增加透明度参数
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
using Spectre.Console;
|
||||
using SkiaSharp;
|
||||
using Spectre.Console;
|
||||
using Spectre.Console.Rendering;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -10,7 +11,7 @@ namespace SpineViewerCLI
|
||||
{
|
||||
public class CanvasAscii : Renderable
|
||||
{
|
||||
private readonly Color?[,] _pixels;
|
||||
private readonly SKColor?[,] _pixels;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the width of the canvas.
|
||||
@@ -39,9 +40,14 @@ namespace SpineViewerCLI
|
||||
public int PixelWidth { get; set; } = 2;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the pixel lettters, ordered by transparency.
|
||||
/// Gets or sets the pixel characters, ordered by transparency.
|
||||
/// </summary>
|
||||
public string PixelLetters { get; set; } = "$@B%8&WM#*oahkbdpqwmZO0QLCJUYXzcvunxrjft/|()1{}[]?-_+~<>i!lI;:,^`'."; // ".:-=+*#%@" ... "@%#*+=-:."
|
||||
public string PixelCharacters { get; set; } = ".,:;-=+*?oSXBGWM$&%#@";
|
||||
|
||||
/// <summary>
|
||||
/// Whether to use pixel characters instead of spaces.
|
||||
/// </summary>
|
||||
public bool UsePixelCharacters { get; set; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="CanvasAscii"/> class.
|
||||
@@ -63,7 +69,7 @@ namespace SpineViewerCLI
|
||||
Width = width;
|
||||
Height = height;
|
||||
|
||||
_pixels = new Color?[Width, Height];
|
||||
_pixels = new SKColor?[Width, Height];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -73,7 +79,7 @@ namespace SpineViewerCLI
|
||||
/// <param name="y">The Y coordinate for the pixel.</param>
|
||||
/// <param name="color">The pixel color.</param>
|
||||
/// <returns>The same <see cref="CanvasAscii"/> instance so that multiple calls can be chained.</returns>
|
||||
public CanvasAscii SetPixel(int x, int y, Color color)
|
||||
public CanvasAscii SetPixel(int x, int y, SKColor color)
|
||||
{
|
||||
_pixels[x, y] = color;
|
||||
return this;
|
||||
@@ -105,7 +111,7 @@ namespace SpineViewerCLI
|
||||
throw new InvalidOperationException("Pixel width must be greater than zero.");
|
||||
}
|
||||
|
||||
if (PixelLetters.Length <= 0)
|
||||
if (UsePixelCharacters && PixelCharacters.Length <= 0)
|
||||
{
|
||||
throw new InvalidOperationException("Pixel letters can't be empty.");
|
||||
}
|
||||
@@ -141,28 +147,53 @@ namespace SpineViewerCLI
|
||||
pixels = ScaleDown(width, height);
|
||||
}
|
||||
|
||||
for (var y = 0; y < height; y++)
|
||||
if (UsePixelCharacters)
|
||||
{
|
||||
for (var x = 0; x < width; x++)
|
||||
for (var y = 0; y < height; y++)
|
||||
{
|
||||
var color = pixels[x, y];
|
||||
if (color.HasValue)
|
||||
for (var x = 0; x < width; x++)
|
||||
{
|
||||
yield return new Segment(emptyPixel, new Style(background: color));
|
||||
var color = pixels[x, y];
|
||||
if (color.HasValue)
|
||||
{
|
||||
var c = color.Value;
|
||||
yield return new Segment(GetPixelChar(c), new Style(foreground: new(c.Red, c.Green, c.Blue)));
|
||||
}
|
||||
else
|
||||
{
|
||||
yield return new Segment(emptyPixel);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
yield return new Segment(emptyPixel);
|
||||
}
|
||||
}
|
||||
|
||||
yield return Segment.LineBreak;
|
||||
yield return Segment.LineBreak;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (var y = 0; y < height; y++)
|
||||
{
|
||||
for (var x = 0; x < width; x++)
|
||||
{
|
||||
var color = pixels[x, y];
|
||||
if (color.HasValue)
|
||||
{
|
||||
var c = color.Value;
|
||||
yield return new Segment(emptyPixel, new Style(background: new(c.Red, c.Green, c.Blue)));
|
||||
}
|
||||
else
|
||||
{
|
||||
yield return new Segment(emptyPixel);
|
||||
}
|
||||
}
|
||||
|
||||
yield return Segment.LineBreak;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private Color?[,] ScaleDown(int newWidth, int newHeight)
|
||||
private SKColor?[,] ScaleDown(int newWidth, int newHeight)
|
||||
{
|
||||
var buffer = new Color?[newWidth, newHeight];
|
||||
var buffer = new SKColor?[newWidth, newHeight];
|
||||
var xRatio = ((Width << 16) / newWidth) + 1;
|
||||
var yRatio = ((Height << 16) / newHeight) + 1;
|
||||
|
||||
@@ -177,12 +208,10 @@ namespace SpineViewerCLI
|
||||
return buffer;
|
||||
}
|
||||
|
||||
private static float GetBrightness(Color c) => (0.299f * c.R + 0.587f * c.G + 0.114f * c.B) / 255f;
|
||||
|
||||
private string GetPixelLetter(Color c)
|
||||
private string GetPixelChar(SKColor c)
|
||||
{
|
||||
var index = Math.Min((int)(GetBrightness(c) * PixelLetters.Length), PixelLetters.Length - 1);
|
||||
return new(PixelLetters[index], PixelWidth);
|
||||
var index = Math.Min((int)(c.Alpha / 255f * PixelCharacters.Length), PixelCharacters.Length - 1);
|
||||
return new(PixelCharacters[index], PixelWidth);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user