Update README.md
This commit is contained in:
@@ -4,8 +4,8 @@ Extract types, methods, properties and fields from Unity IL2CPP binaries.
|
|||||||
* **No manual reverse-engineering required; all data is calculated automatically!**
|
* **No manual reverse-engineering required; all data is calculated automatically!**
|
||||||
* Supports ELF (Android .so), PE (Windows .exe), Mach-O (Apple iOS/Mac) and Universal Binary (Fat Mach-O) file formats
|
* Supports ELF (Android .so), PE (Windows .exe), Mach-O (Apple iOS/Mac) and Universal Binary (Fat Mach-O) file formats
|
||||||
* 32-bit support for all file formats; 64-bit support for ELF and Mach-O file formats
|
* 32-bit support for all file formats; 64-bit support for ELF and Mach-O file formats
|
||||||
* Supports ARMv7, ARMv7 Thumb T1, ARMv8 (A64) and x86 architectures regardless of file format
|
* Supports ARMv7, Thumb-2, ARMv8 (A64) and x86 architectures regardless of file format
|
||||||
* Supports metadata versions 21, 22, 23, 24, 24.1 (Unity 2018.3+) and 24.2 (Unity 2019+)
|
* Supports metadata versions 16, 21, 22, 23, 24, 24.1 (Unity 2018.3+) and 24.2 (Unity 2019+) (other versions may or may not work)
|
||||||
* Support for classes, methods, fields, properties, enumerations, events, delegates, interfaces, structs and default field values
|
* Support for classes, methods, fields, properties, enumerations, events, delegates, interfaces, structs and default field values
|
||||||
* Static symbol table scanning for ELF and Mach-O binaries if present
|
* Static symbol table scanning for ELF and Mach-O binaries if present
|
||||||
* Dynamic symbol table scanning for ELF binaries if present
|
* Dynamic symbol table scanning for ELF binaries if present
|
||||||
|
|||||||
Reference in New Issue
Block a user