增加背景图案选项

This commit is contained in:
ww-rm
2025-09-22 23:23:01 +08:00
parent 3e88e65bbd
commit 798883d4e0
8 changed files with 145 additions and 4 deletions

View File

@@ -10,8 +10,10 @@ using SpineViewer.Services;
using SpineViewer.Utils;
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Collections.Specialized;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
@@ -23,6 +25,8 @@ namespace SpineViewer.ViewModels.MainWindow
{
public class SFMLRendererViewModel : ObservableObject
{
public ImmutableArray<Stretch> StretchOptions { get; } = Enum.GetValues<Stretch>().ToImmutableArray();
/// <summary>
/// 日志器
/// </summary>
@@ -69,6 +73,13 @@ namespace SpineViewer.ViewModels.MainWindow
private float _forwardDelta = 0;
private readonly object _forwardDeltaLock = new();
/// <summary>
/// 背景图片
/// </summary>
private SFML.Graphics.Sprite? _backgroundImageSprite; // XXX: 暂时未使用 Dispose 释放
private SFML.Graphics.Texture? _backgroundImageTexture; // XXX: 暂时未使用 Dispose 释放
private readonly object _bgLock = new();
/// <summary>
/// 临时变量, 记录拖放世界源点
/// </summary>
@@ -169,6 +180,62 @@ namespace SpineViewer.ViewModels.MainWindow
}
private SFML.Graphics.Color _backgroundColor = new(105, 105, 105);
public string BackgroundImagePath
{
get => _backgroundImagePath;
set => SetProperty(_backgroundImagePath, value, v =>
{
if (string.IsNullOrWhiteSpace(v))
{
lock (_bgLock)
{
_backgroundImageSprite?.Dispose();
_backgroundImageTexture?.Dispose();
_backgroundImageTexture = null;
_backgroundImageSprite = null;
}
_backgroundImagePath = v;
}
else
{
if (!File.Exists(v))
{
_logger.Warn("Omit non-existed background image path, {0}", v);
return;
}
SFML.Graphics.Texture tex = null;
SFML.Graphics.Sprite sprite = null;
try
{
tex = new(v);
sprite = new(tex) { Origin = new(tex.Size.X / 2f, tex.Size.Y / 2f) };
lock (_bgLock)
{
_backgroundImageSprite?.Dispose();
_backgroundImageTexture?.Dispose();
_backgroundImageTexture = tex;
_backgroundImageSprite = sprite;
}
_backgroundImagePath = v;
}
catch (Exception ex)
{
sprite?.Dispose();
tex?.Dispose();
_logger.Error("Failed to load background image from path: {0}, {1}", v, ex.Message);
}
}
});
}
private string _backgroundImagePath;
public Stretch BackgroundImageMode
{
get => _backgroundImageMode;
set => SetProperty(ref _backgroundImageMode, value);
}
private Stretch _backgroundImageMode = Stretch.Uniform;
public bool RenderSelectedOnly
{
get => _renderSelectedOnly;
@@ -189,6 +256,14 @@ namespace SpineViewer.ViewModels.MainWindow
}
private bool _isUpdating = true;
public RelayCommand Cmd_SelectBackgroundImage => _cmd_SelectBackgroundImage ??= new(() =>
{
if (!DialogService.ShowOpenSFMLImageDialog(out var fileName))
return;
BackgroundImagePath = fileName;
});
private RelayCommand? _cmd_SelectBackgroundImage;
public RelayCommand Cmd_Stop => _cmd_Stop ??= new(() =>
{
IsUpdating = false;
@@ -386,6 +461,38 @@ namespace SpineViewer.ViewModels.MainWindow
_renderer.Clear(_backgroundColor);
// 渲染背景
lock (_bgLock)
{
if (_backgroundImageSprite is not null)
{
using var view = _renderer.GetView();
var bg = _backgroundImageSprite;
var viewSize = view.Size;
var bgSize = bg.Texture.Size;
var scaleX = Math.Abs(viewSize.X / bgSize.X);
var scaleY = Math.Abs(viewSize.Y / bgSize.Y);
var signX = Math.Sign(viewSize.X);
var signY = Math.Sign(viewSize.Y);
if (_backgroundImageMode == Stretch.None)
{
scaleX = scaleY = 1f / _renderer.Zoom;
}
else if (_backgroundImageMode == Stretch.Uniform)
{
scaleX = scaleY = Math.Min(scaleX, scaleY);
}
else if (_backgroundImageMode == Stretch.UniformToFill)
{
scaleX = scaleY = Math.Max(scaleX, scaleY);
}
bg.Scale = new(signX * scaleX, signY * scaleY);
bg.Position = view.Center;
bg.Rotation = view.Rotation;
_renderer.Draw(bg);
}
}
if (_showAxis)
{
// 画一个很长的坐标轴, 用 1e9 比较合适