Output: Exclude root namespace by default
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@@ -6,7 +6,7 @@ Extract types, methods, properties and fields from Unity IL2CPP binaries.
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* 32-bit and 64-bit support for all file formats
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* Supports ARMv7, Thumb-2, ARMv8 (A64), x86 and x64 architectures regardless of file format
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* Supports metadata versions 16, 21, 22, 23, 24, 24.1 (Unity 2018.3+) and 24.2 (Unity 2019+) (other versions may or may not work)
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* Support for classes, methods, constructors, fields, properties, enumerations, events, delegates, interfaces, structs and default field values
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* Support for classes, methods, constructors, fields, properties, enumerations, events, delegates, interfaces, structs, nested types and default field values
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* Static symbol table scanning for ELF and Mach-O binaries if present
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* Dynamic symbol table scanning for ELF binaries if present
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* Symbol relocation handling for ELF binaries
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@@ -47,6 +47,7 @@ System
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Mono
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UnityEngine
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Microsoft.Win32
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<the root (empty string) namespace>
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```
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Providing an argument to `--exclude-namespaces` will override the default list. To output all namespaces, use `--exclude-namespaces=none`.
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