Implement new GUI and CLI, fix misc. smaller issues (#22)
* Initial commit of new UI c# component * Initial commit of new UI frontend component * target WinExe to hide console window in release mode, move ui exe into resources * force single file publishing and add initial gh workflow for publishing ui * fix workflow errors * update dependencies and remove cxxdemangler, as it was outdated * fix c# single file output due to invalid output path * smaller tweaks, hack around loops in cpp type layouting * process other queued exports even if one fails and show error message * add basic support for processing LC_DYLD_CHAINED_FIXUPS * ELF loading should not use the file offset for loading the dynamic section * fix symbol table loading in some modified elfs * add "start export" button on format selection screen, clear all toasts after selecting an export format * embed ui executable directly into c# assembly * only build tauri component in c# release builds * add il2cpp file (binary, metadata) export to advanced tab * fix and enable binary ninja fake string segment support * add support for metadata * unify logic for getting element type index * fix new ui not allowing script exports other than ida * new ui: clear out loaded binary if no IL2CPP images could be loaded * fix toAddr calls in ghidra script target * remove dependency on a section being named .text in loaded pe files * tweak symbol reading a bit and remove sht relocation reading * add initial support for required forward references in il2cpp types, also fix issues with type names clashing with il2cpp api types * reduce clang errors for header file, fix better array size struct, emit required forward definitions in header * expose forward definitions in AppModel, fix issue with method-only used types not being emitted * remove debug log line * fix spelling mistakes in gui outputs * fix il2cpp_array_size_t not being an actual type for later method definitions * change the default port for new ui dev to 5000 * show current version and hash in new ui footer * seperate redux ui impl into FrontendCore project * make inspector version a server api, split up output subtypes and tweak some option names * add redux CLI based on redux GUI output formats * replace all Console.WriteLine calls in core inspector with AnsiConsole calls * add workflow for new cli and add back old gui workflow * disable aot publish and enable single file for redux cli
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Il2CppInspector.Redux.GUI.UI/vite.config.js
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Il2CppInspector.Redux.GUI.UI/vite.config.js
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import { defineConfig } from "vite";
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import { sveltekit } from "@sveltejs/kit/vite";
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// @ts-expect-error process is a nodejs global
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const host = process.env.TAURI_DEV_HOST;
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// https://vitejs.dev/config/
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export default defineConfig(async () => ({
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plugins: [sveltekit()],
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// Vite options tailored for Tauri development and only applied in `tauri dev` or `tauri build`
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//
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// 1. prevent vite from obscuring rust errors
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clearScreen: false,
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// 2. tauri expects a fixed port, fail if that port is not available
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server: {
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port: 1420,
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strictPort: true,
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host: host || false,
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hmr: host
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? {
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protocol: "ws",
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host,
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port: 1421,
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}
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: undefined,
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watch: {
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// 3. tell vite to ignore watching `src-tauri`
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ignored: ["**/src-tauri/**"],
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}
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},
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}));
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