Unity/C++: Significant re-factoring of Unity header management (see description)
Extract resource handling to UnityResource Add API header resource helpers Fix UnityVersion ToString() when Min == Max Replace fixed list of Il2Cpp header reserved names with parsed names from actual selected headers (solves TypeInfo/MemberInfo problems in 5.3.0-5.3.4 (metadata v16-20)) Use CppDeclarationGenerator when initializing CppTypeCollection to ensure all Il2Cpp header symbols are reserved Process API headers in CppTypeCollection.FromUnityHeaders Move #define IS_32BIT handling to UnityHeaders Update tests
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@@ -9,7 +9,6 @@ using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using Il2CppInspector.Cpp.UnityHeaders;
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namespace Il2CppInspector
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{
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