small change
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@@ -9,10 +9,10 @@ using System.Threading.Tasks;
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using SpineRuntime36;
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using SpineViewer.Utils;
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namespace SpineViewer.Spine.Implementations.Spine
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namespace SpineViewer.Spine.Implementations.SpineObject
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{
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[SpineImplementation(SpineVersion.V36)]
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internal class SpineObject36 : SpineObject
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internal class SpineObject36 : Spine.SpineObject
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{
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private static readonly Animation EmptyAnimation = new(EMPTY_ANIMATION, [], 0);
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