Unity/C++: Significant re-factoring of Unity header management (see description)

Extract resource handling to UnityResource
Add API header resource helpers
Fix UnityVersion ToString() when Min == Max
Replace fixed list of Il2Cpp header reserved names with parsed names from actual selected headers (solves TypeInfo/MemberInfo problems in 5.3.0-5.3.4 (metadata v16-20))
Use CppDeclarationGenerator when initializing CppTypeCollection to ensure all Il2Cpp header symbols are reserved
Process API headers in CppTypeCollection.FromUnityHeaders
Move #define IS_32BIT handling to UnityHeaders
Update tests
This commit is contained in:
Katy Coe
2020-07-22 19:01:33 +02:00
parent 53909c539c
commit deeb8daa97
12 changed files with 216 additions and 142 deletions

View File

@@ -6,7 +6,6 @@
*/
using System;
using System.Globalization;
using System.Linq;
using System.Text.RegularExpressions;
@@ -181,7 +180,7 @@ namespace Il2CppInspector.Cpp.UnityHeaders
var res = $"{Min}";
if (Max == null)
res += "+";
else if (Max != Min)
else if (!Max.Equals(Min))
res += $" - {Max}";
return res;
}