Implement new GUI and CLI, fix misc. smaller issues (#22)

* Initial commit of new UI c# component

* Initial commit of new UI frontend component

* target WinExe to hide console window in release mode, move ui exe into resources

* force single file publishing and add initial gh workflow for publishing ui

* fix workflow errors

* update dependencies and remove cxxdemangler, as it was outdated

* fix c# single file output due to invalid output path

* smaller tweaks, hack around loops in cpp type layouting

* process other queued exports even if one fails and show error message

* add basic support for processing LC_DYLD_CHAINED_FIXUPS

* ELF loading should not use the file offset for loading the dynamic section

* fix symbol table loading in some modified elfs

* add "start export" button on format selection screen, clear all toasts after selecting an export format

* embed ui executable directly into c# assembly

* only build tauri component in c# release builds

* add il2cpp file (binary, metadata) export to advanced tab

* fix and enable binary ninja fake string segment support

* add support for metadata

* unify logic for getting element type index

* fix new ui not allowing script exports other than ida

* new ui: clear out loaded binary if no IL2CPP images could be loaded

* fix toAddr calls in ghidra script target

* remove dependency on a section being named .text in loaded pe files

* tweak symbol reading a bit and remove sht relocation reading

* add initial support for required forward references in il2cpp types, also fix issues with type names clashing with il2cpp api types

* reduce clang errors for header file, fix better array size struct, emit required forward definitions in header

* expose forward definitions in AppModel, fix issue with method-only used types not being emitted

* remove debug log line

* fix spelling mistakes in gui outputs

* fix il2cpp_array_size_t not being an actual type for later method definitions

* change the default port for new ui dev to 5000

* show current version and hash in new ui footer

* seperate redux ui impl into FrontendCore project

* make inspector version a server api, split up output subtypes and tweak some option names

* add redux CLI based on redux GUI output formats

* replace all Console.WriteLine calls in core inspector with AnsiConsole calls

* add workflow for new cli and add back old gui workflow

* disable aot publish and enable single file for redux cli
This commit is contained in:
Luke
2025-08-15 21:13:32 +02:00
committed by GitHub
parent e161e0f226
commit 3439ca912b
184 changed files with 13425 additions and 964 deletions

View File

@@ -0,0 +1,58 @@
using Microsoft.AspNetCore.SignalR;
namespace Il2CppInspector.Redux.FrontendCore;
public class Il2CppHub : Hub
{
private const string ContextKey = "context";
private UiContext State
{
get
{
if (!Context.Items.TryGetValue(ContextKey, out var context)
|| context is not UiContext ctx)
{
Context.Items[ContextKey] = ctx = new UiContext();
}
return ctx;
}
}
private UiClient Client => new(Clients.Caller);
public async Task OnUiLaunched()
{
await State.Initialize(Client);
}
public async Task SubmitInputFiles(List<string> inputFiles)
{
await State.LoadInputFiles(Client, inputFiles);
}
public async Task QueueExport(string exportTypeId, string outputDirectory, Dictionary<string, string> settings)
{
await State.QueueExport(Client, exportTypeId, outputDirectory, settings);
}
public async Task StartExport()
{
await State.StartExport(Client);
}
public async Task<IEnumerable<string>> GetPotentialUnityVersions()
{
return await State.GetPotentialUnityVersions();
}
public async Task ExportIl2CppFiles(string outputDirectory)
{
await State.ExportIl2CppFiles(Client, outputDirectory);
}
public async Task<string> GetInspectorVersion()
{
return await UiContext.GetInspectorVersion();
}
}