GUI: Show AppModel version and compiler in lightbox

This commit is contained in:
Katy Coe
2020-11-26 14:03:47 +01:00
parent c758b122be
commit e36be6de7d

View File

@@ -439,7 +439,7 @@ namespace Il2CppInspectorGUI
var selectedPyUnityVersion = ((UnityHeaders) cboPyUnityVersion.SelectedItem)?.VersionRange.Min; var selectedPyUnityVersion = ((UnityHeaders) cboPyUnityVersion.SelectedItem)?.VersionRange.Min;
var selectedPyTarget = (string) cboPyTarget.SelectedItem; var selectedPyTarget = (string) cboPyTarget.SelectedItem;
await Task.Run(() => { await Task.Run(() => {
OnStatusUpdate(this, "Building application model"); OnStatusUpdate(this, $"Building application model for Unity {selectedPyUnityVersion}/GCC");
model.Build(selectedPyUnityVersion, CppCompilerType.GCC); model.Build(selectedPyUnityVersion, CppCompilerType.GCC);
OnStatusUpdate(this, $"Generating {selectedPyTarget} Python script"); OnStatusUpdate(this, $"Generating {selectedPyTarget} Python script");
@@ -464,7 +464,7 @@ namespace Il2CppInspectorGUI
var selectedCppUnityVersion = ((UnityHeaders) cboCppUnityVersion.SelectedItem)?.VersionRange.Min; var selectedCppUnityVersion = ((UnityHeaders) cboCppUnityVersion.SelectedItem)?.VersionRange.Min;
var cppCompiler = (CppCompilerType) Enum.Parse(typeof(CppCompilerType), cboCppCompiler.SelectionBoxItem.ToString()); var cppCompiler = (CppCompilerType) Enum.Parse(typeof(CppCompilerType), cboCppCompiler.SelectionBoxItem.ToString());
await Task.Run(() => { await Task.Run(() => {
OnStatusUpdate(this, "Building application model"); OnStatusUpdate(this, $"Building application model for Unity {selectedCppUnityVersion}/{cppCompiler}");
model.Build(selectedCppUnityVersion, cppCompiler); model.Build(selectedCppUnityVersion, cppCompiler);
OnStatusUpdate(this, "Generating C++ scaffolding"); OnStatusUpdate(this, "Generating C++ scaffolding");
@@ -490,7 +490,7 @@ namespace Il2CppInspectorGUI
areaBusyIndicator.Visibility = Visibility.Visible; areaBusyIndicator.Visibility = Visibility.Visible;
var selectedJsonUnityVersion = ((UnityHeaders) cboJsonUnityVersion.SelectedItem)?.VersionRange.Min; var selectedJsonUnityVersion = ((UnityHeaders) cboJsonUnityVersion.SelectedItem)?.VersionRange.Min;
await Task.Run(() => { await Task.Run(() => {
OnStatusUpdate(this, "Building application model"); OnStatusUpdate(this, $"Building application model for Unity {selectedJsonUnityVersion}/GCC");
model.Build(selectedJsonUnityVersion, CppCompilerType.GCC); model.Build(selectedJsonUnityVersion, CppCompilerType.GCC);
OnStatusUpdate(this, "Generating JSON metadata file"); OnStatusUpdate(this, "Generating JSON metadata file");