Unity: Fix missing VirtualInvokeData for 5.3.6-5.4.6
This commit is contained in:
@@ -34,7 +34,19 @@ namespace Il2CppInspector.Cpp.UnityHeaders
|
||||
public override string ToString() => Version.ToString();
|
||||
|
||||
// Return the contents of this header file as a string
|
||||
public string GetHeaderText() => ResourceHelper.GetText(typeof(UnityHeader).Namespace + "." + HeaderFilename);
|
||||
public string GetHeaderText() {
|
||||
var str = ResourceHelper.GetText(typeof(UnityHeader).Namespace + "." + HeaderFilename);
|
||||
|
||||
// Versions 5.3.6-5.4.6 don't include a definition for VirtualInvokeData
|
||||
if (Version.Min.CompareTo("5.3.6") >= 0 && Version.Max.CompareTo("5.4.6") <= 0) {
|
||||
str = str + @"struct VirtualInvokeData
|
||||
{
|
||||
Il2CppMethodPointer methodPtr;
|
||||
const MethodInfo* method;
|
||||
} VirtualInvokeData;";
|
||||
}
|
||||
return str;
|
||||
}
|
||||
|
||||
// List all header files embedded into this build of Il2CppInspector
|
||||
public static IEnumerable<UnityHeader> GetAllHeaders() => ResourceHelper.GetNamesForNamespace(typeof(UnityHeader).Namespace)
|
||||
|
||||
Reference in New Issue
Block a user