Update README.md
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@@ -6,8 +6,8 @@ Extract types, methods, properties and fields from Unity IL2CPP binaries.
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* 32-bit and 64-bit support for all file formats
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* 32-bit and 64-bit support for all file formats
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* Supports ARMv7, Thumb-2, ARMv8 (A64), x86 and x64 architectures regardless of file format
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* Supports ARMv7, Thumb-2, ARMv8 (A64), x86 and x64 architectures regardless of file format
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* Supports metadata versions 16, 21, 22, 23, 24, 24.1 (Unity 2018.3+) and 24.2 (Unity 2019+) (other versions may or may not work)
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* Supports metadata versions 16, 21, 22, 23, 24, 24.1 (Unity 2018.3+) and 24.2 (Unity 2019+) (other versions may or may not work)
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* Support for classes, methods, constructors, fields, properties, enumerations, events, delegates, interfaces, structs, pointers, references, attributes, nested types, generic types, generic methods, default field values and default method parameter values
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* Support for classes, methods, constructors, fields, properties, enumerations, events, interfaces, structs, pointers, references, attributes, nested types, generic types, generic methods, default field values and default method parameter values
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* C# syntactic sugar for CTS value types, compiler-generated types, operator overloading, indexers, user-defined conversion operators, nullable types, fixed-size arrays, variable length argument lists and method hiding
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* C# syntactic sugar for CTS value types, compiler-generated types, delegates, operator overloading, indexers, user-defined conversion operators, nullable types, unsafe contexts, fixed-size arrays, variable length argument lists and method hiding
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* Static symbol table scanning for ELF and Mach-O binaries if present
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* Static symbol table scanning for ELF and Mach-O binaries if present
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* Dynamic symbol table scanning for ELF binaries if present
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* Dynamic symbol table scanning for ELF binaries if present
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* Symbol relocation handling for ELF binaries
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* Symbol relocation handling for ELF binaries
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