489 lines
32 KiB
XML
489 lines
32 KiB
XML
<Window x:Class="Il2CppInspectorGUI.MainWindow"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:local="clr-namespace:Il2CppInspectorGUI"
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xmlns:gif="https://github.com/XamlAnimatedGif/XamlAnimatedGif"
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mc:Ignorable="d"
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Title="Il2CppInspector" Height="850" Width="1100" Background="White"
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WindowStartupLocation="CenterScreen"
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ContentRendered="MainWindow_OnContentRendered"
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Drop="MainWindow_OnDrop">
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<Window.Resources>
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<!-- Image list -->
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<DataTemplate x:Key="ImageListTemplate">
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<TextBlock>
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<TextBlock.Text>
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<MultiBinding StringFormat="{}{2}-bit {1} ({0})">
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<Binding Path="Package.BinaryImage.Format"></Binding>
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<Binding Path="Package.BinaryImage.Arch"></Binding>
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<Binding Path="Package.BinaryImage.Bits"></Binding>
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</MultiBinding>
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</TextBlock.Text>
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</TextBlock>
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</DataTemplate>
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<!-- Namespace checkbox tree items -->
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<HierarchicalDataTemplate x:Key="NamespaceTreeItemTemplate" DataType="{x:Type local:CheckboxNode}" ItemsSource="{Binding Children}">
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<CheckBox Focusable="False" IsChecked="{Binding IsChecked}" VerticalAlignment="Center" Content="{Binding Name}"/>
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</HierarchicalDataTemplate>
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</Window.Resources>
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<!-- Enable/disable drag & drop dynamically -->
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<Window.Style>
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<Style TargetType="{x:Type Window}">
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<Style.Triggers>
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<DataTrigger Binding="{Binding ElementName=grdFirstPage, Path=Visibility}" Value="Visible">
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<Setter Property="AllowDrop" Value="True"/>
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</DataTrigger>
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<DataTrigger Binding="{Binding ElementName=btnSelectBinaryFile, Path=Visibility}" Value="Visible">
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<Setter Property="AllowDrop" Value="True"/>
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</DataTrigger>
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</Style.Triggers>
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</Style>
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</Window.Style>
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<!-- Window content -->
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<Grid>
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<!-- Main content -->
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<Grid Margin="5">
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<Grid.RowDefinitions>
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<RowDefinition Height ="100*" />
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<RowDefinition Height ="40" />
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</Grid.RowDefinitions>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="330"></ColumnDefinition>
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<ColumnDefinition Width="25"></ColumnDefinition>
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<ColumnDefinition Width="*"></ColumnDefinition>
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</Grid.ColumnDefinitions>
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<DockPanel DockPanel.Dock="Left">
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<!-- List of images in the binary file -->
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<Label DockPanel.Dock="Top" Foreground="{StaticResource WindowsBlue}" FontSize="18">Select image</Label>
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<ListBox DockPanel.Dock="Top" Name="lstImages" ItemTemplate="{StaticResource ImageListTemplate}" Height="80" SelectionChanged="LstImages_OnSelectionChanged"/>
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<!-- Footer text -->
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<TextBlock DockPanel.Dock="Bottom" TextWrapping="WrapWithOverflow" Margin="5">
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If you find this tool useful, please donate to help support its continued development!<LineBreak/>
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Donate via <Hyperlink NavigateUri="http://paypal.me/djkaty" RequestNavigate="Hyperlink_OnRequestNavigate">PayPal</Hyperlink><LineBreak/>
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Donate with bitcoin:<LineBreak/><TextBox IsReadOnly="True">3FoRUqUXgYj8NY8sMQfhX6vv9LqR3e2kzz</TextBox><LineBreak/>
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<LineBreak/>
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<Hyperlink NavigateUri="https://github.com/djkaty/Il2CppInspector" RequestNavigate="Hyperlink_OnRequestNavigate">Il2CppInspector on GitHub</Hyperlink><LineBreak/>
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<Hyperlink NavigateUri="http://www.djkaty.com" RequestNavigate="Hyperlink_OnRequestNavigate">www.djkaty.com</Hyperlink><LineBreak/>
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© Katy Coe 2017-2021
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</TextBlock>
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<!-- Image details view -->
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<Label DockPanel.Dock="Top" Foreground="{StaticResource WindowsBlue}" FontSize="18">Image information</Label>
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<Grid DockPanel.Dock="Top" Name="gridImageDetails" DataContext="{Binding ElementName=lstImages, Path=SelectedItem.Package}">
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<Grid.RowDefinitions>
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<RowDefinition Height="Auto"></RowDefinition>
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<RowDefinition Height="Auto"></RowDefinition>
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<RowDefinition Height="Auto"></RowDefinition>
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<RowDefinition Height="Auto"></RowDefinition>
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<RowDefinition Height="Auto"></RowDefinition>
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<RowDefinition Height="Auto"></RowDefinition>
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<RowDefinition Height="Auto"></RowDefinition>
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<RowDefinition Height="Auto"></RowDefinition>
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<RowDefinition Height="Auto"></RowDefinition>
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</Grid.RowDefinitions>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="70*"></ColumnDefinition>
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<ColumnDefinition Width="30*"></ColumnDefinition>
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</Grid.ColumnDefinitions>
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<Label Grid.Row="0" Grid.Column="0" Content="IL2CPP version"></Label>
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<Label Grid.Row="0" Grid.Column="1" Content="{Binding Path=Version}"></Label>
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<Label Grid.Row="1" Grid.Column="0" Content="Container format"></Label>
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<Label Grid.Row="1" Grid.Column="1" Content="{Binding Path=BinaryImage.Format}"></Label>
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<Label Grid.Row="2" Grid.Column="0" Content="Container endianness"></Label>
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<Label Grid.Row="2" Grid.Column="1" Content="{Binding Path=BinaryImage.Endianness}"></Label>
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<Label Grid.Row="3" Grid.Column="0" Content="Architecture"></Label>
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<Label Grid.Row="3" Grid.Column="1" Content="{Binding Path=BinaryImage.Arch}"></Label>
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<Label Grid.Row="4" Grid.Column="0" Content="Architecture word size"></Label>
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<Label Grid.Row="4" Grid.Column="1" Content="{Binding Path=BinaryImage.Bits}" ContentStringFormat="{}{0}-bit"></Label>
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<Label Grid.Row="5" Grid.Column="0" Content="Code image-to-VA positive offset"></Label>
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<Label Grid.Row="5" Grid.Column="1" Content="{Binding Path=BinaryImage.GlobalOffset}" ContentStringFormat="0x{0:x8}"></Label>
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<Label Grid.Row="6" Grid.Column="0" Content="MetadataRegistration address"></Label>
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<Label Grid.Row="6" Grid.Column="1" Content="{Binding Path=Binary.MetadataRegistrationPointer}" ContentStringFormat="0x{0:x8}"></Label>
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<Label Grid.Row="7" Grid.Column="0" Content="CodeRegistration address"></Label>
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<Label Grid.Row="7" Grid.Column="1" Content="{Binding Path=Binary.CodeRegistrationPointer}" ContentStringFormat="0x{0:x8}"></Label>
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<Label Grid.Row="8" Grid.Column="0" Content="Il2CppCodeRegistration function"></Label>
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<Label Grid.Row="8" Grid.Column="1" Content="{Binding Path=Binary.RegistrationFunctionPointer}" ContentStringFormat="0x{0:x8}"></Label>
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</Grid>
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<!-- Unity asset file button -->
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<Button Name="btnUnityAsset" Click="BtnUnityAsset_Click" DockPanel.Dock="Top" Margin="10" Padding="5" HorizontalAlignment="Left" VerticalAlignment="Top" FontSize="14" Width="260" Content="Get Unity version from asset file..." Style="{StaticResource LightBoxButton}"/>
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<!-- Save file buttons -->
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<Button Name="btnSaveMetadata" Click="BtnSaveMetadata_OnClick" DockPanel.Dock="Top" Margin="10" Padding="5" HorizontalAlignment="Left" VerticalAlignment="Top" FontSize="14" Width="260" Content="Save extracted/decrypted metadata...">
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<Button.Style>
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<Style BasedOn="{StaticResource LightBoxButton}" TargetType="{x:Type Button}">
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<Style.Triggers>
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<DataTrigger Binding="{Binding ElementName=areaBusyIndicator, Path=Visibility}" Value="Visible">
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<Setter Property="Button.IsEnabled" Value="False"/>
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</DataTrigger>
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<MultiDataTrigger>
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<MultiDataTrigger.Conditions>
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<Condition Binding="{Binding ElementName=lstImages, Path=SelectedItem.Package.Metadata.IsModified}" Value="False" />
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<Condition Binding="{Binding Path=IsExtractedFromPackage}" Value="False" />
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</MultiDataTrigger.Conditions>
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<Setter Property="Button.IsEnabled" Value="False"/>
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</MultiDataTrigger>
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</Style.Triggers>
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</Style>
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</Button.Style>
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</Button>
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<Button Name="btnSaveBinary" Click="BtnSaveBinary_OnClick" DockPanel.Dock="Top" Margin="10,2,10,10" Padding="5" HorizontalAlignment="Left" VerticalAlignment="Top" FontSize="14" Width="260" Content="Save extracted/decrypted binary...">
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<Button.Style>
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<Style BasedOn="{StaticResource LightBoxButton}" TargetType="{x:Type Button}">
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<Style.Triggers>
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<DataTrigger Binding="{Binding ElementName=areaBusyIndicator, Path=Visibility}" Value="Visible">
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<Setter Property="Button.IsEnabled" Value="False"/>
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</DataTrigger>
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<MultiDataTrigger>
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<MultiDataTrigger.Conditions>
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<Condition Binding="{Binding ElementName=lstImages, Path=SelectedItem.Package.Binary.IsModified}" Value="False" />
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<Condition Binding="{Binding Path=IsExtractedFromPackage}" Value="False" />
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</MultiDataTrigger.Conditions>
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<Setter Property="Button.IsEnabled" Value="False"/>
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</MultiDataTrigger>
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</Style.Triggers>
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</Style>
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</Button.Style>
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</Button>
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</DockPanel>
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<Separator Grid.Row="0" Grid.Column="1" Grid.RowSpan="2" Margin="5,5,10,5">
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<Separator.LayoutTransform>
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<RotateTransform Angle="90"></RotateTransform>
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</Separator.LayoutTransform>
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</Separator>
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<!-- Image selection prompt that automatically disappears when an image is selected -->
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<Label Name="lblChooseImagePrompt" Grid.Row="0" Grid.Column="2" Grid.RowSpan="2" Foreground="{StaticResource WindowsBlue}" FontSize="24"
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HorizontalAlignment="Center" VerticalAlignment="Center">
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<Label.Content>Select an image on the left</Label.Content>
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<Label.Style>
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<Style>
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<Setter Property="Label.Visibility" Value="Hidden"/>
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<Style.Triggers>
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<DataTrigger Binding="{Binding ElementName=lstImages, Path=SelectedItem}" Value="{x:Null}">
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<Setter Property="Label.Visibility" Value="Visible"/>
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</DataTrigger>
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</Style.Triggers>
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</Style>
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</Label.Style>
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</Label>
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<!-- Output configuration -->
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<DockPanel Name="pnlOutputSettings" Grid.Row="0" Grid.Column="2" Grid.RowSpan="2">
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<!-- Show preferences only when an image is selected -->
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<DockPanel.Style>
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<Style>
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<Setter Property="DockPanel.Visibility" Value="Visible"/>
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<Style.Triggers>
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<DataTrigger Binding="{Binding ElementName=lstImages, Path=SelectedItem}" Value="{x:Null}">
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<Setter Property="DockPanel.Visibility" Value="Hidden"/>
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</DataTrigger>
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</Style.Triggers>
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</Style>
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</DockPanel.Style>
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<!-- Export button -->
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<Button Name="btnExport" Click="BtnExport_OnClick" DockPanel.Dock="Bottom" Margin="2" HorizontalAlignment="Right" VerticalAlignment="Bottom" FontSize="18" Width="120" Content="Export">
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<Button.Style>
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<Style BasedOn="{StaticResource LightBoxButton}" TargetType="{x:Type Button}">
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<Style.Triggers>
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<DataTrigger Binding="{Binding ElementName=areaBusyIndicator, Path=Visibility}" Value="Visible">
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<Setter Property="Button.IsEnabled" Value="False"/>
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</DataTrigger>
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</Style.Triggers>
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</Style>
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</Button.Style>
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</Button>
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<DockPanel DockPanel.Dock="Top">
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<!-- List of namespaces to export -->
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<DockPanel DockPanel.Dock="Right" Width="230">
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<Label DockPanel.Dock="Top" Foreground="{StaticResource WindowsBlue}" FontSize="18">Namespaces</Label>
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<TextBlock DockPanel.Dock="Top" TextWrapping="WrapWithOverflow" Margin="10,0,5,5">This only applies to C# prototypes output</TextBlock>
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<StackPanel DockPanel.Dock="Top" Margin="10,0,5,5" Orientation="Horizontal">
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<Button Margin="2,0,5,0" Width="103" Click="SelectAllNamespaces_Click">Select all</Button>
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<Button Width="103" Click="SelectNoneNamespaces_Click">Select none</Button>
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</StackPanel>
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<TreeView DockPanel.Dock="Bottom" Name="trvNamespaces" ItemTemplate="{StaticResource NamespaceTreeItemTemplate}" Width="210" Margin="10,5,5,5"></TreeView>
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</DockPanel>
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<!-- Settings -->
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<ScrollViewer Padding="6">
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<StackPanel DockPanel.Dock="Left">
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<Label Foreground="{StaticResource WindowsBlue}" FontSize="18">Configure output</Label>
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<!-- C# code stubs output -->
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<RadioButton GroupName="grpOutputType" Name="rdoOutputCSharp" IsChecked="True" VerticalContentAlignment="Center" FontSize="18" Foreground="{StaticResource MicrosoftGreen}">C# prototypes</RadioButton>
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<GroupBox Header="Layout" Margin="5" Padding="5">
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<StackPanel>
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<StackPanel.Style>
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<Style>
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<Style.Triggers>
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<DataTrigger Binding="{Binding ElementName=rdoOutputSolution, Path=IsChecked}" Value="True">
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<Setter Property="Control.IsEnabled" Value="False"/>
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</DataTrigger>
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</Style.Triggers>
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</Style>
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</StackPanel.Style>
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<RadioButton Name="rdoLayoutSingle" IsChecked="True">Single file</RadioButton>
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<RadioButton Name="rdoLayoutNamespace">File per namespace</RadioButton>
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<RadioButton Name="rdoLayoutAssembly">File per assembly</RadioButton>
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<RadioButton Name="rdoLayoutClass">File per class</RadioButton>
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<RadioButton Name="rdoLayoutTree" Content="Tree layout">
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<RadioButton.Style>
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<Style>
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<Style.Triggers>
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<DataTrigger Binding="{Binding ElementName=rdoOutputSolution, Path=IsChecked}" Value="True">
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<Setter Property="RadioButton.IsChecked" Value="True"/>
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</DataTrigger>
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</Style.Triggers>
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</Style>
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</RadioButton.Style>
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</RadioButton>
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</StackPanel>
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</GroupBox>
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<CheckBox Name="cbFlattenHierarchy" Margin="2" Content="Don't nest folders (flatten hierarchy)">
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<CheckBox.Style>
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<Style>
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<Style.Triggers>
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<DataTrigger Binding="{Binding ElementName=rdoLayoutSingle, Path=IsChecked}" Value="True">
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<Setter Property="Control.IsEnabled" Value="False"/>
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</DataTrigger>
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<DataTrigger Binding="{Binding ElementName=rdoLayoutAssembly, Path=IsChecked}" Value="True">
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<Setter Property="Control.IsEnabled" Value="False"/>
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</DataTrigger>
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</Style.Triggers>
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</Style>
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</CheckBox.Style>
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</CheckBox>
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<!-- Sorting (only available with single file, namespace and assembly output -->
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<GroupBox Margin="5" Padding="5">
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<!-- Replace TextBlock with Label in header template so that it greys out when the GroupBox is disabled -->
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<GroupBox.Header>
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<Label Content="Type sorting" Padding="0"/>
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</GroupBox.Header>
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<GroupBox.Style>
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<Style>
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<Style.Triggers>
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<DataTrigger Binding="{Binding ElementName=rdoLayoutClass, Path=IsChecked}" Value="True">
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<Setter Property="Control.IsEnabled" Value="False"/>
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</DataTrigger>
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<DataTrigger Binding="{Binding ElementName=rdoLayoutTree, Path=IsChecked}" Value="True">
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<Setter Property="Control.IsEnabled" Value="False"/>
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</DataTrigger>
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</Style.Triggers>
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</Style>
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</GroupBox.Style>
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<StackPanel>
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<RadioButton Name="rdoSortName" IsChecked="True">Alphabetical</RadioButton>
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<RadioButton Name="rdoSortIndex">Type definition index</RadioButton>
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</StackPanel>
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</GroupBox>
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<CheckBox Name="cbSuppressMetadata" Margin="2">Suppress pointer, offset and index metadata comments</CheckBox>
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<CheckBox Name="cbMustCompile" Margin="2" Content="Attempt to generate output that compiles">
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<CheckBox.Style>
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<Style>
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<Style.Triggers>
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<DataTrigger Binding="{Binding ElementName=rdoOutputSolution, Path=IsChecked}" Value="True">
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<Setter Property="CheckBox.IsChecked" Value="True"/>
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<Setter Property="Control.IsEnabled" Value="False"/>
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</DataTrigger>
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</Style.Triggers>
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</Style>
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</CheckBox.Style>
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</CheckBox>
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<CheckBox Name="cbSeparateAttributes" Margin="2" Content="Place assembly-level attributes in separate files">
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<CheckBox.Style>
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<Style>
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<Setter Property="CheckBox.IsChecked" Value="True"/>
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<Setter Property="Control.IsEnabled" Value="False"/>
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<Style.Triggers>
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<DataTrigger Binding="{Binding ElementName=rdoLayoutAssembly, Path=IsChecked}" Value="True">
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<Setter Property="Control.IsEnabled" Value="True"/>
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</DataTrigger>
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<DataTrigger Binding="{Binding ElementName=rdoLayoutTree, Path=IsChecked}" Value="True">
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<Setter Property="Control.IsEnabled" Value="True"/>
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</DataTrigger>
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<DataTrigger Binding="{Binding ElementName=rdoOutputSolution, Path=IsChecked}" Value="True">
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<Setter Property="CheckBox.IsChecked" Value="True"/>
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<Setter Property="Control.IsEnabled" Value="False"/>
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</DataTrigger>
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</Style.Triggers>
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</Style>
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</CheckBox.Style>
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</CheckBox>
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<Separator Margin="5,15,5,15"/>
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<!-- Visual Studio solution -->
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<RadioButton GroupName="grpOutputType" Name="rdoOutputSolution" VerticalContentAlignment="Center" FontSize="18" Foreground="{StaticResource MicrosoftGreen}">Visual Studio solution</RadioButton>
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<TextBlock TextWrapping="WrapWithOverflow">Uses the settings above but forces tree layout, compilable output and separate assembly attributes</TextBlock>
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<DockPanel>
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<Button Name="btnUnityPath" DockPanel.Dock="Right" Width="70" Margin="4" Click="BtnUnityPath_OnClick">Browse</Button>
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<Label DockPanel.Dock="Left" Width="170" VerticalAlignment="Center">Unity editor path:</Label>
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<TextBlock Name="txtUnityPath" DockPanel.Dock="Left" VerticalAlignment="Center" FlowDirection="RightToLeft" HorizontalAlignment="Right" ToolTip="{Binding RelativeSource={RelativeSource Self}, Path=Text}"/>
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</DockPanel>
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<DockPanel>
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<Button Name="btnUnityScriptPath" DockPanel.Dock="Right" Width="70" Margin="4" Click="BtnUnityScriptPath_OnClick">Browse</Button>
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<Label DockPanel.Dock="Left" Width="240" VerticalAlignment="Center">Unity script assemblies path:</Label>
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<TextBlock Name="txtUnityScriptPath" DockPanel.Dock="Left" VerticalAlignment="Center" FlowDirection="RightToLeft" HorizontalAlignment="Right" ToolTip="{Binding RelativeSource={RelativeSource Self}, Path=Text}"/>
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</DockPanel>
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<Separator Margin="5,15,5,15"/>
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<!-- Assembly shim DLLs -->
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<RadioButton GroupName="grpOutputType" Name="rdoOutputDll" VerticalContentAlignment="Center" FontSize="18" Foreground="{StaticResource MicrosoftGreen}">.NET assembly shim DLLs</RadioButton>
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<CheckBox Name="cbSuppressDllMetadata" Margin="2,10,2,2">Suppress output of all metadata attributes</CheckBox>
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<Separator Margin="5,15,5,15"/>
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<!-- Python script -->
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<RadioButton GroupName="grpOutputType" Name="rdoOutputPy" VerticalContentAlignment="Center" FontSize="18" Foreground="{StaticResource MicrosoftGreen}">Python script for disassemblers</RadioButton>
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<DockPanel>
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<ComboBox Name="cboPyUnityVersion" DockPanel.Dock="Right" Margin="4"></ComboBox>
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<Label DockPanel.Dock="Left" Width="170" VerticalAlignment="Center" HorizontalAlignment="Left">Unity version (if known):</Label>
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</DockPanel>
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<DockPanel>
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<ComboBox Name="cboPyTarget" DockPanel.Dock="Right" Margin="4" Width="80"></ComboBox>
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<Label DockPanel.Dock="Left" Width="170" VerticalAlignment="Center" HorizontalAlignment="Left">Script target:</Label>
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</DockPanel>
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<Separator Margin="5,15,5,15"/>
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<!-- C++ scaffolding -->
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<RadioButton GroupName="grpOutputType" Name="rdoOutputCpp" VerticalContentAlignment="Center" FontSize="18" Foreground="{StaticResource MicrosoftGreen}">C++ scaffolding / DLL injection project</RadioButton>
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<DockPanel>
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<ComboBox Name="cboCppUnityVersion" DockPanel.Dock="Right" Margin="4"></ComboBox>
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<Label DockPanel.Dock="Left" Width="250" VerticalAlignment="Center" HorizontalAlignment="Left">Unity version (if known):</Label>
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</DockPanel>
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<DockPanel>
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<ComboBox Name="cboCppCompiler" DockPanel.Dock="Right" Margin="4" Width="80">
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<ComboBoxItem IsSelected="True">MSVC</ComboBoxItem>
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<ComboBoxItem>GCC</ComboBoxItem>
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</ComboBox>
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<Label DockPanel.Dock="Left" Width="250" VerticalAlignment="Center" HorizontalAlignment="Left">Target C++ compiler for output:</Label>
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</DockPanel>
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<Separator Margin="5,15,5,15"/>
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<!-- JSON metadata -->
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<RadioButton GroupName="grpOutputType" Name="rdoOutputJSON" VerticalContentAlignment="Center" FontSize="18" Foreground="{StaticResource MicrosoftGreen}">JSON metadata</RadioButton>
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<DockPanel>
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<ComboBox Name="cboJsonUnityVersion" DockPanel.Dock="Right" Margin="4"></ComboBox>
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<Label DockPanel.Dock="Left" Width="170" VerticalAlignment="Center" HorizontalAlignment="Left">Unity version (if known):</Label>
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</DockPanel>
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|
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</StackPanel>
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</ScrollViewer>
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</DockPanel>
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</DockPanel>
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|
</Grid>
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|
|
<!-- Background dimmer -->
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<Rectangle Name="rectModalLightBoxBackground" Fill="Black" Opacity="0.4">
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<Rectangle.Style>
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|
<Style>
|
|
<Setter Property="Rectangle.Visibility" Value="Hidden"></Setter>
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|
<Style.Triggers>
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<DataTrigger Binding="{Binding ElementName=grdFirstPage, Path=Visibility}" Value="Visible">
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|
<Setter Property="Rectangle.Visibility" Value="Visible" />
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|
</DataTrigger>
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|
<DataTrigger Binding="{Binding ElementName=btnSelectBinaryFile, Path=Visibility}" Value="Visible">
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|
<Setter Property="Rectangle.Visibility" Value="Visible" />
|
|
</DataTrigger>
|
|
<DataTrigger Binding="{Binding ElementName=areaBusyIndicator, Path=Visibility}" Value="Visible">
|
|
<Setter Property="Rectangle.Visibility" Value="Visible" />
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|
</DataTrigger>
|
|
</Style.Triggers>
|
|
</Style>
|
|
</Rectangle.Style>
|
|
</Rectangle>
|
|
|
|
<!-- Light boxes -->
|
|
<Grid Name="grdFirstPage">
|
|
<Grid.RowDefinitions>
|
|
<RowDefinition Height ="*" />
|
|
<RowDefinition Height ="*" />
|
|
<RowDefinition Height ="Auto" />
|
|
</Grid.RowDefinitions>
|
|
|
|
<Button Grid.Row="0" Name="btnSelectMetadataFile" Style="{StaticResource LightBoxButton}" Margin="100,100,100,25" Click="BtnSelectMetadataFile_OnClick">
|
|
<TextBlock TextAlignment="Center">
|
|
<TextBlock FontSize="22">Option 1</TextBlock>
|
|
<LineBreak/>
|
|
<TextBlock>Select or drag & drop an IL2CPP metadata file</TextBlock>
|
|
<LineBreak/>
|
|
<TextBlock FontSize="16">You can drag & drop both the metadata and binary together</TextBlock>
|
|
</TextBlock>
|
|
</Button>
|
|
<Button Grid.Row="1" Name="btnSelectPackageFile" Style="{StaticResource LightBoxButton}" Margin="100,75,100,50" Click="BtnSelectPackageFile_OnClick">
|
|
<TextBlock TextAlignment="Center">
|
|
<TextBlock FontSize="22">Option 2</TextBlock>
|
|
<LineBreak/>
|
|
<TextBlock>Select or drag & drop one or more APK files,<LineBreak/>an XAPK, AAB, IPA or Zip file</TextBlock>
|
|
<LineBreak/>
|
|
<TextBlock FontSize="16">Encrypted IPA files are not supported</TextBlock>
|
|
</TextBlock>
|
|
</Button>
|
|
|
|
<StackPanel Grid.Row="2" Orientation="Horizontal" HorizontalAlignment="Right">
|
|
<!-- Plugin options -->
|
|
<Button Name="btnPluginOptions" Style="{StaticResource LightBoxButton}" Click="BtnPluginOptions_Click" Margin="0,0,10,10" Padding="5" HorizontalAlignment="Right" VerticalAlignment="Bottom" FontSize="18" Width="180" Content="Manage plugins..."/>
|
|
|
|
<!-- Load options -->
|
|
<Button Name="btnLoadOptions" Style="{StaticResource LightBoxButton}" Click="BtnLoadOptions_Click" Margin="0,0,10,10" Padding="5" HorizontalAlignment="Right" VerticalAlignment="Bottom" FontSize="18" Width="180" Content="Import options..."/>
|
|
</StackPanel>
|
|
</Grid>
|
|
<Button Name="btnSelectBinaryFile" Style="{StaticResource LightBoxButton}" Margin="100" Click="BtnSelectBinaryFile_OnClick" Visibility="Hidden">
|
|
<TextBlock TextAlignment="Center">
|
|
<TextBlock>Select or drag & drop an IL2CPP binary file</TextBlock>
|
|
<LineBreak/>
|
|
<TextBlock FontSize="16">You can also use a Linux process map (eg. maps.txt from GameGuardian)</TextBlock>
|
|
</TextBlock>
|
|
</Button>
|
|
|
|
<!-- Back button -->
|
|
<Button Name="btnBack" Margin="7" Padding="2" HorizontalAlignment="Left" VerticalAlignment="Bottom" FontSize="18" Width="120" Click="BtnBack_OnClick" Content="<< Back">
|
|
<Button.Style>
|
|
<Style BasedOn="{StaticResource LightBoxButton}" TargetType="{x:Type Button}">
|
|
<Setter Property="Visibility" Value="Hidden"></Setter>
|
|
<Style.Triggers>
|
|
<DataTrigger Binding="{Binding ElementName=grdFirstPage, Path=Visibility}" Value="Hidden">
|
|
<Setter Property="Button.Visibility" Value="Visible"/>
|
|
</DataTrigger>
|
|
<DataTrigger Binding="{Binding ElementName=areaBusyIndicator, Path=Visibility}" Value="Visible">
|
|
<Setter Property="Button.IsEnabled" Value="False"/>
|
|
</DataTrigger>
|
|
</Style.Triggers>
|
|
</Style>
|
|
</Button.Style>
|
|
</Button>
|
|
|
|
<!-- Busy indicator -->
|
|
<Border Name="areaBusyIndicator" Width="800" BorderThickness="1" CornerRadius="2" BorderBrush="Gray" HorizontalAlignment="Center" VerticalAlignment="Center" Background="White" SnapsToDevicePixels="True" Visibility="Hidden">
|
|
<StackPanel Margin="60,40,60,40">
|
|
<TextBlock Name="txtBusyStatus" Foreground="{StaticResource WindowsBlue}" FontSize="24" HorizontalAlignment="Center" TextAlignment="Center">Getting things ready...</TextBlock>
|
|
<Image gif:AnimationBehavior.SourceUri="Resources/pizza.gif" Width="100" Margin="0,20,0,0" RenderOptions.BitmapScalingMode="Fant" />
|
|
</StackPanel>
|
|
</Border>
|
|
</Grid>
|
|
</Window>
|