diff --git a/SpineViewer/PropertyGridWrappers/Spine/SpineAnimationWrapper.cs b/SpineViewer/PropertyGridWrappers/Spine/SpineAnimationWrapper.cs
index eda45bd..1d34434 100644
--- a/SpineViewer/PropertyGridWrappers/Spine/SpineAnimationWrapper.cs
+++ b/SpineViewer/PropertyGridWrappers/Spine/SpineAnimationWrapper.cs
@@ -114,7 +114,11 @@ namespace SpineViewer.PropertyGridWrappers.Spine
///
/// 设置 TrackWrapper 属性 AnimationTracks.Track{i} =
///
- public void SetTrackWrapper(int i, string value) => Spine.SetAnimation(i, value);
+ public void SetTrackWrapper(int i, string value)
+ {
+ Spine.SetAnimation(i, value);
+ TypeDescriptor.Refresh(this);
+ }
///
/// 在属性面板悬停可以按轨道顺序显示动画名称
diff --git a/SpineViewer/PropertyGridWrappers/Spine/SpineSkinWrapper.cs b/SpineViewer/PropertyGridWrappers/Spine/SpineSkinWrapper.cs
index bbd3460..6b6b653 100644
--- a/SpineViewer/PropertyGridWrappers/Spine/SpineSkinWrapper.cs
+++ b/SpineViewer/PropertyGridWrappers/Spine/SpineSkinWrapper.cs
@@ -100,7 +100,11 @@ namespace SpineViewer.PropertyGridWrappers.Spine
///
/// 设置 SkinWrapper 属性 SkinManager.Skin{i} =
///
- public void SetSkinWrapper(int i, string value) => Spine.ReplaceSkin(i, value);
+ public void SetSkinWrapper(int i, string value)
+ {
+ Spine.ReplaceSkin(i, value);
+ TypeDescriptor.Refresh(this);
+ }
///
/// 在属性面板悬停可以显示已加载的皮肤列表