Add ELF64 support (load, relocations, symbol table, function table)
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# Il2CppInspector
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Extract types, methods, properties and fields from Unity IL2CPP binaries.
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* **No manual reverse-engineering required; all data is calculated automatically!**
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* Supports ELF (Android .so), PE (Windows .exe), Mach-O (Apple iOS/Mac) and Universal Binary (Fat Mach-O) file formats
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* 64-bit support for Mach-O files
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* 32-bit support for all file formats; 64-bit support for ELF and Mach-O file formats
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* Supports ARMv7, ARMv7 Thumb T1, ARMv8 (A64) and x86 architectures regardless of file format
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* Supports metadata versions 21, 22, 23, 24, 24.1 (Unity 2018.3+) and 24.2 (Unity 2019+)
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* No manual reverse-engineering required; all data is calculated automatically
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* Support for classes, methods, fields, properties, enumerations, events, delegates, interfaces, structs and default field values
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* Static symbol table scanning for ELF and Mach-O binaries if present
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* Dynamic symbol table scanning for ELF binaries if present
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@@ -66,7 +66,7 @@ Thanks to the following individuals whose code and research helped me develop th
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- nevermoe - https://github.com/nevermoe/unity_metadata_loader
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- branw - https://github.com/branw/pogo-proto-dumper
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- fry - https://github.com/fry/d3
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- ARMConvertor - http://armconverter.com
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- ARMConverter - http://armconverter.com
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This tool uses Perfare's Il2CppDumper code as a base.
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