22 Commits

Author SHA1 Message Date
Luke
3439ca912b Implement new GUI and CLI, fix misc. smaller issues (#22)
* Initial commit of new UI c# component

* Initial commit of new UI frontend component

* target WinExe to hide console window in release mode, move ui exe into resources

* force single file publishing and add initial gh workflow for publishing ui

* fix workflow errors

* update dependencies and remove cxxdemangler, as it was outdated

* fix c# single file output due to invalid output path

* smaller tweaks, hack around loops in cpp type layouting

* process other queued exports even if one fails and show error message

* add basic support for processing LC_DYLD_CHAINED_FIXUPS

* ELF loading should not use the file offset for loading the dynamic section

* fix symbol table loading in some modified elfs

* add "start export" button on format selection screen, clear all toasts after selecting an export format

* embed ui executable directly into c# assembly

* only build tauri component in c# release builds

* add il2cpp file (binary, metadata) export to advanced tab

* fix and enable binary ninja fake string segment support

* add support for metadata

* unify logic for getting element type index

* fix new ui not allowing script exports other than ida

* new ui: clear out loaded binary if no IL2CPP images could be loaded

* fix toAddr calls in ghidra script target

* remove dependency on a section being named .text in loaded pe files

* tweak symbol reading a bit and remove sht relocation reading

* add initial support for required forward references in il2cpp types, also fix issues with type names clashing with il2cpp api types

* reduce clang errors for header file, fix better array size struct, emit required forward definitions in header

* expose forward definitions in AppModel, fix issue with method-only used types not being emitted

* remove debug log line

* fix spelling mistakes in gui outputs

* fix il2cpp_array_size_t not being an actual type for later method definitions

* change the default port for new ui dev to 5000

* show current version and hash in new ui footer

* seperate redux ui impl into FrontendCore project

* make inspector version a server api, split up output subtypes and tweak some option names

* add redux CLI based on redux GUI output formats

* replace all Console.WriteLine calls in core inspector with AnsiConsole calls

* add workflow for new cli and add back old gui workflow

* disable aot publish and enable single file for redux cli
2025-08-15 21:13:32 +02:00
Luke
b05c03964a Struct reading and disassembly script overhaul, various misc. loading fixes, bump to .NET 9 (#13)
* Bump projects to .net 9 and update nugets

* add VersionedSerialization + source generator

* migrate versioning to StructVersion class, add handling/detection for 29.2/31.2

* add new struct definitions

* rename serialization methods and add BinaryObjectStreamReader for interop

* Rework metadata struct loading to use new struct versioning

* move 29/31.1/.2 to use tags (-2022,-2023) instead of minor versions

* fix metadata usage validity checks

* rework code registration offsetting a bit and add second 29/31.1 condition

* tweak .1 condition (again)

* 29/31.2 was a psyop

* also remove 29.2 from the readme

* remove loading of packed dlls - this was a very unsafe feature

* support auto-recovering type indices from type handles
fixes loading of memory-dumped v29+ libraries since those replacee their class indices on load with a pointer to the corresponding type

* support loading PEs without an export table

* also read UnresolvedVirtualCallCount on regular v31

* Disable plugin loading for now

* Overhaul disassembler script + add Binary Ninja target (#12)

* Overhaul diassembler scripts:
- No longer defines top level functions
- Split into three classes: StatusHandler (like before), DisassemblerInterface (for interfacing with the used program API), ScriptContext (for definiting general functions that use the disassembler interface)
- Add type annotations to all class methods and remove 2.7 compatibility stuff (Ghidra now supports Python 3 so this is unnecessary anymore)
- Disassembler backends are now responsible for launching metadata/script processing, to better support disassembler differences
- String handling is back in the base ScriptContext class, disassembler interfaces opt into the fake string segment creation and fall back to the old method if it isn't supported

* Add Binary Ninja disassembler script backend
This uses the new backend-controlled execution to launch metadata processing on a background thread to keep the ui responsive

* make binary ninja script use own _BINARYNINJA_ define and add define helpers to header

* Update README to account for new script and binary ninja backend

* implement fake string segment functions for binary ninja but don't advertise support

* also cache API function types in binary ninja backend

* fix ida script and disable folders again

* Fix metadata usage issues caused by it being a value type now

* make TryMapVATR overrideable and implement it for ELFs

* Make field offset reading use TryMapVATR to reduce exceptions

* Fix NRE in Assembly ctor on < v24.2

* Update actions workflow to produce cross-platform CLI binaries, update readme to reflect .net 9 changes

* workflow: only restore packages for projects that are being built

* workflow: tweak caching and fix gui compilation

* workflow: remove double .zip in CLI artifact name

* 29/31.2 don't actually exist, this logic is not needed
2024-11-14 14:32:11 +01:00
LukeFZ
0f7cd027c3 create fake string segment to allow ida to show the actual strings, also add custom xref between methodinfo and method when both exist 2024-02-16 11:43:15 +01:00
LukeFZ
939bedac57 Skip function boundaries when a .pdata segment is detected, add (very slow) folder creation which is disabled by default 2024-02-13 15:02:16 +01:00
LukeFZ
5b1d9c67d1 Add name mangling to Methods/MethodInfo/TypeInfo/TypeRef, remove Boxing from ValueTypes when used as the this parameter, fix crashes when a module has no attributes 2023-12-06 20:09:35 +01:00
LukeFZ
f1cb0d14a2 Export FieldInfo/FIeldRva contents into script metadata and import as comments 2023-12-02 08:27:12 +01:00
LukeFZ
2d73e28cea Add fields to script export (PrivateImplementationDetails) 2023-11-29 19:59:48 +01:00
Katy Coe
71be0f2af2 Update year in copyright messages 2021-01-04 05:26:43 +01:00
Katy Coe
f3ae5e79f2 JSON: Add arrayMetadata entry (currently Il2CppCodeGenModule *[]) 2020-09-06 05:23:57 +02:00
Katy Coe
d892423829 JSON: Write APIs with full C++ signatures 2020-08-16 22:43:07 +02:00
Katy Coe
dcafd81ed2 JSON: Write all exports, not just API export symbols 2020-08-16 22:26:42 +02:00
Katy Coe
ca55125858 Rename AppModel.ILModel to AppModel.TypeModel 2020-08-14 02:18:53 +02:00
Katy Coe
0f3b31749b AppModel: Rename AppType.ILType to AppType.Type for consistency 2020-08-14 02:01:37 +02:00
Katy Coe
ea8a18353a Model: Change CustomAttributeData.VirtualAddress to be non-nullable 2020-08-09 20:44:13 +02:00
Katy Coe
e2289fb9c0 AppModel: Include all binary symbols in model 2020-08-09 19:54:43 +02:00
Katy Coe
47de0ff56f JSON: Output symbol data 2020-08-09 00:30:31 +02:00
Katy Coe
c97bd7054e JSON: Write all exports in metadata file 2020-08-08 21:39:40 +02:00
Katy Coe
eb55e5b527 AppModel/C++/JSON/Script: Don't output generic method definitions (no compiled code) 2020-08-04 05:14:19 +02:00
Katy Coe
160569f239 JSON: Fix il2cpp_codegen_register signature for Unity < 5.3.5 2020-08-04 01:52:07 +02:00
Katy Coe
64860d9c03 JSON: Replace array of pointer *[x] with * * in Il2CppCodeGenModule (Ghidra fix) 2020-08-04 00:50:30 +02:00
Katy Coe
5bb879a676 JSON: Disable comments by default; re-factor handling of string literals 2020-08-03 22:11:40 +02:00
Katy Coe
8926af341f JSON: Add initial JSONMetadata output module (with address map) 2020-08-02 21:21:57 +02:00