@@ -7,7 +7,7 @@
|
||||
<TargetFramework>net8.0-windows</TargetFramework>
|
||||
<BaseOutputPath>$(SolutionDir)out</BaseOutputPath>
|
||||
<IncludeSourceRevisionInInformationalVersion>false</IncludeSourceRevisionInInformationalVersion>
|
||||
<Version>0.16.0</Version>
|
||||
<Version>0.16.1</Version>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
|
||||
@@ -181,6 +181,7 @@ namespace Spine
|
||||
_skinLoadStatus = other._skinLoadStatus.ToDictionary();
|
||||
ReloadSkins();
|
||||
|
||||
// XXX(#105): 部分 3.4 模型此处可能导致预期外的插槽附件残留
|
||||
// 拷贝插槽属性值
|
||||
for (int i = 0; i < other._skeleton.Slots.Length; i++)
|
||||
{
|
||||
|
||||
@@ -27,6 +27,12 @@ namespace SpineViewer.Extensions
|
||||
t.TrackTime = tr.TrackTime;
|
||||
}
|
||||
|
||||
// XXX(#105): 部分 3.4.02 版本模型在设置动画后出现附件残留, 因此强制进行一次 Setup
|
||||
if (spineObject.Version == SpineVersion.V34)
|
||||
{
|
||||
spineObject.Skeleton.SetSlotsToSetupPose();
|
||||
}
|
||||
|
||||
spineObject.Update(0);
|
||||
return spineObject;
|
||||
}
|
||||
|
||||
@@ -531,6 +531,12 @@ namespace SpineViewer.Models
|
||||
trackIndex++;
|
||||
}
|
||||
|
||||
// XXX(#105): 部分 3.4.02 版本模型在设置动画后出现附件残留, 因此强制进行一次 Setup
|
||||
if (_spineObject.Version == SpineVersion.V34)
|
||||
{
|
||||
_spineObject.Skeleton.SetSlotsToSetupPose();
|
||||
}
|
||||
|
||||
SetProperty(_spineObject.DebugTexture, value.DebugTexture, v => _spineObject.DebugTexture = v, nameof(DebugTexture));
|
||||
SetProperty(_spineObject.DebugBounds, value.DebugBounds, v => _spineObject.DebugBounds = v, nameof(DebugBounds));
|
||||
SetProperty(_spineObject.DebugBones, value.DebugBones, v => _spineObject.DebugBones = v, nameof(DebugBones));
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
<TargetFramework>net8.0-windows</TargetFramework>
|
||||
<BaseOutputPath>$(SolutionDir)out</BaseOutputPath>
|
||||
<IncludeSourceRevisionInInformationalVersion>false</IncludeSourceRevisionInInformationalVersion>
|
||||
<Version>0.16.0</Version>
|
||||
<Version>0.16.1</Version>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<UseWPF>true</UseWPF>
|
||||
</PropertyGroup>
|
||||
|
||||
Reference in New Issue
Block a user