Implement new GUI and CLI, fix misc. smaller issues (#22)

* Initial commit of new UI c# component

* Initial commit of new UI frontend component

* target WinExe to hide console window in release mode, move ui exe into resources

* force single file publishing and add initial gh workflow for publishing ui

* fix workflow errors

* update dependencies and remove cxxdemangler, as it was outdated

* fix c# single file output due to invalid output path

* smaller tweaks, hack around loops in cpp type layouting

* process other queued exports even if one fails and show error message

* add basic support for processing LC_DYLD_CHAINED_FIXUPS

* ELF loading should not use the file offset for loading the dynamic section

* fix symbol table loading in some modified elfs

* add "start export" button on format selection screen, clear all toasts after selecting an export format

* embed ui executable directly into c# assembly

* only build tauri component in c# release builds

* add il2cpp file (binary, metadata) export to advanced tab

* fix and enable binary ninja fake string segment support

* add support for metadata

* unify logic for getting element type index

* fix new ui not allowing script exports other than ida

* new ui: clear out loaded binary if no IL2CPP images could be loaded

* fix toAddr calls in ghidra script target

* remove dependency on a section being named .text in loaded pe files

* tweak symbol reading a bit and remove sht relocation reading

* add initial support for required forward references in il2cpp types, also fix issues with type names clashing with il2cpp api types

* reduce clang errors for header file, fix better array size struct, emit required forward definitions in header

* expose forward definitions in AppModel, fix issue with method-only used types not being emitted

* remove debug log line

* fix spelling mistakes in gui outputs

* fix il2cpp_array_size_t not being an actual type for later method definitions

* change the default port for new ui dev to 5000

* show current version and hash in new ui footer

* seperate redux ui impl into FrontendCore project

* make inspector version a server api, split up output subtypes and tweak some option names

* add redux CLI based on redux GUI output formats

* replace all Console.WriteLine calls in core inspector with AnsiConsole calls

* add workflow for new cli and add back old gui workflow

* disable aot publish and enable single file for redux cli
This commit is contained in:
Luke
2025-08-15 21:13:32 +02:00
committed by GitHub
parent e161e0f226
commit 3439ca912b
184 changed files with 13425 additions and 964 deletions

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import { Command as CommandPrimitive } from "bits-ui";
import Root from "./command.svelte";
import Dialog from "./command-dialog.svelte";
import Empty from "./command-empty.svelte";
import Group from "./command-group.svelte";
import Item from "./command-item.svelte";
import Input from "./command-input.svelte";
import List from "./command-list.svelte";
import Separator from "./command-separator.svelte";
import Shortcut from "./command-shortcut.svelte";
import LinkItem from "./command-link-item.svelte";
const Loading: typeof CommandPrimitive.Loading = CommandPrimitive.Loading;
export {
Root,
Dialog,
Empty,
Group,
Item,
LinkItem,
Input,
List,
Separator,
Shortcut,
Loading,
//
Root as Command,
Dialog as CommandDialog,
Empty as CommandEmpty,
Group as CommandGroup,
Item as CommandItem,
LinkItem as CommandLinkItem,
Input as CommandInput,
List as CommandList,
Separator as CommandSeparator,
Shortcut as CommandShortcut,
Loading as CommandLoading,
};