small change

This commit is contained in:
ww-rm
2025-04-11 13:55:19 +08:00
parent e2a84d8f88
commit 2ae175abd0
18 changed files with 26 additions and 28 deletions

View File

@@ -14,8 +14,8 @@ using System.Diagnostics;
using System.Collections.Specialized; using System.Collections.Specialized;
using NLog; using NLog;
using SpineViewer.Extensions; using SpineViewer.Extensions;
using SpineViewer.PropertyGridWrappers.Spine;
using SpineViewer.Utils; using SpineViewer.Utils;
using SpineViewer.Spine.SpineView;
namespace SpineViewer.Controls namespace SpineViewer.Controls
{ {

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@@ -7,8 +7,8 @@ using System.Linq;
using System.Text; using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
using System.Windows.Forms; using System.Windows.Forms;
using SpineViewer.PropertyGridWrappers.Spine;
using SpineViewer.Utils; using SpineViewer.Utils;
using SpineViewer.Spine.SpineView;
namespace SpineViewer.Controls namespace SpineViewer.Controls
{ {

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@@ -9,10 +9,10 @@ using System.Threading.Tasks;
using SpineRuntime21; using SpineRuntime21;
using SpineViewer.Utils; using SpineViewer.Utils;
namespace SpineViewer.Spine.Implementations.Spine namespace SpineViewer.Spine.Implementations.SpineObject
{ {
[SpineImplementation(SpineVersion.V21)] [SpineImplementation(SpineVersion.V21)]
internal class SpineObject21 : SpineObject internal class SpineObject21 : Spine.SpineObject
{ {
private static readonly Animation EmptyAnimation = new(EMPTY_ANIMATION, [], 0); private static readonly Animation EmptyAnimation = new(EMPTY_ANIMATION, [], 0);

View File

@@ -9,10 +9,10 @@ using System.Threading.Tasks;
using SpineRuntime36; using SpineRuntime36;
using SpineViewer.Utils; using SpineViewer.Utils;
namespace SpineViewer.Spine.Implementations.Spine namespace SpineViewer.Spine.Implementations.SpineObject
{ {
[SpineImplementation(SpineVersion.V36)] [SpineImplementation(SpineVersion.V36)]
internal class SpineObject36 : SpineObject internal class SpineObject36 : Spine.SpineObject
{ {
private static readonly Animation EmptyAnimation = new(EMPTY_ANIMATION, [], 0); private static readonly Animation EmptyAnimation = new(EMPTY_ANIMATION, [], 0);

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@@ -6,10 +6,10 @@ using System.Threading.Tasks;
using SpineRuntime37; using SpineRuntime37;
using SpineViewer.Utils; using SpineViewer.Utils;
namespace SpineViewer.Spine.Implementations.Spine namespace SpineViewer.Spine.Implementations.SpineObject
{ {
[SpineImplementation(SpineVersion.V37)] [SpineImplementation(SpineVersion.V37)]
internal class SpineObject37 : SpineObject internal class SpineObject37 : Spine.SpineObject
{ {
private static readonly Animation EmptyAnimation = new(EMPTY_ANIMATION, [], 0); private static readonly Animation EmptyAnimation = new(EMPTY_ANIMATION, [], 0);

View File

@@ -9,10 +9,10 @@ using SpineRuntime38;
using SpineRuntime38.Attachments; using SpineRuntime38.Attachments;
using SpineViewer.Utils; using SpineViewer.Utils;
namespace SpineViewer.Spine.Implementations.Spine namespace SpineViewer.Spine.Implementations.SpineObject
{ {
[SpineImplementation(SpineVersion.V38)] [SpineImplementation(SpineVersion.V38)]
internal class SpineObject38 : SpineObject internal class SpineObject38 : Spine.SpineObject
{ {
private static readonly Animation EmptyAnimation = new(EMPTY_ANIMATION, [], 0); private static readonly Animation EmptyAnimation = new(EMPTY_ANIMATION, [], 0);

View File

@@ -8,10 +8,10 @@ using System.Threading.Tasks;
using SpineRuntime40; using SpineRuntime40;
using SpineViewer.Utils; using SpineViewer.Utils;
namespace SpineViewer.Spine.Implementations.Spine namespace SpineViewer.Spine.Implementations.SpineObject
{ {
[SpineImplementation(SpineVersion.V40)] [SpineImplementation(SpineVersion.V40)]
internal class SpineObject40 : SpineObject internal class SpineObject40 : Spine.SpineObject
{ {
private static readonly Animation EmptyAnimation = new(EMPTY_ANIMATION, [], 0); private static readonly Animation EmptyAnimation = new(EMPTY_ANIMATION, [], 0);

View File

@@ -8,10 +8,10 @@ using System.Threading.Tasks;
using SpineRuntime41; using SpineRuntime41;
using SpineViewer.Utils; using SpineViewer.Utils;
namespace SpineViewer.Spine.Implementations.Spine namespace SpineViewer.Spine.Implementations.SpineObject
{ {
[SpineImplementation(SpineVersion.V41)] [SpineImplementation(SpineVersion.V41)]
internal class SpineObject41 : SpineObject internal class SpineObject41 : Spine.SpineObject
{ {
private static readonly Animation EmptyAnimation = new(EMPTY_ANIMATION, [], 0); private static readonly Animation EmptyAnimation = new(EMPTY_ANIMATION, [], 0);

View File

@@ -8,10 +8,10 @@ using System.Threading.Tasks;
using SpineRuntime42; using SpineRuntime42;
using SpineViewer.Utils; using SpineViewer.Utils;
namespace SpineViewer.Spine.Implementations.Spine namespace SpineViewer.Spine.Implementations.SpineObject
{ {
[SpineImplementation(SpineVersion.V42)] [SpineImplementation(SpineVersion.V42)]
internal class Spineobject42 : SpineObject internal class Spineobject42 : Spine.SpineObject
{ {
private static readonly Animation EmptyAnimation = new(EMPTY_ANIMATION, [], 0); private static readonly Animation EmptyAnimation = new(EMPTY_ANIMATION, [], 0);

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@@ -7,7 +7,7 @@ using System.Linq;
using System.Text; using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace SpineViewer.PropertyGridWrappers.Spine namespace SpineViewer.Spine.SpineView
{ {
/// <summary> /// <summary>
/// 对轨道索引属性的包装类, 能够在面板上显示例如时长的属性, 但是处理该属性时按字符串去处理, 例如 ToString 和判断对象相等都是用动画名称实现逻辑 /// 对轨道索引属性的包装类, 能够在面板上显示例如时长的属性, 但是处理该属性时按字符串去处理, 例如 ToString 和判断对象相等都是用动画名称实现逻辑

View File

@@ -7,7 +7,7 @@ using System.Linq;
using System.Text; using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace SpineViewer.PropertyGridWrappers.Spine namespace SpineViewer.Spine.SpineView
{ {
/// <summary> /// <summary>
/// 用于在 PropertyGrid 上显示 Spine 基本信息的包装类 /// 用于在 PropertyGrid 上显示 Spine 基本信息的包装类

View File

@@ -6,7 +6,7 @@ using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
using SpineViewer.Spine; using SpineViewer.Spine;
namespace SpineViewer.PropertyGridWrappers.Spine namespace SpineViewer.Spine.SpineView
{ {
/// <summary> /// <summary>
/// 用于在 PropertyGrid 上显示 Spine 调试属性的包装类 /// 用于在 PropertyGrid 上显示 Spine 调试属性的包装类

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@@ -6,7 +6,7 @@ using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
using SpineViewer.Spine; using SpineViewer.Spine;
namespace SpineViewer.PropertyGridWrappers.Spine namespace SpineViewer.Spine.SpineView
{ {
/// <summary> /// <summary>
/// 用于在 PropertyGrid 上显示 Spine 渲染设置的包装类 /// 用于在 PropertyGrid 上显示 Spine 渲染设置的包装类

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@@ -7,7 +7,7 @@ using System.Linq;
using System.Text; using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace SpineViewer.PropertyGridWrappers.Spine namespace SpineViewer.Spine.SpineView
{ {
/// <summary> /// <summary>
/// 对皮肤属性的包装类 /// 对皮肤属性的包装类

View File

@@ -7,7 +7,7 @@ using System.Threading.Tasks;
using SpineViewer.Spine; using SpineViewer.Spine;
using SpineViewer.Utils; using SpineViewer.Utils;
namespace SpineViewer.PropertyGridWrappers.Spine namespace SpineViewer.Spine.SpineView
{ {
/// <summary> /// <summary>
/// 用于在 PropertyGrid 上显示 Spine 空间变换的包装类 /// 用于在 PropertyGrid 上显示 Spine 空间变换的包装类

View File

@@ -7,7 +7,7 @@ using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
using SpineViewer.Spine; using SpineViewer.Spine;
namespace SpineViewer.PropertyGridWrappers.Spine namespace SpineViewer.Spine.SpineView
{ {
public class SpineWrapper(SpineObject spine) public class SpineWrapper(SpineObject spine)
{ {

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@@ -1,5 +1,5 @@
using SpineViewer.PropertyGridWrappers.Spine; using SpineViewer.Spine;
using SpineViewer.Spine; using SpineViewer.Spine.SpineView;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Collections.ObjectModel; using System.Collections.ObjectModel;

View File

@@ -1,6 +1,4 @@
using SpineViewer.Dialogs; using System;
using SpineViewer.PropertyGridWrappers.Spine;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.ComponentModel; using System.ComponentModel;
using System.Drawing.Design; using System.Drawing.Design;