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[![GitHub Release](https://img.shields.io/github/v/release/ww-rm/SpineViewer?logo=github\&logoColor=959da5\&label=Release\&labelColor=3f4850)](https://github.com/ww-rm/SpineViewer/releases)
[![Downloads](https://img.shields.io/github/downloads/ww-rm/SpineViewer/total?logo=github\&logoColor=959da5\&label=Downloads\&labelColor=3f4850)](https://github.com/ww-rm/SpineViewer/releases)
![Languages](https://img.shields.io/badge/Languages-中文%20%7C%20English%20%7C%20日本語-blue)
[中文](README.md) | [English](README.en.md)
A simple and user-friendly Spine file viewer and exporter with multi-language support (Chinese/English/Japanese).
Spine file viewer & exporter, also a dynamic wallpaper program supporting Spine animations.
![previewer](https://github.com/user-attachments/assets/697ae86f-ddf0-445d-951c-cf04f5206e40)
https://github.com/user-attachments/assets/37b6b730-088a-4352-827a-c338127a16f0
## Features
- Multiple versions of Spine files
- Batch file opening via drag-and-drop or copy-paste
- Batch preview
- List-based multi-skeleton viewing and render order management
- Multi-selection in lists for batch skeleton parameter settings
- Multi-track animation settings
- Skin and custom slot attachment settings
- Custom slot visibility
- Debug rendering
- Playback speed adjustment for view/model/track timelines
- Track alpha blending parameter settings
- Fullscreen preview
- Export to single frame, image sequence, animated GIF, or video file
- Automatic resolution batch export
- Custom export with FFmpeg
- Program parameter saving
- File extension association
- Texture images in formats other than PNG
- Launch at startup with persistent dynamic wallpaper
- ......
### Supported Spine Versions
| Version | View & Export |
| :-----: | :------------------: |
| `2.1.x` | :white\_check\_mark: |
| `3.4.x` | :white\_check\_mark: |
| `3.5.x` | :white\_check\_mark: |
| `3.6.x` | :white\_check\_mark: |
| `3.7.x` | :white\_check\_mark: |
| `3.8.x` | :white\_check\_mark: |
| `4.0.x` | :white\_check\_mark: |
| `4.1.x` | :white\_check\_mark: |
| `4.2.x` | :white\_check\_mark: |
| `4.3.x` | |
More versions under development \:rocket: \:rocket: \:rocket:
### Supported Export Formats
| Format | Use Case |
| -------------- | ----------------------------------------------------------------------------- |
| Single Frame | Generate high-resolution images of models; manually adjust the desired frame. |
| Frame Sequence | Supports PNG format with transparency and lossless compression. |
| GIF/Video | Export preview animations or common video formats. |
| Custom Export | Supports arbitrary FFmpeg parameters for custom, complex export needs. |
## Installation
Download the compressed package from the [Release](https://github.com/ww-rm/SpineViewer/releases) page.
The software requires the [.NET Desktop Runtime 8.0.x](https://dotnet.microsoft.com/download/dotnet/8.0) to run.
Alternatively, download the package with the `SelfContained` suffix for standalone execution.
For exporting GIF/MP4 and other animation/video formats, FFmpeg must be installed and added to the system environment variables. Visit the [FFmpeg Windows download page](https://ffmpeg.org/download.html#build-windows) or download the latest version directly: [ffmpeg-release-full.7z](https://www.gyan.dev/ffmpeg/builds/ffmpeg-release-full.7z).
## Usage
### How to Change the Display Language
In the menu, go to "File" -> "Preferences..." -> "Language," select your desired language, and confirm the change.
### Basic Overview
The program is organized into a left-right layout:
- **Left Panel:** Functionality panel.
- **Right Panel:** Preview display.
The left panel includes three sub-panels:
- **Browse:** Preview the content of a specified folder without importing files into the program. This panel allows generating `.webp` previews for models or importing selected models.
- **Model:** Lists imported models for rendering. Parameters and rendering order can be adjusted here, along with other model-related functionalities.
- **Display:** Adjust parameters for the right-side preview display.
Hover your mouse over buttons, labels, or input fields to see help text for most UI elements.
### Skeleton Import
Drag-and-drop or paste skeleton files/directories into the Model panel.
Alternatively, use the right-click menu in the Browse panel to import selected items.
### Content Adjustment
The Model panel supports right-click menus, some shortcuts, and batch adjustments of model parameters through multi-selection.
For preview display adjustments:
- **Left-click:** Select and drag models. Hold `Ctrl` for multi-selection, synchronized with the left-side list.
- **Right-click:** Drag the entire display.
- **Scroll wheel:** Zoom in/out. Hold `Ctrl` to scale selected models.
- **Render selected-only mode:** In this mode, the preview only shows selected models, and selection status can only be changed via the left-side list.
The buttons below the preview display allow time adjustments, serving as a simple playback control.
### Content Export
Export follows the **WYSIWYG (What You See Is What You Get)** principle, meaning the preview display reflects the exported output.
Use the right-click menu in the Model panel to export selected items.
Key export parameters include:
- **Output folder:** Optional. When not specified, output is saved to the respective model folder; otherwise, all output is saved to the provided folder.
- **Export single:** By default, each model is exported independently. Selecting "Export single" renders all selected models in a single frame, producing a unified output.
- **Auto resolution:** Ignores the preview resolution and viewport parameters, exporting output at the actual size of the content. For animations/videos, the output matches the size required for full visibility.
### Dynamic Wallpaper
Dynamic wallpaper is implemented through desktop projection, allowing the content of the current preview to be projected onto the desktop in real time.
You can enable or disable desktop projection from the program preferences or the right-click menu of the tray icon. After adjusting the model and display parameters, you can save the current configuration as a workspace file for convenient restoration later.
If you want the wallpaper to stay active after startup, you can enable auto-start in the preferences and specify which workspace file should be loaded when the program launches.
### More Information
For detailed usage and documentation, see the [Wiki](https://github.com/ww-rm/SpineViewer/wiki). For usage questions or bug reports, submit an [Issue](https://github.com/ww-rm/SpineViewer/issues).
## Acknowledgements
- [spine-runtimes](https://github.com/EsotericSoftware/spine-runtimes)
- [SFML.Net](https://github.com/SFML/SFML.Net)
- [FFMpegCore](https://github.com/rosenbjerg/FFMpegCore)
- [HandyControl](https://github.com/HandyOrg/HandyControl)
- [NLog](https://github.com/NLog/NLog)
- [SkiaSharp](https://github.com/mono/SkiaSharp)
- [Spectre.Console](https://github.com/spectreconsole/spectre.console)
[https://github.com/user-attachments/assets/37b6b730-088a-4352-827a-c338127a16f0](https://github.com/user-attachments/assets/37b6b730-088a-4352-827a-c338127a16f0)
---
*If you find this project helpful, please give it a \:star: and share it with others! :)*
## Features
- Supports multiple Spine file versions (`2.1.x; 3.4.x - 4.2.-`)
- List-based multi-skeleton view with rendering order management
- Supports multi-track animations
- Supports skin/slot/attachment settings
- Debug rendering support
- Frame rate / model / track time scale adjustment
- Track alpha blending control
- Export single frame / GIF / video
- Custom export via FFmpeg
- Supports non-PNG texture formats
- Desktop dynamic wallpaper with auto-start support
- ......
---
## Installation
Download the compressed package from the [Releases](https://github.com/ww-rm/SpineViewer/releases) page.
The program requires the [.NET Desktop Runtime 8.0.x](https://dotnet.microsoft.com/download/dotnet/8.0) to be installed.
You can also download packages with the `SelfContained` suffix, which can run independently without additional installations.
Exporting GIF/MP4 or other animated/video formats requires **ffmpeg** installed locally and added to the system PATH. Download [FFmpeg for Windows](https://ffmpeg.org/download.html#build-windows) or the latest full build [ffmpeg-release-full.7z](https://www.gyan.dev/ffmpeg/builds/ffmpeg-release-full.7z).
---
## Changing Display Language
Currently, the program supports the following interface languages:
* `ZH` (Chinese)
* `EN` (English)
* `JA` (Japanese)
Change the language via the menu: **File → Preferences… → Language**, then confirm.
---
## Usage
### Overview
The program uses a left-right layout: the left panel contains controls, the right panel displays the preview.
The left panel contains three sub-panels:
* **Models**: Lists imported and rendered models. Set model parameters, rendering order, and other model-related functions here.
* **Browser**: Preview files in a folder without actually importing them. Generate WebP previews or import selected models.
* **Canvas**: Set parameters for the right-side preview display.
Most buttons, labels, or input fields show help text on hover.
---
### Importing Skeletons
Drag-and-drop or paste skeleton files/folders directly into the **Models** panel.
Alternatively, use the right-click menu in the **Browser** panel to import selected items.
---
### Adjusting Content
The **Models** panel supports right-click menus, some hotkeys, and batch editing via multi-selection.
Mouse interactions in the preview panel:
* **Left click**: select and drag models. Hold `Ctrl` for multi-selection (synchronized with the model list).
* **Right click**: drag the entire canvas.
* **Mouse wheel**: zoom in/out. Hold `Ctrl` to scale selected models together.
* **Render selected only**: preview only the selected models, selection can only be changed via the left panel.
Playback controls below the preview allow time adjustment, acting as a simple player.
---
### Exporting Content
Right-click on models in the list to access export options.
Key export parameters:
* **Output folder**: Optional. If not provided, outputs go to each models folder. Otherwise, all outputs go to the specified folder.
* **Single export**: Default exports each model separately. If enabled, all selected models are rendered together in one output.
* **Auto resolution**: Ignores preview canvas resolution; exported resolution matches the actual size of content. For animations or videos, ensures full display of the animation.
---
### Dynamic Wallpaper
The dynamic wallpaper projects the current preview content to the desktop in real time.
Enable or disable via program preferences or the tray icon menu. Save workspace files to preserve model and canvas settings.
Auto-start with Windows can also be enabled, along with loading a specific workspace on startup.
---
### Command-line Tool
The project includes a CLI tool `SpineViewerCLI` for simple operations on a single model (querying parameters, exporting, etc.). Windows and Linux binaries are provided in Releases.
```bash
$ SpineViewerCLI -h
Description:
Root Command
Usage:
SpineViewerCLI [command] [options]
Options:
-q, --quiet Suppress console logging (quiet mode).
-?, -h, --help Show help and usage information
--version Show version information
Commands:
query <skel> Query information of single model
preview <skel> Preview a model
export <skel> Export single model
```
---
### More
Detailed instructions and usage guides can be found in the [Wiki](https://github.com/ww-rm/SpineViewer/wiki).
Report issues or bugs via [GitHub Issues](https://github.com/ww-rm/SpineViewer/issues).
---
## Acknowledgements
* [spine-runtimes](https://github.com/EsotericSoftware/spine-runtimes)
* [SFML.Net](https://github.com/SFML/SFML.Net)
* [FFMpegCore](https://github.com/rosenbjerg/FFMpegCore)
* [HandyControl](https://github.com/HandyOrg/HandyControl)
* [NLog](https://github.com/NLog/NLog)
* [SkiaSharp](https://github.com/mono/SkiaSharp)
* [Spectre.Console](https://github.com/spectreconsole/spectre.console)
---
*If you like this project, please give it a :star: and share it with others! :\)*
[![Stargazers over time](https://starchart.cc/ww-rm/SpineViewer.svg?variant=adaptive)](https://starchart.cc/ww-rm/SpineViewer)