Formats: Add DefaultFilename property
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@@ -20,6 +20,8 @@ namespace Il2CppInspector
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public AABReader(Stream stream) : base(stream) { }
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public AABReader(Stream stream) : base(stream) { }
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public override string DefaultFilename => "Package.aab";
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protected override bool Init() {
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protected override bool Init() {
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// Check if it's a zip file first because ZipFile.OpenRead is extremely slow if it isn't
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// Check if it's a zip file first because ZipFile.OpenRead is extremely slow if it isn't
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@@ -20,6 +20,8 @@ namespace Il2CppInspector
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public APKReader(Stream stream) : base(stream) { }
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public APKReader(Stream stream) : base(stream) { }
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public override string DefaultFilename => "Package.apk";
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protected override bool Init() {
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protected override bool Init() {
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// Check if it's a zip file first because ZipFile.OpenRead is extremely slow if it isn't
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// Check if it's a zip file first because ZipFile.OpenRead is extremely slow if it isn't
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@@ -115,6 +115,8 @@ namespace Il2CppInspector
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public ElfReader(Stream stream) : base(stream) { }
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public ElfReader(Stream stream) : base(stream) { }
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public override string DefaultFilename => "libil2cpp.so";
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public override string Format => Bits == 32 ? "ELF" : "ELF64";
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public override string Format => Bits == 32 ? "ELF" : "ELF64";
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public override string Arch => (Elf) elf_header.e_machine switch {
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public override string Arch => (Elf) elf_header.e_machine switch {
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@@ -20,6 +20,7 @@ namespace Il2CppInspector
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double Version { get; set; }
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double Version { get; set; }
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long Length { get; }
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long Length { get; }
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uint NumImages { get; }
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uint NumImages { get; }
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string DefaultFilename { get; }
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IEnumerable<IFileFormatReader> Images { get; }
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IEnumerable<IFileFormatReader> Images { get; }
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IFileFormatReader this[uint index] { get; }
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IFileFormatReader this[uint index] { get; }
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long Position { get; set; }
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long Position { get; set; }
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@@ -122,6 +123,8 @@ namespace Il2CppInspector
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public BinaryObjectReader Stream => this;
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public BinaryObjectReader Stream => this;
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public abstract string DefaultFilename { get; }
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public long Length => BaseStream.Length;
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public long Length => BaseStream.Length;
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public uint NumImages { get; protected set; } = 1;
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public uint NumImages { get; protected set; } = 1;
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@@ -77,6 +77,8 @@ namespace Il2CppInspector
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protected MachOReader(Stream stream) : base(stream) { }
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protected MachOReader(Stream stream) : base(stream) { }
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public override string DefaultFilename => "app";
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public override string Format => "Mach-O " + (Bits == 32 ? "32-bit" : "64-bit");
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public override string Format => "Mach-O " + (Bits == 32 ? "32-bit" : "64-bit");
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public override string Arch => (MachO)header.CPUType switch
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public override string Arch => (MachO)header.CPUType switch
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@@ -23,6 +23,9 @@ namespace Il2CppInspector
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public PEReader(Stream stream) : base(stream) {}
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public PEReader(Stream stream) : base(stream) {}
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public override string DefaultFilename => "GameAssembly.dll";
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public override string Format => pe is PEOptHeader32 ? "PE32" : "PE32+";
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public override string Format => pe is PEOptHeader32 ? "PE32" : "PE32+";
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public override string Arch => coff.Machine switch {
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public override string Arch => coff.Machine switch {
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@@ -28,6 +28,8 @@ namespace Il2CppInspector
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{
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{
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public SElfReader(Stream stream) : base(stream) { }
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public SElfReader(Stream stream) : base(stream) { }
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public override string DefaultFilename => "libil2cpp.so";
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public override string Format => sceData.ProductType == (ulong) SElfExInfoTypes.PTYPE_FAKE? "FSELF" : "SELF";
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public override string Format => sceData.ProductType == (ulong) SElfExInfoTypes.PTYPE_FAKE? "FSELF" : "SELF";
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public override string Arch => "x64";
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public override string Arch => "x64";
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@@ -15,6 +15,8 @@ namespace Il2CppInspector
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public UBReader(Stream stream) : base(stream) { }
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public UBReader(Stream stream) : base(stream) { }
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public override string DefaultFilename => "app";
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protected override bool Init() {
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protected override bool Init() {
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// Fat headers are always big-endian regardless of architectures
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// Fat headers are always big-endian regardless of architectures
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Endianness = Endianness.Big;
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Endianness = Endianness.Big;
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