Files
Il2CppInspectorRedux/Il2CppTests/TestExpectedResults/GameAssembly-ArraysAndPointers-x64.cs

35 lines
879 B
C#

// Image 0: mscorlib.dll - 0
// Image 1: ArraysAndPointers.dll - 1810
// Namespace: Il2CppTests.TestSources
internal class Test // TypeDefIndex: 1811
{
// Fields
private int[] foo; // 0x10
private int[] bar; // 0x20
private float[][] arrayOfArrays; // 0x30
private float[,] twoDimensionalArray; // 0x40
private float[,,] threeDimensionalArray; // 0x10
private int*[] arrayOfPointer; // 0x29
private int** pointerToPointer; // 0x8047EC30
private float*[][,,][] confusedElephant; // 0x00
// Nested types
private struct fixedSizeArrayStruct // TypeDefIndex: 1812
{
// Fields
private fixed /* 0x000000018000CC70 */ int fixedSizeArray[0]; // 0x10
// Nested types
}
// Constructors
public Test(); // 0x00000001803E0EE0
// Methods
public int[] FooMethod(int[][] bar); // 0x00000001803E0EA0
public int[,] BarMethod(int[,,] baz); // 0x00000001803E0E50
}