* Always set image base to 0 for Ghidra * Script improvements Everything here is for Ghidra: * Use `%` instead of f-string (Ghidra still uses python 2.7, meanwhile f-strings were added in 3.6) * Handle errors when applying type (Ghidra throws exception unlike IDA) * Don't trigger decompiler (analysis will be faster) * Revert back string literals * Set image base to zero only for ELF I don't know about PE with Ghidra * Update README for disassemblers * IDA 7.6 required due `ida_ida.inf_is_32bit_exactly()` * Ghidra now don't launch decompiler for whole binary * Set image base to 0 in script Remove %IMAGE_BASE% since we don't use it anymore * Create XREFs for Ghidra Now you can jump from `MethodInfo` to actual method * Fix demangler for Ghidra Ghidra's demangler can process only functions in auto analysis. Now both `TypeInfo` and `MethodInfo` are displayed properly --------- Co-authored-by: commonuserlol <commonuserlol@users.noreply.github.com>
82 lines
3.9 KiB
C#
82 lines
3.9 KiB
C#
// Copyright (c) 2019-2020 Carter Bush - https://github.com/carterbush
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// Copyright (c) 2020-2021 Katy Coe - http://www.djkaty.com - https://github.com/djkaty
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// Copyright 2020 Robert Xiao - https://robertxiao.ca/
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// All rights reserved
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using System.Linq;
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using System.IO;
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using Il2CppInspector.Reflection;
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using Il2CppInspector.Model;
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using System.Collections.Generic;
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using System;
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namespace Il2CppInspector.Outputs
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{
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public class PythonScript
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{
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private readonly AppModel model;
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public PythonScript(AppModel model) => this.model = model;
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// Get list of available script targets
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public static IEnumerable<string> GetAvailableTargets() {
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var ns = typeof(PythonScript).Namespace + ".ScriptResources.Targets";
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var res = ResourceHelper.GetNamesForNamespace(ns);
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return res.Select(s => Path.GetFileNameWithoutExtension(s.Substring(ns.Length + 1))).OrderBy(s => s);
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}
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// Output script file
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public void WriteScriptToFile(string outputFile, string target, string existingTypeHeaderFIle = null, string existingJsonMetadataFile = null) {
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// Check that target script API is valid
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if (!GetAvailableTargets().Contains(target))
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throw new InvalidOperationException("Unknown script API target: " + target);
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// Write types file first if it hasn't been specified
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var typeHeaderFile = Path.Combine(Path.GetDirectoryName(outputFile), Path.GetFileNameWithoutExtension(outputFile) + ".h");
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if (string.IsNullOrEmpty(existingTypeHeaderFIle))
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writeTypes(typeHeaderFile);
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else
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typeHeaderFile = existingTypeHeaderFIle;
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var typeHeaderRelativePath = getRelativePath(outputFile, typeHeaderFile);
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// Write JSON metadata if it hasn't been specified
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var jsonMetadataFile = Path.Combine(Path.GetDirectoryName(outputFile), Path.GetFileNameWithoutExtension(outputFile) + ".json");
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if (string.IsNullOrEmpty(existingJsonMetadataFile))
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writeJsonMetadata(jsonMetadataFile);
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else
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jsonMetadataFile = existingJsonMetadataFile;
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var jsonMetadataRelativePath = getRelativePath(outputFile, jsonMetadataFile);
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var ns = typeof(PythonScript).Namespace + ".ScriptResources";
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var preamble = ResourceHelper.GetText(ns + ".shared-preamble.py");
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var main = ResourceHelper.GetText(ns + ".shared-main.py");
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var api = ResourceHelper.GetText($"{ns}.Targets.{target}.py");
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var script = string.Join("\n", new [] { preamble, api, main })
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.Replace("%SCRIPTFILENAME%", Path.GetFileName(outputFile))
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.Replace("%TYPE_HEADER_RELATIVE_PATH%", typeHeaderRelativePath.ToEscapedString())
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.Replace("%JSON_METADATA_RELATIVE_PATH%", jsonMetadataRelativePath.ToEscapedString())
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.Replace("%TARGET_UNITY_VERSION%", model.UnityHeaders.ToString());
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File.WriteAllText(outputFile, script);
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}
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private void writeTypes(string typeHeaderFile) => new CppScaffolding(model, useBetterArraySize: true).WriteTypes(typeHeaderFile);
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private void writeJsonMetadata(string jsonMetadataFile) => new JSONMetadata(model).Write(jsonMetadataFile);
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private string getRelativePath(string from, string to) =>
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Path.GetRelativePath(Path.GetDirectoryName(Path.GetFullPath(from))!,
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Path.GetDirectoryName(Path.GetFullPath(to))!)
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+ '/'
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// We do not use Path.DirectorySeparatorChar here as scripts might be generated on windows then ran on linux,
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// and / is cross-compatible
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+ Path.GetFileName(to);
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}
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}
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