wallpaperRenderTask = null;
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private CancellationTokenSource? _cancelToken = null;
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/// <summary>
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@@ -459,26 +460,29 @@ namespace SpineViewer.ViewModels.MainWindow
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{
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if (_renderTask is not null) return;
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_cancelToken = new();
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_renderTask = new Task(RenderTask, _cancelToken.Token, TaskCreationOptions.LongRunning);
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_renderTask = new(RenderTask, _cancelToken.Token, TaskCreationOptions.LongRunning);
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_wallpaperRenderTask = new(WallpaperRenderTask, _cancelToken.Token, TaskCreationOptions.LongRunning);
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_renderTask.Start();
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_wallpaperRenderTask.Start();
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IsUpdating = true;
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}
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public void StopRender()
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{
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IsUpdating = false;
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if (_renderTask is null || _cancelToken is null) return;
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if (_cancelToken is null || _renderTask is null || _wallpaperRenderTask is null) return;
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_cancelToken.Cancel();
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_wallpaperRenderTask.Wait();
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_renderTask.Wait();
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_cancelToken = null;
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_wallpaperRenderTask = null;
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_renderTask = null;
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_cancelToken = null;
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}
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private void RenderTask()
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{
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try
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{
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_wallpaperRenderer.SetActive(true);
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_renderer.SetActive(true);
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float delta;
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@@ -500,7 +504,6 @@ namespace SpineViewer.ViewModels.MainWindow
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finally
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{
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_renderer.SetActive(false);
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_wallpaperRenderer.SetActive(false);
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}
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}
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@@ -538,16 +541,6 @@ namespace SpineViewer.ViewModels.MainWindow
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sp.Update(delta * _speed);
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}
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}
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}
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private void UpdateRenderFrame()
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{
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// 同步视图
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if (_wallpaperView)
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{
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using var view = _renderer.GetView();
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_wallpaperRenderer.SetView(view);
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}
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// 更新背景图位置和缩放
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lock (_bgLock)
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@@ -579,23 +572,27 @@ namespace SpineViewer.ViewModels.MainWindow
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bg.Rotation = view.Rotation;
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}
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}
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}
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private void UpdateRenderFrame()
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{
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if (!_vmMain.IsVisible)
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return;
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// 清除背景
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if (_vmMain.IsVisible) _renderer.Clear(_backgroundColor);
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if (_wallpaperView) _wallpaperRenderer.Clear(_backgroundColor);
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_renderer.Clear(_backgroundColor);
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// 渲染背景
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lock (_bgLock)
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{
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if (_backgroundImageSprite is not null)
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{
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if (_vmMain.IsVisible) _renderer.Draw(_backgroundImageSprite);
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if (_wallpaperView) _wallpaperRenderer.Draw(_backgroundImageSprite);
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_renderer.Draw(_backgroundImageSprite);
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}
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}
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// 渲染坐标轴
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if (_showAxis && _vmMain.IsVisible)
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if (_showAxis)
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{
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_renderer.Draw(_axisVertices);
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}
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@@ -607,31 +604,83 @@ namespace SpineViewer.ViewModels.MainWindow
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{
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if (_cancelToken?.IsCancellationRequested ?? true) break; // 提前中止
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if (_vmMain.IsVisible)
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// 为选中对象绘制一个半透明背景
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if (sp.IsSelected)
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{
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// 为选中对象绘制一个半透明背景
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if (sp.IsSelected)
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{
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var rc = sp.GetCurrentBounds().ToFloatRect();
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_selectedBackgroundVertices[0] = new(new(rc.Left, rc.Top), _selectedBackgroundColor);
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_selectedBackgroundVertices[1] = new(new(rc.Left + rc.Width, rc.Top), _selectedBackgroundColor);
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_selectedBackgroundVertices[2] = new(new(rc.Left + rc.Width, rc.Top + rc.Height), _selectedBackgroundColor);
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_selectedBackgroundVertices[3] = new(new(rc.Left, rc.Top + rc.Height), _selectedBackgroundColor);
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_renderer.Draw(_selectedBackgroundVertices);
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}
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// 仅在预览画面临时启用调试模式
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sp.EnableDebug = true;
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_renderer.Draw(sp);
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sp.EnableDebug = false;
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var rc = sp.GetCurrentBounds().ToFloatRect();
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_selectedBackgroundVertices[0] = new(new(rc.Left, rc.Top), _selectedBackgroundColor);
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_selectedBackgroundVertices[1] = new(new(rc.Left + rc.Width, rc.Top), _selectedBackgroundColor);
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_selectedBackgroundVertices[2] = new(new(rc.Left + rc.Width, rc.Top + rc.Height), _selectedBackgroundColor);
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_selectedBackgroundVertices[3] = new(new(rc.Left, rc.Top + rc.Height), _selectedBackgroundColor);
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_renderer.Draw(_selectedBackgroundVertices);
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}
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if (_wallpaperView) _wallpaperRenderer.Draw(sp);
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// 仅在预览画面临时启用调试模式
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sp.EnableDebug = true;
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_renderer.Draw(sp);
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sp.EnableDebug = false;
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}
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}
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// 显示内容
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if (_vmMain.IsVisible) _renderer.Display();
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if (_wallpaperView) _wallpaperRenderer.Display();
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_renderer.Display();
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}
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private void WallpaperRenderTask()
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{
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try
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{
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_wallpaperRenderer.SetActive(true);
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while (!_cancelToken?.IsCancellationRequested ?? false)
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{
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if (!_wallpaperView)
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{
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Thread.Sleep(10);
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continue;
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}
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// 同步视图
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using var view = _renderer.GetView();
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_wallpaperRenderer.SetView(view);
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// 清除背景
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_wallpaperRenderer.Clear(_backgroundColor);
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// 渲染背景
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lock (_bgLock)
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{
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if (_backgroundImageSprite is not null)
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{
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_wallpaperRenderer.Draw(_backgroundImageSprite);
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}
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}
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// 渲染 Spine
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lock (_models.Lock)
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{
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foreach (var sp in _models.Where(sp => sp.IsShown && (!_renderSelectedOnly || sp.IsSelected)).Reverse())
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{
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if (_cancelToken?.IsCancellationRequested ?? true)
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break; // 提前中止
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_wallpaperRenderer.Draw(sp);
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}
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}
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// 显示渲染
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_wallpaperRenderer.Display();
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}
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}
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catch (Exception ex)
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{
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_logger.Debug(ex.ToString());
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_logger.Fatal("Wallpaper render task stopped, {0}", ex.Message);
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MessagePopupService.Error(ex.ToString());
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}
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finally
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{
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_wallpaperRenderer.SetActive(false);
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}
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}
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public RendererWorkspaceConfigModel WorkspaceConfig
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