* Initial commit of new UI c# component * Initial commit of new UI frontend component * target WinExe to hide console window in release mode, move ui exe into resources * force single file publishing and add initial gh workflow for publishing ui * fix workflow errors * update dependencies and remove cxxdemangler, as it was outdated * fix c# single file output due to invalid output path * smaller tweaks, hack around loops in cpp type layouting * process other queued exports even if one fails and show error message * add basic support for processing LC_DYLD_CHAINED_FIXUPS * ELF loading should not use the file offset for loading the dynamic section * fix symbol table loading in some modified elfs * add "start export" button on format selection screen, clear all toasts after selecting an export format * embed ui executable directly into c# assembly * only build tauri component in c# release builds * add il2cpp file (binary, metadata) export to advanced tab * fix and enable binary ninja fake string segment support * add support for metadata * unify logic for getting element type index * fix new ui not allowing script exports other than ida * new ui: clear out loaded binary if no IL2CPP images could be loaded * fix toAddr calls in ghidra script target * remove dependency on a section being named .text in loaded pe files * tweak symbol reading a bit and remove sht relocation reading * add initial support for required forward references in il2cpp types, also fix issues with type names clashing with il2cpp api types * reduce clang errors for header file, fix better array size struct, emit required forward definitions in header * expose forward definitions in AppModel, fix issue with method-only used types not being emitted * remove debug log line * fix spelling mistakes in gui outputs * fix il2cpp_array_size_t not being an actual type for later method definitions * change the default port for new ui dev to 5000 * show current version and hash in new ui footer * seperate redux ui impl into FrontendCore project * make inspector version a server api, split up output subtypes and tweak some option names * add redux CLI based on redux GUI output formats * replace all Console.WriteLine calls in core inspector with AnsiConsole calls * add workflow for new cli and add back old gui workflow * disable aot publish and enable single file for redux cli
34 lines
1.2 KiB
C#
34 lines
1.2 KiB
C#
using VersionedSerialization;
|
|
|
|
namespace Il2CppInspector.Next;
|
|
|
|
public static class MetadataVersions
|
|
{
|
|
public static readonly StructVersion V160 = new(16);
|
|
|
|
public static readonly StructVersion V190 = new(19);
|
|
|
|
public static readonly StructVersion V210 = new(21);
|
|
public static readonly StructVersion V220 = new(22);
|
|
|
|
public static readonly StructVersion V240 = new(24);
|
|
public static readonly StructVersion V241 = new(24, 1);
|
|
public static readonly StructVersion V242 = new(24, 2);
|
|
public static readonly StructVersion V243 = new(24, 3);
|
|
public static readonly StructVersion V244 = new(24, 4);
|
|
public static readonly StructVersion V245 = new(24, 5);
|
|
|
|
public static readonly StructVersion V270 = new(27);
|
|
public static readonly StructVersion V271 = new(27, 1);
|
|
public static readonly StructVersion V272 = new(27, 2);
|
|
|
|
// These two versions have two variations:
|
|
public static readonly StructVersion V290 = new(29);
|
|
public static readonly StructVersion V310 = new(31);
|
|
|
|
// No tag - 29.0/31.0
|
|
public static readonly string Tag2022 = "2022"; // 29.1/31.1
|
|
|
|
// Unity 6000.3.0a2
|
|
public static readonly StructVersion V350 = new(35);
|
|
} |