embed ui executable directly into c# assembly
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10
.github/workflows/build.yml
vendored
10
.github/workflows/build.yml
vendored
@@ -52,19 +52,15 @@ jobs:
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- name: Restore NuGet packages
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run: dotnet restore -r win-x64 ./Il2CppInspector.Redux.GUI
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- name: Build GUI C# component
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# note: we embed the exe directly into the c# component, and it it is built alongside it
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# in another msbuild target.
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- name: Build GUI
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run: dotnet publish ./Il2CppInspector.Redux.GUI/Il2CppInspector.Redux.GUI.csproj -r win-x64 --no-self-contained
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- name: Build GUI TS component
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run: pnpm tauri build --no-bundle
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working-directory: ./Il2CppInspector.Redux.GUI.UI
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- name: Copy components to output directory
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run: |
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mkdir ./build_output
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mkdir ./build_output/resources
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cp ./Il2CppInspector.Redux.GUI/bin/Release/net9.0/win-x64/publish/Il2CppInspector.Redux.GUI.exe ./build_output/
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cp ./Il2CppInspector.Redux.GUI.UI/src-tauri/target/release/il2cppinspectorredux.exe ./build_output/resources/
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- name: Upload GUI Artifact
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uses: actions/upload-artifact@v4
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@@ -5,8 +5,8 @@
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<Nullable>enable</Nullable>
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<ImplicitUsings>enable</ImplicitUsings>
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<InvariantGlobalization>true</InvariantGlobalization>
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<PublishAot>false</PublishAot>
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<!-- todo: enable this once the app is aot compliant! -->
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<PublishAot>false</PublishAot>
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<OutputType Condition="'$(Configuration)' == 'Release'">WinExe</OutputType>
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<PublishSingleFile>true</PublishSingleFile>
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</PropertyGroup>
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@@ -16,4 +16,12 @@
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<ProjectReference Include="..\Il2CppInspector.Common\Il2CppInspector.csproj" />
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</ItemGroup>
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<!-- todo: this needs to be adjusted for multiplatform support -->
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<Target Name="BuildTauriFrontend" BeforeTargets="BeforeBuild">
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<Exec Command="pnpm tauri build --no-bundle" WorkingDirectory="..\Il2CppInspector.Redux.GUI.UI" />
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<ItemGroup>
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<EmbeddedResource Include="..\Il2CppInspector.Redux.GUI.UI\src-tauri\target\release\il2cppinspectorredux.exe" />
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</ItemGroup>
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</Target>
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</Project>
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@@ -4,14 +4,39 @@ namespace Il2CppInspector.Redux.GUI;
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public class UiProcessService(IHostApplicationLifetime lifetime) : BackgroundService
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{
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// NOTE: this is not really a good solution for getting people to launch the correct program.
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private const string UiExecutableName = "./resources/il2cppinspectorredux.exe";
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// TODO: This needs to be adjusted for multiplatform support
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private const string UiExecutableName = "il2cppinspectorredux.exe";
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private Process? _uiProcess;
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private string? _uiExectuablePath;
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public void LaunchUiProcess(int port)
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{
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_uiProcess = Process.Start(new ProcessStartInfo(UiExecutableName, [port.ToString()]));
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_uiExectuablePath ??= ExtractUiExecutable();
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_uiProcess = Process.Start(new ProcessStartInfo(_uiExectuablePath, [port.ToString()]));
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}
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private static string ExtractUiExecutable()
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{
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try
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{
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using var executable =
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typeof(UiProcessService).Assembly.GetManifestResourceStream(
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$"{typeof(UiProcessService).Namespace!}.{UiExecutableName}");
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if (executable == null)
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throw new FileNotFoundException("Failed to open resource as stream.");
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var tempDir = Directory.CreateTempSubdirectory("il2cppinspectorredux-ui");
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var uiExePath = Path.Join(tempDir.FullName, UiExecutableName);
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using var fs = File.Create(uiExePath);
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executable.CopyTo(fs);
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return uiExePath;
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}
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catch (Exception ex)
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{
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throw new InvalidOperationException($"Failed to find embedded UI executable: {ex}");
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}
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}
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protected override async Task ExecuteAsync(CancellationToken stoppingToken)
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@@ -28,6 +53,9 @@ public class UiProcessService(IHostApplicationLifetime lifetime) : BackgroundSer
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if (_uiProcess is { HasExited: false })
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_uiProcess.Kill();
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if (_uiExectuablePath != null)
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File.Delete(_uiExectuablePath);
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return base.StopAsync(cancellationToken);
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}
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}
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