SELF: Boilerplate code

This commit is contained in:
Katy Coe
2020-02-24 14:18:46 +01:00
parent 250c3a2fc9
commit b509b4d227
2 changed files with 167 additions and 0 deletions

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/*
Copyright 2020 Katy Coe - http://www.hearthcode.org - http://www.djkaty.com
All rights reserved.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
namespace Il2CppInspector
{
// Sony PlayStation 4 fake signed ELF reader
// Not compatible with PlayStation 3, PSP or Vita
// References:
// http://hitmen.c02.at/files/yapspd/psp_doc/chap26.html
// https://www.psdevwiki.com/ps3/SELF_-_SPRX#File_Format
// https://www.psdevwiki.com/ps4/SELF_File_Format
// https://www.psxhax.com/threads/ps4-self-spkg-file-format-documentation-detailed-for-scene-devs.6636/
// https://wiki.henkaku.xyz/vita/images/a/a2/Vita_SDK_specifications.pdf
internal class FSELFReader : FileFormatReader<FSELFReader>
{
public FSELFReader(Stream stream) : base(stream) { }
public override string Format => "FSELF";
public override string Arch => "x64";
public override int Bits => 64;
protected override bool Init() {
var fselfHeader = ReadObject<FSELFHeader>();
// Check for magic bytes
if ((FSELFConsts) fselfHeader.Magic != FSELFConsts.Magic)
return false;
if ((FSELFConsts) fselfHeader.Unk4 != FSELFConsts.Unk4)
return false;
// Read segments
var segments = ReadArray<FSELFSegment>(fselfHeader.NumberOfSegments);
// Read ELF header
// PS4 files as follows:
// m_arch = 0x2 (64-bit)
// m_endian = 0x1 (little endian)
// m_version = 0x1 (ELF version 1)
// m_osabi = 0x9 (FreeBSD)
// e_type = special type, see psdevwiki documentation; probably 0xFE10 or 0xFE18
// e_machine = 0x3E (x86-64)
var startOfElf = Position;
var elfHeader = ReadObject<elf_header<ulong>>();
// There are no sections, but read all the program headers
var program_header_table = ReadArray<elf_64_phdr>(startOfElf + (long) elfHeader.e_phoff, elfHeader.e_phnum);
// Read the special section
var sceSpecial = ReadObject<FSELFSCE>();
// TODO: Implement the rest of FSELF
// TODO: Set GlobalOffset
throw new NotImplementedException("Il2CppInspector does not have PRX support yet");
return true;
}
public override Dictionary<string, ulong> GetSymbolTable() {
throw new NotImplementedException();
}
public override uint[] GetFunctionTable() {
throw new NotImplementedException();
}
public override uint MapVATR(ulong uiAddr) {
throw new NotImplementedException();
}
}
}

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/*
Copyright 2020 Katy Coe - http://www.hearthcode.org - http://www.djkaty.com
All rights reserved.
*/
using System;
using NoisyCowStudios.Bin2Object;
namespace Il2CppInspector
{
internal enum FSELFConsts : uint
{
Magic = 0x1D3D154F,
Unk4 = 0x12010100
}
[Flags]
internal enum FSELFSegmentFlags
{
Ordered = 0x1,
Encrypted = 0x2,
Signed = 0x4,
Deflated = 0x8,
Blocked = 0x800
}
// SCE-specific definitions for e_type
internal enum FSELFTypes : ushort
{
ET_SCE_EXEC = 0xFE00,
ET_SCE_RELEXEC = 0xFE04,
ET_SCE_STUBLIB = 0xFE0C,
ET_SCE_DYNEXEC = 0xFE10, // SCE EXEC_ASLR (PS4 Executable with ASLR)
ET_SCE_DYNAMIC = 0xFE18,
ET_SCE_IOPRELEXEC = 0xFF80,
ET_SCE_IOPRELEXEC2 = 0xFF81,
ET_SCE_EERELEXEC = 0xFF90,
ET_SCE_EERELEXEC2 = 0xFF91,
ET_SCE_PSPRELEXEC = 0xFFA0,
ET_SCE_PPURELEXEC = 0xFFA4,
ET_SCE_ARMRELEXEC = 0xFFA5,
ET_SCE_PSPOVERLAY = 0xFFA8
}
#pragma warning disable CS0649
internal class FSELFHeader
{
public uint Magic;
public uint Unk4;
public byte ContentType;
public byte ProductType;
public ushort Padding1;
public ushort HeaderSize;
public ushort MetadataSize;
public uint SELFSize;
public uint Padding2;
public ushort NumberOfSegments;
public ushort Unk2;
public uint Padding3;
}
internal class FSELFSegment
{
public ulong Flags;
public ulong FileOffset;
public ulong EncryptedCompressedSize;
public ulong MemorySize;
}
internal class FSELFSCE
{
public ulong AuthID;
public ulong ProductType;
public ulong Version_1;
public ulong Version_2;
[ArrayLength(FixedSize = 0x20)]
public byte[] ContentID; // Only if NPDRM
[ArrayLength(FixedSize = 0x20)]
public byte[] SHA256Sum;
}
#pragma warning restore CS0649
}