Output: Exclude root namespace by default

This commit is contained in:
Katy Coe
2019-10-31 23:35:58 +01:00
parent dbc3ef40b0
commit ac47c811be
5 changed files with 9 additions and 5 deletions

View File

@@ -6,7 +6,7 @@ Extract types, methods, properties and fields from Unity IL2CPP binaries.
* 32-bit and 64-bit support for all file formats
* Supports ARMv7, Thumb-2, ARMv8 (A64), x86 and x64 architectures regardless of file format
* Supports metadata versions 16, 21, 22, 23, 24, 24.1 (Unity 2018.3+) and 24.2 (Unity 2019+) (other versions may or may not work)
* Support for classes, methods, constructors, fields, properties, enumerations, events, delegates, interfaces, structs and default field values
* Support for classes, methods, constructors, fields, properties, enumerations, events, delegates, interfaces, structs, nested types and default field values
* Static symbol table scanning for ELF and Mach-O binaries if present
* Dynamic symbol table scanning for ELF binaries if present
* Symbol relocation handling for ELF binaries
@@ -47,6 +47,7 @@ System
Mono
UnityEngine
Microsoft.Win32
<the root (empty string) namespace>
```
Providing an argument to `--exclude-namespaces` will override the default list. To output all namespaces, use `--exclude-namespaces=none`.