Model: Cache type definitions by fully qualified name
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@@ -19,6 +19,9 @@ namespace Il2CppInspector.Reflection
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// List of all types ordered by their TypeDefinitionIndex
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public TypeInfo[] TypesByDefinitionIndex { get; }
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// List of all type definitions by fully qualified name
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public Dictionary<string, TypeInfo> TypesByFullName { get; } = new Dictionary<string, TypeInfo>();
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// List of all type usages ordered by their type usage index
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public TypeInfo[] TypesByUsageIndex { get; }
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@@ -48,9 +51,6 @@ namespace Il2CppInspector.Reflection
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// Get an assembly by its name
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public Assembly GetAssembly(string name) => Assemblies.FirstOrDefault(a => a.FullName == name);
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// Get a type by its full name
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public TypeInfo GetType(string name) => Types.FirstOrDefault(t => t.FullName == name);
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private TypeInfo getNewTypeUsage(Il2CppType usage, MemberTypes memberType) {
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switch (usage.type) {
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case Il2CppTypeEnum.IL2CPP_TYPE_CLASS:
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@@ -94,7 +94,7 @@ namespace Il2CppInspector.Reflection
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return null;
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var fqn = Il2CppConstants.FullNameTypeString[(int) t];
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return TypesByDefinitionIndex.First(x => x.FullName == fqn);
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return TypesByFullName[fqn];
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}
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// Type from a virtual address pointer
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@@ -27,8 +27,8 @@ namespace Il2CppInspector.Reflection {
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public TypeInfo BaseType => IsPointer? null :
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baseTypeUsage != -1?
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Assembly.Model.GetTypeFromUsage(baseTypeUsage, MemberTypes.TypeInfo)
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: IsArray? Assembly.Model.TypesByDefinitionIndex.First(t => t.FullName == "System.Array")
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: Namespace != "System" || BaseName != "Object" ? Assembly.Model.TypesByDefinitionIndex.First(t => t.FullName == "System.Object")
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: IsArray? Assembly.Model.TypesByFullName["System.Array"]
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: Namespace != "System" || BaseName != "Object" ? Assembly.Model.TypesByFullName["System.Object"]
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: null;
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// True if the type contains unresolved generic type parameters
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@@ -252,6 +252,7 @@ namespace Il2CppInspector.Reflection {
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// Add to global type definition list
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Assembly.Model.TypesByDefinitionIndex[Index] = this;
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Assembly.Model.TypesByFullName[FullName] = this;
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if ((Definition.flags & Il2CppConstants.TYPE_ATTRIBUTE_SERIALIZABLE) != 0)
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Attributes |= TypeAttributes.Serializable;
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