diff --git a/SpineViewer/PropertyGridWrappers/Spine/SpineAnimationWrapper.cs b/SpineViewer/PropertyGridWrappers/Spine/SpineAnimationWrapper.cs index eda45bd..1d34434 100644 --- a/SpineViewer/PropertyGridWrappers/Spine/SpineAnimationWrapper.cs +++ b/SpineViewer/PropertyGridWrappers/Spine/SpineAnimationWrapper.cs @@ -114,7 +114,11 @@ namespace SpineViewer.PropertyGridWrappers.Spine /// /// 设置 TrackWrapper 属性 AnimationTracks.Track{i} = /// - public void SetTrackWrapper(int i, string value) => Spine.SetAnimation(i, value); + public void SetTrackWrapper(int i, string value) + { + Spine.SetAnimation(i, value); + TypeDescriptor.Refresh(this); + } /// /// 在属性面板悬停可以按轨道顺序显示动画名称 diff --git a/SpineViewer/PropertyGridWrappers/Spine/SpineSkinWrapper.cs b/SpineViewer/PropertyGridWrappers/Spine/SpineSkinWrapper.cs index bbd3460..6b6b653 100644 --- a/SpineViewer/PropertyGridWrappers/Spine/SpineSkinWrapper.cs +++ b/SpineViewer/PropertyGridWrappers/Spine/SpineSkinWrapper.cs @@ -100,7 +100,11 @@ namespace SpineViewer.PropertyGridWrappers.Spine /// /// 设置 SkinWrapper 属性 SkinManager.Skin{i} = /// - public void SetSkinWrapper(int i, string value) => Spine.ReplaceSkin(i, value); + public void SetSkinWrapper(int i, string value) + { + Spine.ReplaceSkin(i, value); + TypeDescriptor.Refresh(this); + } /// /// 在属性面板悬停可以显示已加载的皮肤列表