Files
Il2CppInspectorRedux/Il2CppInspector.Redux.GUI/Il2CppInspector.Redux.GUI.csproj
Luke 3439ca912b Implement new GUI and CLI, fix misc. smaller issues (#22)
* Initial commit of new UI c# component

* Initial commit of new UI frontend component

* target WinExe to hide console window in release mode, move ui exe into resources

* force single file publishing and add initial gh workflow for publishing ui

* fix workflow errors

* update dependencies and remove cxxdemangler, as it was outdated

* fix c# single file output due to invalid output path

* smaller tweaks, hack around loops in cpp type layouting

* process other queued exports even if one fails and show error message

* add basic support for processing LC_DYLD_CHAINED_FIXUPS

* ELF loading should not use the file offset for loading the dynamic section

* fix symbol table loading in some modified elfs

* add "start export" button on format selection screen, clear all toasts after selecting an export format

* embed ui executable directly into c# assembly

* only build tauri component in c# release builds

* add il2cpp file (binary, metadata) export to advanced tab

* fix and enable binary ninja fake string segment support

* add support for metadata

* unify logic for getting element type index

* fix new ui not allowing script exports other than ida

* new ui: clear out loaded binary if no IL2CPP images could be loaded

* fix toAddr calls in ghidra script target

* remove dependency on a section being named .text in loaded pe files

* tweak symbol reading a bit and remove sht relocation reading

* add initial support for required forward references in il2cpp types, also fix issues with type names clashing with il2cpp api types

* reduce clang errors for header file, fix better array size struct, emit required forward definitions in header

* expose forward definitions in AppModel, fix issue with method-only used types not being emitted

* remove debug log line

* fix spelling mistakes in gui outputs

* fix il2cpp_array_size_t not being an actual type for later method definitions

* change the default port for new ui dev to 5000

* show current version and hash in new ui footer

* seperate redux ui impl into FrontendCore project

* make inspector version a server api, split up output subtypes and tweak some option names

* add redux CLI based on redux GUI output formats

* replace all Console.WriteLine calls in core inspector with AnsiConsole calls

* add workflow for new cli and add back old gui workflow

* disable aot publish and enable single file for redux cli
2025-08-15 21:13:32 +02:00

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XML

<Project Sdk="Microsoft.NET.Sdk.Web">
<PropertyGroup>
<TargetFramework>net9.0</TargetFramework>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
<InvariantGlobalization>true</InvariantGlobalization>
<!-- todo: enable this once the app is aot compliant! -->
<PublishAot>false</PublishAot>
<OutputType Condition="'$(Configuration)' == 'Release'">WinExe</OutputType>
<PublishSingleFile>true</PublishSingleFile>
</PropertyGroup>
<!-- todo: this needs to be adjusted for multiplatform support -->
<Target Name="BuildTauriFrontend" BeforeTargets="BeforeBuild" Condition="'$(Configuration)' == 'Release'">
<Exec Command="pnpm tauri build --no-bundle" WorkingDirectory="..\Il2CppInspector.Redux.GUI.UI" />
<ItemGroup>
<EmbeddedResource Include="..\Il2CppInspector.Redux.GUI.UI\src-tauri\target\release\il2cppinspectorredux.exe" />
</ItemGroup>
</Target>
<ItemGroup>
<ProjectReference Include="..\Il2CppInspector.Redux.FrontendCore\Il2CppInspector.Redux.FrontendCore.csproj" />
</ItemGroup>
</Project>