Update constants from Unity 2017.2 headers
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@@ -208,10 +208,10 @@ namespace Il2CppInspector
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ret = $"{GetTypeName(type)}[]";
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}
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else {
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if ((int) pType.type >= DefineConstants.CSharpTypeString.Count)
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if ((int) pType.type >= Il2CppConstants.CSharpTypeString.Count)
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ret = "unknow";
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else
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ret = DefineConstants.CSharpTypeString[(int) pType.type];
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ret = Il2CppConstants.CSharpTypeString[(int) pType.type];
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}
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return ret;
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}
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