增加单个模型的时间因子参数

This commit is contained in:
ww-rm
2025-09-02 00:32:02 +08:00
parent 7806f9298d
commit 212ecc2ff3
8 changed files with 83 additions and 22 deletions

View File

@@ -74,6 +74,7 @@ namespace SpineViewer.ViewModels.MainWindow
OnPropertyChanged(nameof(IsShown));
OnPropertyChanged(nameof(UsePma));
OnPropertyChanged(nameof(Physics));
OnPropertyChanged(nameof(TimeScale));
OnPropertyChanged(nameof(Scale));
OnPropertyChanged(nameof(FlipX));
@@ -217,6 +218,25 @@ namespace SpineViewer.ViewModels.MainWindow
}
}
public float? TimeScale
{
get
{
if (_selectedObjects.Length <= 0) return null;
var val = _selectedObjects[0].TimeScale;
if (_selectedObjects.Skip(1).Any(it => it.TimeScale != val)) return null;
return val;
}
set
{
if (_selectedObjects.Length <= 0) return;
if (value is null) return;
foreach (var sp in _selectedObjects) sp.TimeScale = (float)value;
OnPropertyChanged();
}
}
public float? Scale
{
get
@@ -595,35 +615,44 @@ namespace SpineViewer.ViewModels.MainWindow
}
}
/// <summary>
/// 监听单个模型属性发生变化, 则更新聚合属性值
/// </summary>
private void SingleModel_PropertyChanged(object? sender, PropertyChangedEventArgs e)
private static readonly Dictionary<string, string> _singleModelPropertyMap = new()
{
if (e.PropertyName == nameof(SpineObjectModel.IsShown)) OnPropertyChanged(nameof(IsShown));
else if (e.PropertyName == nameof(SpineObjectModel.UsePma)) OnPropertyChanged(nameof(UsePma));
else if (e.PropertyName == nameof(SpineObjectModel.Physics)) OnPropertyChanged(nameof(Physics));
{ nameof(SpineObjectModel.IsShown), nameof(IsShown) },
{ nameof(SpineObjectModel.UsePma), nameof(UsePma) },
{ nameof(SpineObjectModel.Physics), nameof(Physics) },
{ nameof(SpineObjectModel.TimeScale), nameof(TimeScale) },
else if (e.PropertyName == nameof(SpineObjectModel.Scale)) OnPropertyChanged(nameof(Scale));
else if (e.PropertyName == nameof(SpineObjectModel.FlipX)) OnPropertyChanged(nameof(FlipX));
else if (e.PropertyName == nameof(SpineObjectModel.FlipY)) OnPropertyChanged(nameof(FlipY));
else if (e.PropertyName == nameof(SpineObjectModel.X)) OnPropertyChanged(nameof(X));
else if (e.PropertyName == nameof(SpineObjectModel.Y)) OnPropertyChanged(nameof(Y));
{ nameof(SpineObjectModel.Scale), nameof(Scale) },
{ nameof(SpineObjectModel.FlipX), nameof(FlipX) },
{ nameof(SpineObjectModel.FlipY), nameof(FlipY) },
{ nameof(SpineObjectModel.X), nameof(X) },
{ nameof(SpineObjectModel.Y), nameof(Y) },
// Skins 变化在 SkinViewModel 中监听
// Slots 变化在 SlotAttachmentViewModel 中监听
// AnimationTracks 变化在 AnimationTrackViewModel 中监听
else if (e.PropertyName == nameof(SpineObjectModel.DebugTexture)) OnPropertyChanged(nameof(DebugTexture));
else if (e.PropertyName == nameof(SpineObjectModel.DebugBounds)) OnPropertyChanged(nameof(DebugBounds));
else if (e.PropertyName == nameof(SpineObjectModel.DebugBones)) OnPropertyChanged(nameof(DebugBones));
else if (e.PropertyName == nameof(SpineObjectModel.DebugRegions)) OnPropertyChanged(nameof(DebugRegions));
else if (e.PropertyName == nameof(SpineObjectModel.DebugMeshHulls)) OnPropertyChanged(nameof(DebugMeshHulls));
else if (e.PropertyName == nameof(SpineObjectModel.DebugMeshes)) OnPropertyChanged(nameof(DebugMeshes));
else if (e.PropertyName == nameof(SpineObjectModel.DebugBoundingBoxes)) OnPropertyChanged(nameof(DebugBoundingBoxes));
else if (e.PropertyName == nameof(SpineObjectModel.DebugPaths)) OnPropertyChanged(nameof(DebugPaths));
else if (e.PropertyName == nameof(SpineObjectModel.DebugPoints)) OnPropertyChanged(nameof(DebugPoints));
else if (e.PropertyName == nameof(SpineObjectModel.DebugClippings)) OnPropertyChanged(nameof(DebugClippings));
{ nameof(SpineObjectModel.DebugTexture), nameof(DebugTexture) },
{ nameof(SpineObjectModel.DebugBounds), nameof(DebugBounds) },
{ nameof(SpineObjectModel.DebugBones), nameof(DebugBones) },
{ nameof(SpineObjectModel.DebugRegions), nameof(DebugRegions) },
{ nameof(SpineObjectModel.DebugMeshHulls), nameof(DebugMeshHulls) },
{ nameof(SpineObjectModel.DebugMeshes), nameof(DebugMeshes) },
{ nameof(SpineObjectModel.DebugBoundingBoxes), nameof(DebugBoundingBoxes) },
{ nameof(SpineObjectModel.DebugPaths), nameof(DebugPaths) },
{ nameof(SpineObjectModel.DebugPoints), nameof(DebugPoints) },
{ nameof(SpineObjectModel.DebugClippings), nameof(DebugClippings) },
};
/// <summary>
/// 监听单个模型属性发生变化, 则更新聚合属性值
/// </summary>
private void SingleModel_PropertyChanged(object? sender, PropertyChangedEventArgs e)
{
if (_singleModelPropertyMap.TryGetValue(e.PropertyName, out var targetProperty))
{
OnPropertyChanged(targetProperty);
}
}
/// <summary>