调整文件结构
This commit is contained in:
@@ -1,4 +1,5 @@
|
|||||||
using NLog;
|
using NLog;
|
||||||
|
using Spine.Interfaces;
|
||||||
using Spine.Interfaces.Attachments;
|
using Spine.Interfaces.Attachments;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
@@ -6,7 +7,7 @@ using System.Linq;
|
|||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
namespace Spine.Interfaces
|
namespace Spine
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 命中测试等级枚举值
|
/// 命中测试等级枚举值
|
||||||
@@ -136,7 +137,7 @@ namespace Spine.Interfaces
|
|||||||
if (HitTestLevel == HitTestLevel.None || HitTestLevel == HitTestLevel.Bounds)
|
if (HitTestLevel == HitTestLevel.None || HitTestLevel == HitTestLevel.Bounds)
|
||||||
{
|
{
|
||||||
self.GetBounds(out var bx, out var by, out var bw, out var bh);
|
self.GetBounds(out var bx, out var by, out var bw, out var bh);
|
||||||
return x >= bx && x <= (bx + bw) && y >= by && y <= (by + bh);
|
return x >= bx && x <= bx + bw && y >= by && y <= by + bh;
|
||||||
}
|
}
|
||||||
else if (HitTestLevel == HitTestLevel.Meshes || HitTestLevel == HitTestLevel.Pixels)
|
else if (HitTestLevel == HitTestLevel.Meshes || HitTestLevel == HitTestLevel.Pixels)
|
||||||
{
|
{
|
||||||
@@ -179,7 +180,7 @@ namespace Spine.Interfaces
|
|||||||
float c2 = Cross(x2, y2, x0, y0);
|
float c2 = Cross(x2, y2, x0, y0);
|
||||||
|
|
||||||
// 判断是否全部同号 (或为 0, 点在边上)
|
// 判断是否全部同号 (或为 0, 点在边上)
|
||||||
if ((c0 >= 0 && c1 >= 0 && c2 >= 0) || (c0 <= 0 && c1 <= 0 && c2 <= 0))
|
if (c0 >= 0 && c1 >= 0 && c2 >= 0 || c0 <= 0 && c1 <= 0 && c2 <= 0)
|
||||||
{
|
{
|
||||||
if (HitTestLevel == HitTestLevel.Meshes)
|
if (HitTestLevel == HitTestLevel.Meshes)
|
||||||
return true;
|
return true;
|
||||||
@@ -229,7 +230,7 @@ namespace Spine.Interfaces
|
|||||||
if (HitTestLevel == HitTestLevel.None)
|
if (HitTestLevel == HitTestLevel.None)
|
||||||
{
|
{
|
||||||
self.GetBounds(out var bx, out var by, out var bw, out var bh);
|
self.GetBounds(out var bx, out var by, out var bw, out var bh);
|
||||||
return x >= bx && x <= (bx + bw) && y >= by && y <= (by + bh);
|
return x >= bx && x <= bx + bw && y >= by && y <= by + bh;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool hit = false;
|
bool hit = false;
|
||||||
@@ -1,5 +1,4 @@
|
|||||||
using Spine;
|
using Spine;
|
||||||
using Spine.Interfaces;
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
using CommunityToolkit.Mvvm.ComponentModel;
|
using CommunityToolkit.Mvvm.ComponentModel;
|
||||||
using CommunityToolkit.Mvvm.Input;
|
using CommunityToolkit.Mvvm.Input;
|
||||||
using Spine.Interfaces;
|
using Spine;
|
||||||
using SpineViewer.Services;
|
using SpineViewer.Services;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
|||||||
@@ -20,7 +20,6 @@ using System.Windows;
|
|||||||
using System.Windows.Media;
|
using System.Windows.Media;
|
||||||
using System.Windows.Media.Imaging;
|
using System.Windows.Media.Imaging;
|
||||||
using System.Windows.Shell;
|
using System.Windows.Shell;
|
||||||
using Spine.Interfaces;
|
|
||||||
|
|
||||||
namespace SpineViewer.ViewModels.MainWindow
|
namespace SpineViewer.ViewModels.MainWindow
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
using CommunityToolkit.Mvvm.Input;
|
using CommunityToolkit.Mvvm.Input;
|
||||||
using Microsoft.Win32;
|
using Microsoft.Win32;
|
||||||
using NLog;
|
using NLog;
|
||||||
|
using Spine;
|
||||||
using Spine.Implementations;
|
using Spine.Implementations;
|
||||||
using Spine.Interfaces;
|
|
||||||
using SpineViewer.Models;
|
using SpineViewer.Models;
|
||||||
using SpineViewer.Natives;
|
using SpineViewer.Natives;
|
||||||
using SpineViewer.Services;
|
using SpineViewer.Services;
|
||||||
|
|||||||
@@ -4,7 +4,6 @@ using SFML.Graphics;
|
|||||||
using SFML.System;
|
using SFML.System;
|
||||||
using Spine;
|
using Spine;
|
||||||
using Spine.Exporters;
|
using Spine.Exporters;
|
||||||
using Spine.Interfaces;
|
|
||||||
|
|
||||||
namespace SpineViewerCLI
|
namespace SpineViewerCLI
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user