diff --git a/SpineViewer/Spine/Implementations/Spine/Spine21.cs b/SpineViewer/Spine/Implementations/Spine/Spine21.cs index cccab10..b599563 100644 --- a/SpineViewer/Spine/Implementations/Spine/Spine21.cs +++ b/SpineViewer/Spine/Implementations/Spine/Spine21.cs @@ -239,9 +239,9 @@ namespace SpineViewer.Spine.Implementations.Spine public override void Update(float delta) { - skeleton.Update(delta); animationState.Update(delta); animationState.Apply(skeleton); + skeleton.Update(delta); skeleton.UpdateWorldTransform(); } diff --git a/SpineViewer/Spine/Implementations/Spine/Spine36.cs b/SpineViewer/Spine/Implementations/Spine/Spine36.cs index dbff10d..9bf26c9 100644 --- a/SpineViewer/Spine/Implementations/Spine/Spine36.cs +++ b/SpineViewer/Spine/Implementations/Spine/Spine36.cs @@ -197,9 +197,9 @@ namespace SpineViewer.Spine.Implementations.Spine public override void Update(float delta) { - skeleton.Update(delta); animationState.Update(delta); animationState.Apply(skeleton); + skeleton.Update(delta); skeleton.UpdateWorldTransform(); } diff --git a/SpineViewer/Spine/Implementations/Spine/Spine37.cs b/SpineViewer/Spine/Implementations/Spine/Spine37.cs index 5f3bc2b..6fbe301 100644 --- a/SpineViewer/Spine/Implementations/Spine/Spine37.cs +++ b/SpineViewer/Spine/Implementations/Spine/Spine37.cs @@ -204,9 +204,9 @@ namespace SpineViewer.Spine.Implementations.Spine public override void Update(float delta) { - skeleton.Update(delta); animationState.Update(delta); animationState.Apply(skeleton); + skeleton.Update(delta); skeleton.UpdateWorldTransform(); } diff --git a/SpineViewer/Spine/Implementations/Spine/Spine38.cs b/SpineViewer/Spine/Implementations/Spine/Spine38.cs index 8e3ebf5..3af8db3 100644 --- a/SpineViewer/Spine/Implementations/Spine/Spine38.cs +++ b/SpineViewer/Spine/Implementations/Spine/Spine38.cs @@ -207,9 +207,9 @@ namespace SpineViewer.Spine.Implementations.Spine public override void Update(float delta) { - skeleton.Update(delta); animationState.Update(delta); animationState.Apply(skeleton); + skeleton.Update(delta); skeleton.UpdateWorldTransform(); } diff --git a/SpineViewer/Spine/Implementations/Spine/Spine40.cs b/SpineViewer/Spine/Implementations/Spine/Spine40.cs index a20786a..c405a1a 100644 --- a/SpineViewer/Spine/Implementations/Spine/Spine40.cs +++ b/SpineViewer/Spine/Implementations/Spine/Spine40.cs @@ -206,9 +206,9 @@ namespace SpineViewer.Spine.Implementations.Spine public override void Update(float delta) { - skeleton.Update(delta); animationState.Update(delta); animationState.Apply(skeleton); + skeleton.Update(delta); skeleton.UpdateWorldTransform(); } diff --git a/SpineViewer/Spine/Implementations/Spine/Spine41.cs b/SpineViewer/Spine/Implementations/Spine/Spine41.cs index 3bdd638..b42f7fa 100644 --- a/SpineViewer/Spine/Implementations/Spine/Spine41.cs +++ b/SpineViewer/Spine/Implementations/Spine/Spine41.cs @@ -206,9 +206,9 @@ namespace SpineViewer.Spine.Implementations.Spine public override void Update(float delta) { - //skeleton.Update(delta); // XXX: v4.1.x 没有 Update 方法 animationState.Update(delta); animationState.Apply(skeleton); + //skeleton.Update(delta); // XXX: v4.1.x 没有 Update 方法 skeleton.UpdateWorldTransform(); } diff --git a/SpineViewer/Spine/Implementations/Spine/Spine42.cs b/SpineViewer/Spine/Implementations/Spine/Spine42.cs index b801c39..e101cb0 100644 --- a/SpineViewer/Spine/Implementations/Spine/Spine42.cs +++ b/SpineViewer/Spine/Implementations/Spine/Spine42.cs @@ -206,9 +206,9 @@ namespace SpineViewer.Spine.Implementations.Spine public override void Update(float delta) { - skeleton.Update(delta); animationState.Update(delta); animationState.Apply(skeleton); + skeleton.Update(delta); skeleton.UpdateWorldTransform(Skeleton.Physics.Update); }