修改部分布局
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@@ -3,6 +3,7 @@ using CommunityToolkit.Mvvm.Input;
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using Microsoft.Win32;
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using NLog;
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using Spine.Implementations;
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using Spine.Interfaces;
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using SpineViewer.Models;
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using SpineViewer.Natives;
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using SpineViewer.Services;
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@@ -25,7 +25,7 @@ namespace SpineViewer.ViewModels.MainWindow
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{
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public class SFMLRendererViewModel : ObservableObject
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{
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public ImmutableArray<Stretch> StretchOptions { get; } = Enum.GetValues<Stretch>().ToImmutableArray();
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public static ImmutableArray<Stretch> StretchOptions { get; } = Enum.GetValues<Stretch>().ToImmutableArray();
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/// <summary>
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/// 日志器
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@@ -18,7 +18,7 @@ namespace SpineViewer.ViewModels.MainWindow
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private readonly ObservableCollection<SlotViewModel> _slots = [];
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private readonly ObservableCollection<AnimationTrackViewModel> _animationTracks = [];
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public ImmutableArray<ISkeleton.Physics> PhysicsOptions { get; } = Enum.GetValues<ISkeleton.Physics>().ToImmutableArray();
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public static ImmutableArray<ISkeleton.Physics> PhysicsOptions { get; } = Enum.GetValues<ISkeleton.Physics>().ToImmutableArray();
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public SpineObjectModel[] SelectedObjects
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{
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