Extract assembly resource management from UnityHeader to ResourceHelper
This commit is contained in:
@@ -34,62 +34,29 @@ namespace Il2CppInspector.Cpp.UnityHeaders
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public override string ToString() => Version.ToString();
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public override string ToString() => Version.ToString();
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// Return the contents of this header file as a string
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// Return the contents of this header file as a string
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public string GetHeaderText() {
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public string GetHeaderText() => ResourceHelper.GetText(typeof(UnityHeader).Namespace + "." + HeaderFilename);
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string resourceName = typeof(UnityHeader).Namespace + "." + HeaderFilename;
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Assembly assembly = Assembly.GetCallingAssembly();
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using Stream stream = assembly.GetManifestResourceStream(resourceName);
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if (stream == null) {
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throw new FileNotFoundException(resourceName);
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}
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using StreamReader reader = new StreamReader(stream);
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string result = reader.ReadToEnd();
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return result;
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}
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// List all header files embedded into this build of Il2CppInspector
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// List all header files embedded into this build of Il2CppInspector
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public static IEnumerable<UnityHeader> GetAllHeaders() {
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public static IEnumerable<UnityHeader> GetAllHeaders() => ResourceHelper.GetNamesForNamespace(typeof(UnityHeader).Namespace)
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string prefix = typeof(UnityHeader).Namespace + ".";
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.Where(s => s.EndsWith(".h"))
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Assembly assembly = Assembly.GetExecutingAssembly();
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.Select(s => new UnityHeader(s.Substring(typeof(UnityHeader).Namespace.Length + 1)));
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return assembly.GetManifestResourceNames()
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.Where(s => s.StartsWith(prefix) && s.EndsWith(".h"))
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.Select(s => new UnityHeader(s.Substring(prefix.Length)));
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}
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// List all API header files and versions embedded into this build of Il2CppInspector
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// List all API header files and versions embedded into this build of Il2CppInspector
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public static IEnumerable<(string resourceName, UnityVersion minVersion, UnityVersion maxVersion)> GetAPIList() {
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public static Dictionary<string, UnityVersionRange> GetAllAPIs() {
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string prefix = "Il2CppInspector.Cpp.Il2CppAPIHeaders.";
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var list = ResourceHelper.GetNamesForNamespace("Il2CppInspector.Cpp.Il2CppAPIHeaders");
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Assembly assembly = Assembly.GetExecutingAssembly();
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return list.Select(i => new {
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var versions = new List<(string resourceName, UnityVersion minVersion, UnityVersion maxVersion)>();
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Key = i,
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Value = UnityVersionRange.FromFilename(i),
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foreach (var headerFilename in assembly.GetManifestResourceNames().Where(s => s.StartsWith(prefix) && s.EndsWith(".h"))) {
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}).ToDictionary(kv => kv.Key, kv => kv.Value);
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var bits = headerFilename.Substring(prefix.Length).Replace(".h", "").Split("-");
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var min = new UnityVersion(bits[0]);
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UnityVersion max = min;
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if (bits.Length == 2 && bits[1] != "")
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max = new UnityVersion(bits[1]);
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versions.Add((headerFilename, min, max));
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}
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return versions;
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}
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}
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// Get the header file which supports the given version of Unity
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// Get the header file which supports the given version of Unity
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public static UnityHeader GetHeaderForVersion(string version) => GetHeaderForVersion(new UnityVersion(version));
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public static UnityHeader GetHeaderForVersion(string version) => GetHeaderForVersion(new UnityVersion(version));
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public static UnityHeader GetHeaderForVersion(UnityVersion version) => GetAllHeaders().First(h => h.Version.Contains(version));
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public static UnityHeader GetHeaderForVersion(UnityVersion version) => GetAllHeaders().First(h => h.Version.Contains(version));
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public static string GetAPIResourceNameForVersion(UnityVersion version) =>
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// Get API file resources
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GetAPIList().First(v => version.CompareTo(v.minVersion) >= 0 && (v.maxVersion == null || version.CompareTo(v.maxVersion) <= 0)).resourceName;
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public static string GetAPIResourceNameForVersion(UnityVersion version) => GetAllAPIs().First(h => h.Value.Contains(version)).Key;
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public static string GetAPITextForVersion(UnityVersion version) => ResourceHelper.GetText(GetAPIResourceNameForVersion(version));
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public static string GetAPITextForVersion(UnityVersion version) {
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var apiResource = GetAPIResourceNameForVersion(version);
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Assembly assembly = Assembly.GetCallingAssembly();
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using Stream stream = assembly.GetManifestResourceStream(apiResource);
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if (stream == null) {
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throw new FileNotFoundException(apiResource);
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}
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using StreamReader reader = new StreamReader(stream);
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string result = reader.ReadToEnd();
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return result;
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}
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// Guess which header file(s) correspond to the given metadata+binary.
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// Guess which header file(s) correspond to the given metadata+binary.
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// Note that this may match multiple headers due to structural changes between versions
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// Note that this may match multiple headers due to structural changes between versions
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37
Il2CppInspector.Common/ResourceHelper.cs
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37
Il2CppInspector.Common/ResourceHelper.cs
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@@ -0,0 +1,37 @@
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/*
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Copyright 2017-2020 Katy Coe - http://www.djkaty.com - https://github.com/djkaty
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Copyright 2020 Robert Xiao - https://robertxiao.ca
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All rights reserved.
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*/
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using Il2CppInspector.Cpp.UnityHeaders;
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namespace Il2CppInspector
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{
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internal static class ResourceHelper
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{
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// Get a string resource
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public static string GetText(string resourceName) {
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Assembly assembly = Assembly.GetCallingAssembly();
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using Stream stream = assembly.GetManifestResourceStream(resourceName);
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if (stream == null) {
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throw new FileNotFoundException(resourceName);
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}
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using StreamReader reader = new StreamReader(stream);
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string result = reader.ReadToEnd();
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return result;
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}
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// Get a list of resources for a namespace
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public static IEnumerable<string> GetNamesForNamespace(string ns) {
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Assembly assembly = Assembly.GetExecutingAssembly();
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return assembly.GetManifestResourceNames().Where(s => s.StartsWith(ns + "."));
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}
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}
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}
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