Add UnityEditor and JetBrains.Annotations to default ignored namespaces
This commit is contained in:
@@ -60,11 +60,13 @@ To exclude types from certain namespaces from being generated in the C# source f
|
||||
```
|
||||
System
|
||||
Mono
|
||||
Microsoft.Win32
|
||||
Unity
|
||||
UnityEditor
|
||||
UnityEngine
|
||||
UnityEngineInternal
|
||||
Microsoft.Win32
|
||||
AOT
|
||||
JetBrains.Annotations
|
||||
```
|
||||
|
||||
Providing an argument to `--exclude-namespaces` will override the default list. To output all namespaces, use `--exclude-namespaces=none`.
|
||||
|
||||
Reference in New Issue
Block a user