Plugins: Add LoadPipelineStarting / LoadPipelineEnding, rename IsHandled to FullyProcessed
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@@ -6,6 +6,7 @@
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using NoisyCowStudios.Bin2Object;
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using Il2CppInspector.Reflection;
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using System.Collections.Generic;
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namespace Il2CppInspector.PluginAPI.V100
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{
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@@ -16,6 +17,11 @@ namespace Il2CppInspector.PluginAPI.V100
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/// </summary>
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public interface ILoadPipeline
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{
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/// <summary>
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/// A new load task is about to start. Perform per-load initialization here
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/// </summary>
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void LoadPipelineStarting(PluginLoadPipelineStartingEventInfo info) { }
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/// <summary>
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/// Process global-metadata.dat when it is first opened as a sequence of bytes
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/// Seek cursor will be at the start of the file
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@@ -42,6 +48,13 @@ namespace Il2CppInspector.PluginAPI.V100
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/// </summary>
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void PostProcessPackage(Il2CppInspector package, PluginPostProcessPackageEventInfo data) { }
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/// <summary>
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/// The current load task has finished. Perform per-load teardown code here
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/// One Il2CppInspector per sub-image in the binary is supplied
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/// We have closed all open files but the .NET type model has not been created yet
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/// </summary>
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void LoadPipelineEnding(List<Il2CppInspector> packages, PluginLoadPipelineEndingEventInfo info) { }
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/// <summary>
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/// Post-process the .NET type model to make changes after it has been fully created
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/// </summary>
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