Add symbol table search scaffolding and ELF32 implementation
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@@ -20,6 +20,7 @@ namespace Il2CppInspector
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long Position { get; set; }
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long Position { get; set; }
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string Arch { get; }
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string Arch { get; }
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uint GlobalOffset { get; }
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uint GlobalOffset { get; }
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Dictionary<string, uint> GetSymbolTable();
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uint[] GetFunctionTable();
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uint[] GetFunctionTable();
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U ReadMappedObject<U>(uint uiAddr) where U : new();
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U ReadMappedObject<U>(uint uiAddr) where U : new();
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U[] ReadMappedArray<U>(uint uiAddr, int count) where U : new();
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U[] ReadMappedArray<U>(uint uiAddr, int count) where U : new();
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@@ -76,6 +77,9 @@ namespace Il2CppInspector
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}
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}
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}
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}
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// Find search locations in the symbol table for Il2Cpp data
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public virtual Dictionary<string, uint> GetSymbolTable() => null;
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// Find search locations in the machine code for Il2Cpp data
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// Find search locations in the machine code for Il2Cpp data
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public virtual uint[] GetFunctionTable() => throw new NotImplementedException();
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public virtual uint[] GetFunctionTable() => throw new NotImplementedException();
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@@ -1,19 +1,23 @@
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/*
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/*
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Copyright 2017 Perfare - https://github.com/Perfare/Il2CppDumper
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Copyright 2017 Perfare - https://github.com/Perfare/Il2CppDumper
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Copyright 2017 Katy Coe - http://www.hearthcode.org - http://www.djkaty.com
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Copyright 2017-2019 Katy Coe - http://www.hearthcode.org - http://www.djkaty.com
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All rights reserved.
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All rights reserved.
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*/
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*/
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using System;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.IO;
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using System.Linq;
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using System.Linq;
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using System.Net.Sockets;
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namespace Il2CppInspector
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namespace Il2CppInspector
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{
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{
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internal class ElfReader : FileFormatReader<ElfReader>
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internal class ElfReader : FileFormatReader<ElfReader>
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{
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{
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private program_header_table[] program_table_element;
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private program_header_table[] program_table_element;
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private elf_32_shdr[] section_header_table;
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private elf_header elf_header;
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private elf_header elf_header;
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public ElfReader(Stream stream) : base(stream) { }
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public ElfReader(Stream stream) : base(stream) { }
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@@ -44,9 +48,65 @@ namespace Il2CppInspector
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return false;
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return false;
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}
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}
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program_table_element = ReadArray<program_header_table>(elf_header.e_phoff, elf_header.e_phnum);
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program_table_element = ReadArray<program_header_table>(elf_header.e_phoff, elf_header.e_phnum);
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section_header_table = ReadArray<elf_32_shdr>(elf_header.e_shoff, elf_header.e_shnum);
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return true;
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return true;
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}
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}
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public override Dictionary<string, uint> GetSymbolTable() {
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// Three possible symbol tables in ELF files
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var pTables = new List<(uint offset, uint count, uint strings)>();
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// String table (a sequence of null-terminated strings, total length in sh_size
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var SHT_STRTAB = section_header_table.FirstOrDefault(x => x.sh_type == 3u); // SHT_STRTAB = 3
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if (SHT_STRTAB != null) {
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// Section header shared object symbol table (.symtab)
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if (section_header_table.FirstOrDefault(x => x.sh_type == 2u) is elf_32_shdr SHT_SYMTAB) // SHT_SYMTAB = 2
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pTables.Add((SHT_SYMTAB.sh_offset, SHT_SYMTAB.sh_size / SHT_SYMTAB.sh_entsize, SHT_STRTAB.sh_offset));
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// Section header executable symbol table (.dynsym)
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if (section_header_table.FirstOrDefault(x => x.sh_type == 11u) is elf_32_shdr SHT_DYNSYM) // SHT_DYNSUM = 11
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pTables.Add((SHT_DYNSYM.sh_offset, SHT_DYNSYM.sh_size / SHT_DYNSYM.sh_entsize, SHT_STRTAB.sh_offset));
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}
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// Symbol table in dynamic section (DT_SYMTAB)
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// Normally the same as .dynsym except that .dynsym may be removed in stripped binaries
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if (program_table_element.FirstOrDefault(x => x.p_type == 2u) is program_header_table PT_DYNAMIC) // PT_DYNAMIC = 2
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{
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// Get the dynamic table
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var dynamic_table = ReadArray<elf_32_dynamic>(PT_DYNAMIC.p_offset, (int) PT_DYNAMIC.p_filesz / 8 /* sizeof(elf_32_dynamic) */);
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// Dynamic string table
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var DT_STRTAB = dynamic_table.FirstOrDefault(x => x.d_tag == 5u); // DT_STRTAB = 5
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if (DT_STRTAB != null) {
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if (dynamic_table.FirstOrDefault(x => x.d_tag == 6u) is elf_32_dynamic DT_SYMTAB) { // DT_SYMTAB = 6
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// Find the next pointer in the dynamic table to calculate the length of the symbol table
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var end = (from x in dynamic_table where x.d_un > DT_SYMTAB.d_un orderby x.d_un select x).First().d_un;
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// Dynamic symbol table
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pTables.Add((DT_SYMTAB.d_un, (end - DT_SYMTAB.d_un) / 16 /* sizeof(elf_32_sym) */, DT_STRTAB.d_un));
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}
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}
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}
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// Now iterate through all of the symbol and string tables we found to build a full list
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var symbolTable = new Dictionary<string, uint>();
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foreach (var pTab in pTables) {
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var symbol_table = ReadArray<elf_32_sym>(pTab.offset, (int) pTab.count);
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foreach (var symbol in symbol_table) {
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var name = ReadNullTerminatedString(pTab.strings + symbol.st_name);
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// Avoid duplicates
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symbolTable.TryAdd(name, symbol.st_value);
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}
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}
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return symbolTable;
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}
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public override uint[] GetFunctionTable() {
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public override uint[] GetFunctionTable() {
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// Find dynamic section
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// Find dynamic section
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var dynamic = new elf_32_shdr();
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var dynamic = new elf_32_shdr();
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@@ -1,6 +1,6 @@
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/*
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/*
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Copyright 2017 Perfare - https://github.com/Perfare/Il2CppDumper
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Copyright 2017 Perfare - https://github.com/Perfare/Il2CppDumper
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Copyright 2017 Katy Coe - http://www.hearthcode.org - http://www.djkaty.com
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Copyright 2017-2019 Katy Coe - http://www.hearthcode.org - http://www.djkaty.com
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All rights reserved.
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All rights reserved.
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*/
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*/
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@@ -85,5 +85,21 @@ namespace Il2CppInspector
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public uint sh_addralign;
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public uint sh_addralign;
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public uint sh_entsize;
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public uint sh_entsize;
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}
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}
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internal class elf_32_sym
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{
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public uint st_name;
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public uint st_value;
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public uint st_size;
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public byte st_info;
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public byte st_other;
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public ushort st_shndx;
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}
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internal class elf_32_dynamic
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{
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public uint d_tag;
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public uint d_un;
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}
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#pragma warning restore CS0649
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#pragma warning restore CS0649
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}
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}
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@@ -7,6 +7,7 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Linq;
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namespace Il2CppInspector
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namespace Il2CppInspector
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@@ -50,19 +51,49 @@ namespace Il2CppInspector
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public bool Initialize(double version, uint imageIndex = 0) {
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public bool Initialize(double version, uint imageIndex = 0) {
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var subImage = Image[imageIndex];
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var subImage = Image[imageIndex];
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subImage.Stream.Version = version;
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subImage.Stream.Version = version;
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// Try searching the symbol table
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var symbols = subImage.GetSymbolTable();
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if (symbols?.Any() ?? false) {
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Console.WriteLine($"Symbol table(s) found with {symbols.Count} entries");
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symbols.TryGetValue("g_CodeRegistration", out var code);
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symbols.TryGetValue("g_MetadataRegistration", out var metadata);
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if (code != 0 && metadata != 0) {
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Console.WriteLine("Required structures acquired from symbol lookup");
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Configure(subImage, code, metadata);
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return true;
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}
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else {
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Console.WriteLine("No matches in symbol table");
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}
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}
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else if (symbols != null) {
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Console.WriteLine("No symbol table present in binary file");
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}
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else {
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Console.WriteLine("Symbol table search not implemented for this binary format");
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}
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// Try searching the function table
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var addrs = subImage.GetFunctionTable();
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var addrs = subImage.GetFunctionTable();
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Console.WriteLine("Function Table:");
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Debug.WriteLine("Function table:");
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Console.WriteLine(string.Join(", ", from a in addrs select string.Format($"0x{a:X8}")));
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Debug.WriteLine(string.Join(", ", from a in addrs select string.Format($"0x{a:X8}")));
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foreach (var loc in addrs)
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foreach (var loc in addrs)
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if (loc != 0) {
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if (loc != 0) {
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var (code, metadata) = ConsiderCode(loc, Image.GlobalOffset);
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var (code, metadata) = ConsiderCode(loc, Image.GlobalOffset);
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if (code != 0) {
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if (code != 0) {
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Console.WriteLine("Required structures acquired from code heuristics");
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Configure(subImage, code, metadata);
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Configure(subImage, code, metadata);
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return true;
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return true;
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}
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}
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}
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}
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Console.WriteLine("No matches via code heuristics");
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return false;
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return false;
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}
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}
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