Unity: Add headers for 2018.4.32-33, 2019.4.21-24, 2020.2.4-3.3, 2021.1.0-2 (24.5, 27.2)
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Il2CppInspector.Common/Cpp/UnityHeaders/24.5-2019.4.21-2019.4.24.h
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2288
Il2CppInspector.Common/Cpp/UnityHeaders/24.5-2019.4.21-2019.4.24.h
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@@ -244,6 +244,7 @@ typedef struct
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{
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MethodIndex methodIndex;
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MethodIndex invokerIndex;
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MethodIndex adjustorThunkIndex;
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} Il2CppGenericMethodIndices;
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typedef struct Il2CppGenericMethodFunctionsDefinitions
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{
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@@ -1497,6 +1498,11 @@ typedef struct Il2CppTokenIndexMethodTuple
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void** method;
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uint32_t __genericMethodIndex;
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} Il2CppTokenIndexMethodTuple;
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typedef struct Il2CppTokenAdjustorThunkPair
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{
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uint32_t token;
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Il2CppMethodPointer adjustorThunk;
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} Il2CppTokenAdjustorThunkPair;
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typedef struct Il2CppWindowsRuntimeFactoryTableEntry
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{
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const Il2CppType* type;
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@@ -1507,6 +1513,8 @@ typedef struct Il2CppCodeGenModule
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const char* moduleName;
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const uint32_t methodPointerCount;
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const Il2CppMethodPointer* methodPointers;
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const uint32_t adjustorThunkCount;
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const Il2CppTokenAdjustorThunkPair* adjustorThunks;
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const int32_t* invokerIndices;
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const uint32_t reversePInvokeWrapperCount;
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const Il2CppTokenIndexMethodTuple* reversePInvokeWrapperIndices;
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@@ -1527,6 +1535,7 @@ typedef struct Il2CppCodeRegistration
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const Il2CppMethodPointer* reversePInvokeWrappers;
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uint32_t genericMethodPointersCount;
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const Il2CppMethodPointer* genericMethodPointers;
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const Il2CppMethodPointer* genericAdjustorThunks;
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uint32_t invokerPointersCount;
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const InvokerMethod* invokerPointers;
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uint32_t unresolvedVirtualCallCount;
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