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README.en.md
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[](https://github.com/ww-rm/SpineViewer/releases)
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[](https://github.com/ww-rm/SpineViewer/releases)
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[中文](README.md) | [English](README.en.md)
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A simple and user-friendly Spine file viewer and exporter with multi-language support (Chinese/English/Japanese).
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Spine file viewer & exporter, also a dynamic wallpaper program supporting Spine animations.
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https://github.com/user-attachments/assets/37b6b730-088a-4352-827a-c338127a16f0
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## Features
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- Multiple versions of Spine files
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- Batch file opening via drag-and-drop or copy-paste
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- Batch preview
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- List-based multi-skeleton viewing and render order management
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- Multi-selection in lists for batch skeleton parameter settings
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- Multi-track animation settings
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- Skin and custom slot attachment settings
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- Custom slot visibility
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- Debug rendering
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- Playback speed adjustment for view/model/track timelines
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- Track alpha blending parameter settings
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- Fullscreen preview
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- Export to single frame, image sequence, animated GIF, or video file
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- Automatic resolution batch export
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- Custom export with FFmpeg
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- Program parameter saving
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- File extension association
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- Texture images in formats other than PNG
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- Launch at startup with persistent dynamic wallpaper
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- ......
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### Supported Spine Versions
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| Version | View & Export |
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| :-----: | :------------------: |
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| `2.1.x` | :white\_check\_mark: |
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| `3.4.x` | :white\_check\_mark: |
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| `3.5.x` | :white\_check\_mark: |
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| `3.6.x` | :white\_check\_mark: |
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| `3.7.x` | :white\_check\_mark: |
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| `3.8.x` | :white\_check\_mark: |
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| `4.0.x` | :white\_check\_mark: |
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| `4.1.x` | :white\_check\_mark: |
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| `4.2.x` | :white\_check\_mark: |
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| `4.3.x` | |
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More versions under development \:rocket: \:rocket: \:rocket:
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### Supported Export Formats
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| Format | Use Case |
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| -------------- | ----------------------------------------------------------------------------- |
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| Single Frame | Generate high-resolution images of models; manually adjust the desired frame. |
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| Frame Sequence | Supports PNG format with transparency and lossless compression. |
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| GIF/Video | Export preview animations or common video formats. |
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| Custom Export | Supports arbitrary FFmpeg parameters for custom, complex export needs. |
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## Installation
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Download the compressed package from the [Release](https://github.com/ww-rm/SpineViewer/releases) page.
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The software requires the [.NET Desktop Runtime 8.0.x](https://dotnet.microsoft.com/download/dotnet/8.0) to run.
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Alternatively, download the package with the `SelfContained` suffix for standalone execution.
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For exporting GIF/MP4 and other animation/video formats, FFmpeg must be installed and added to the system environment variables. Visit the [FFmpeg Windows download page](https://ffmpeg.org/download.html#build-windows) or download the latest version directly: [ffmpeg-release-full.7z](https://www.gyan.dev/ffmpeg/builds/ffmpeg-release-full.7z).
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## Usage
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### How to Change the Display Language
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In the menu, go to "File" -> "Preferences..." -> "Language," select your desired language, and confirm the change.
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### Basic Overview
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The program is organized into a left-right layout:
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- **Left Panel:** Functionality panel.
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- **Right Panel:** Preview display.
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The left panel includes three sub-panels:
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- **Browse:** Preview the content of a specified folder without importing files into the program. This panel allows generating `.webp` previews for models or importing selected models.
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- **Model:** Lists imported models for rendering. Parameters and rendering order can be adjusted here, along with other model-related functionalities.
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- **Display:** Adjust parameters for the right-side preview display.
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Hover your mouse over buttons, labels, or input fields to see help text for most UI elements.
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### Skeleton Import
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Drag-and-drop or paste skeleton files/directories into the Model panel.
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Alternatively, use the right-click menu in the Browse panel to import selected items.
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### Content Adjustment
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The Model panel supports right-click menus, some shortcuts, and batch adjustments of model parameters through multi-selection.
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For preview display adjustments:
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- **Left-click:** Select and drag models. Hold `Ctrl` for multi-selection, synchronized with the left-side list.
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- **Right-click:** Drag the entire display.
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- **Scroll wheel:** Zoom in/out. Hold `Ctrl` to scale selected models.
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- **Render selected-only mode:** In this mode, the preview only shows selected models, and selection status can only be changed via the left-side list.
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The buttons below the preview display allow time adjustments, serving as a simple playback control.
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### Content Export
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Export follows the **WYSIWYG (What You See Is What You Get)** principle, meaning the preview display reflects the exported output.
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Use the right-click menu in the Model panel to export selected items.
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Key export parameters include:
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- **Output folder:** Optional. When not specified, output is saved to the respective model folder; otherwise, all output is saved to the provided folder.
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- **Export single:** By default, each model is exported independently. Selecting "Export single" renders all selected models in a single frame, producing a unified output.
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- **Auto resolution:** Ignores the preview resolution and viewport parameters, exporting output at the actual size of the content. For animations/videos, the output matches the size required for full visibility.
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### Dynamic Wallpaper
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Dynamic wallpaper is implemented through desktop projection, allowing the content of the current preview to be projected onto the desktop in real time.
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You can enable or disable desktop projection from the program preferences or the right-click menu of the tray icon. After adjusting the model and display parameters, you can save the current configuration as a workspace file for convenient restoration later.
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If you want the wallpaper to stay active after startup, you can enable auto-start in the preferences and specify which workspace file should be loaded when the program launches.
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### More Information
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For detailed usage and documentation, see the [Wiki](https://github.com/ww-rm/SpineViewer/wiki). For usage questions or bug reports, submit an [Issue](https://github.com/ww-rm/SpineViewer/issues).
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## Acknowledgements
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- [spine-runtimes](https://github.com/EsotericSoftware/spine-runtimes)
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- [SFML.Net](https://github.com/SFML/SFML.Net)
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- [FFMpegCore](https://github.com/rosenbjerg/FFMpegCore)
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- [HandyControl](https://github.com/HandyOrg/HandyControl)
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- [NLog](https://github.com/NLog/NLog)
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- [SkiaSharp](https://github.com/mono/SkiaSharp)
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- [Spectre.Console](https://github.com/spectreconsole/spectre.console)
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[https://github.com/user-attachments/assets/37b6b730-088a-4352-827a-c338127a16f0](https://github.com/user-attachments/assets/37b6b730-088a-4352-827a-c338127a16f0)
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---
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*If you find this project helpful, please give it a \:star: and share it with others! :)*
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## Features
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- Supports multiple Spine file versions (`2.1.x; 3.4.x - 4.2.-`)
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- List-based multi-skeleton view with rendering order management
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- Supports multi-track animations
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- Supports skin/slot/attachment settings
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- Debug rendering support
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- Frame rate / model / track time scale adjustment
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- Track alpha blending control
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- Export single frame / GIF / video
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- Custom export via FFmpeg
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- Supports non-PNG texture formats
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- Desktop dynamic wallpaper with auto-start support
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- ......
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---
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## Installation
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Download the compressed package from the [Releases](https://github.com/ww-rm/SpineViewer/releases) page.
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The program requires the [.NET Desktop Runtime 8.0.x](https://dotnet.microsoft.com/download/dotnet/8.0) to be installed.
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You can also download packages with the `SelfContained` suffix, which can run independently without additional installations.
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Exporting GIF/MP4 or other animated/video formats requires **ffmpeg** installed locally and added to the system PATH. Download [FFmpeg for Windows](https://ffmpeg.org/download.html#build-windows) or the latest full build [ffmpeg-release-full.7z](https://www.gyan.dev/ffmpeg/builds/ffmpeg-release-full.7z).
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---
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## Changing Display Language
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Currently, the program supports the following interface languages:
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* `ZH` (Chinese)
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* `EN` (English)
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* `JA` (Japanese)
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Change the language via the menu: **File → Preferences… → Language**, then confirm.
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---
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## Usage
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### Overview
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The program uses a left-right layout: the left panel contains controls, the right panel displays the preview.
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The left panel contains three sub-panels:
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* **Models**: Lists imported and rendered models. Set model parameters, rendering order, and other model-related functions here.
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* **Browser**: Preview files in a folder without actually importing them. Generate WebP previews or import selected models.
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* **Canvas**: Set parameters for the right-side preview display.
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Most buttons, labels, or input fields show help text on hover.
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---
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### Importing Skeletons
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Drag-and-drop or paste skeleton files/folders directly into the **Models** panel.
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Alternatively, use the right-click menu in the **Browser** panel to import selected items.
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---
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### Adjusting Content
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The **Models** panel supports right-click menus, some hotkeys, and batch editing via multi-selection.
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Mouse interactions in the preview panel:
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* **Left click**: select and drag models. Hold `Ctrl` for multi-selection (synchronized with the model list).
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* **Right click**: drag the entire canvas.
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* **Mouse wheel**: zoom in/out. Hold `Ctrl` to scale selected models together.
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* **Render selected only**: preview only the selected models, selection can only be changed via the left panel.
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Playback controls below the preview allow time adjustment, acting as a simple player.
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---
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### Exporting Content
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Right-click on models in the list to access export options.
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Key export parameters:
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* **Output folder**: Optional. If not provided, outputs go to each model’s folder. Otherwise, all outputs go to the specified folder.
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* **Single export**: Default exports each model separately. If enabled, all selected models are rendered together in one output.
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* **Auto resolution**: Ignores preview canvas resolution; exported resolution matches the actual size of content. For animations or videos, ensures full display of the animation.
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---
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### Dynamic Wallpaper
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The dynamic wallpaper projects the current preview content to the desktop in real time.
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Enable or disable via program preferences or the tray icon menu. Save workspace files to preserve model and canvas settings.
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Auto-start with Windows can also be enabled, along with loading a specific workspace on startup.
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---
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### Command-line Tool
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The project includes a CLI tool `SpineViewerCLI` for simple operations on a single model (querying parameters, exporting, etc.). Windows and Linux binaries are provided in Releases.
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```bash
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$ SpineViewerCLI -h
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Description:
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Root Command
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Usage:
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SpineViewerCLI [command] [options]
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Options:
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-q, --quiet Suppress console logging (quiet mode).
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-?, -h, --help Show help and usage information
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--version Show version information
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Commands:
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query <skel> Query information of single model
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preview <skel> Preview a model
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export <skel> Export single model
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```
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---
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### More
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Detailed instructions and usage guides can be found in the [Wiki](https://github.com/ww-rm/SpineViewer/wiki).
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Report issues or bugs via [GitHub Issues](https://github.com/ww-rm/SpineViewer/issues).
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---
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## Acknowledgements
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* [spine-runtimes](https://github.com/EsotericSoftware/spine-runtimes)
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* [SFML.Net](https://github.com/SFML/SFML.Net)
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* [FFMpegCore](https://github.com/rosenbjerg/FFMpegCore)
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* [HandyControl](https://github.com/HandyOrg/HandyControl)
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* [NLog](https://github.com/NLog/NLog)
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* [SkiaSharp](https://github.com/mono/SkiaSharp)
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* [Spectre.Console](https://github.com/spectreconsole/spectre.console)
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---
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*If you like this project, please give it a :star: and share it with others! :\)*
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[](https://starchart.cc/ww-rm/SpineViewer)
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