CLI: Make -i and -m optional

This commit is contained in:
Katy Coe
2020-02-08 12:42:12 +01:00
parent 5652e89abe
commit 6c66b5534f
2 changed files with 4 additions and 4 deletions

View File

@@ -17,10 +17,10 @@ namespace Il2CppInspector.CLI
{
private class Options
{
[Option('i', "bin", Required = true, HelpText = "IL2CPP binary file input", Default = "libil2cpp.so")]
[Option('i', "bin", Required = false, HelpText = "IL2CPP binary file input", Default = "libil2cpp.so")]
public string BinaryFile { get; set; }
[Option('m', "metadata", Required = true, HelpText = "IL2CPP metadata file input", Default = "global-metadata.dat")]
[Option('m', "metadata", Required = false, HelpText = "IL2CPP metadata file input", Default = "global-metadata.dat")]
public string MetadataFile { get; set; }
[Option('c', "cs-out", Required = false, HelpText = "C# output file (when using single-file layout) or path (when using per namespace, assembly or class layout)", Default = "types.cs")]

View File

@@ -51,8 +51,8 @@ Run `Il2CppInspector.exe` at the command prompt.
File format and architecture are automatically detected.
```
-i, --bin Required. (Default: libil2cpp.so) IL2CPP binary file input
-m, --metadata Required. (Default: global-metadata.dat) IL2CPP metadata file input
-i, --bin (Default: libil2cpp.so) IL2CPP binary file input
-m, --metadata (Default: global-metadata.dat) IL2CPP metadata file input
-c, --cs-out (Default: types.cs) C# output file (when using single-file layout) or path (when using per namespace, assembly or class layout)
-p, --py-out (Default: ida.py) IDA Python script output file
-e, --exclude-namespaces (Default: System Unity UnityEngine UnityEngineInternal Mono Microsoft.Win32 AOT JetBrains.Annotations) Comma-separated list of namespaces to suppress in C# output, or 'none' to include all namespaces