seperate redux ui impl into FrontendCore project

This commit is contained in:
LukeFZ
2025-07-29 20:39:12 +02:00
parent 62a27ee47f
commit 6583787d8f
21 changed files with 113 additions and 68 deletions

View File

@@ -0,0 +1,54 @@
namespace Il2CppInspector.Redux.FrontendCore;
public static class PathHeuristics
{
private static readonly string[] AllowedMetadataExtensionComponents =
[
"dat", "dec"
];
private static readonly string[] AllowedMetadataNameComponents =
[
"metadata"
];
private static readonly string[] AllowedBinaryPathComponents =
[
"GameAssembly",
"il2cpp",
"UnityFramework"
];
private static readonly string[] AllowedBinaryExtensionComponents =
[
"dll", "so", "exe", "bin", "prx", "sprx", "dylib"
];
public static bool IsMetadataPath(string path)
{
var extension = Path.GetExtension(path);
if (AllowedMetadataExtensionComponents.Any(extension.Contains))
return true;
var filename = Path.GetFileNameWithoutExtension(path);
if (AllowedMetadataNameComponents.Any(filename.Contains))
return true;
return false;
}
public static bool IsBinaryPath(string path)
{
var extension = Path.GetExtension(path);
// empty to allow macho binaries which do not have an extension
if (extension == "" || AllowedBinaryExtensionComponents.Any(extension.Contains))
return true;
var filename = Path.GetFileNameWithoutExtension(path);
if (AllowedBinaryPathComponents.Any(filename.Contains))
return true;
return false;
}
}